Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_balloon.cpp File Reference

Functions

static int daObj_Balloon_Draw (daObj_Balloon_c *i_this)
 
static int daObj_Balloon_Execute (daObj_Balloon_c *i_this)
 
static int daObj_Balloon_IsDelete (daObj_Balloon_c *i_this)
 
static int daObj_Balloon_Delete (daObj_Balloon_c *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daObj_Balloon_Create (daObj_Balloon_c *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static u8 lit_1109 [1+3]
 
static u8 lit_1107 [1+3]
 
static u8 lit_1105 [1+3]
 
static u8 lit_1104 [1+3]
 
static u8 lit_1099 [1+3]
 
static u8 lit_1097 [1+3]
 
static u8 lit_1095 [1+3]
 
static u8 lit_1094 [1+3]
 
static u8 lit_1057 [1+3]
 
static u8 lit_1055 [1+3]
 
static u8 lit_1053 [1+3]
 
static u8 lit_1052 [1+3]
 
static u8 lit_1014 [1+3]
 
static u8 lit_1012 [1+3]
 
static u8 lit_1010 [1+3]
 
static u8 lit_1009 [1+3]
 
static u8 l_initHIO
 
static daObj_Balloon_HIO_c l_HIO
 
static actor_method_class l_daObj_Balloon_Method
 
actor_process_profile_definition g_profile_OBJ_BALLOON
 
 AUDIO_INSTANCES
 

Function Documentation

◆ daObj_Balloon_Create()

static int daObj_Balloon_Create ( daObj_Balloon_c i_this)
static

◆ daObj_Balloon_Delete()

static int daObj_Balloon_Delete ( daObj_Balloon_c i_this)
static

◆ daObj_Balloon_Draw()

static int daObj_Balloon_Draw ( daObj_Balloon_c i_this)
static

◆ daObj_Balloon_Execute()

static int daObj_Balloon_Execute ( daObj_Balloon_c i_this)
static

◆ daObj_Balloon_IsDelete()

static int daObj_Balloon_IsDelete ( daObj_Balloon_c i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c i_this)
static

Variable Documentation

◆ AUDIO_INSTANCES

AUDIO_INSTANCES

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

d_a_obj_balloon.cpp Plumm Minigame Balloon

◆ g_profile_OBJ_BALLOON

actor_process_profile_definition g_profile_OBJ_BALLOON
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObj_Balloon_c),
0,
0,
64,
0x40100,
}
Balloon.
Definition d_a_obj_balloon.h:18
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Balloon_Method
Definition d_a_obj_balloon.cpp:431
@ PROC_OBJ_BALLOON
Definition d_procname.h:289
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Balloon_Method

actor_method_class l_daObj_Balloon_Method
static
Initial value:
= {
}
static int daObj_Balloon_Execute(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:325
static int daObj_Balloon_Create(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:426
static int daObj_Balloon_Delete(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:346
static int daObj_Balloon_IsDelete(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:331
static int daObj_Balloon_Draw(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:159
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

◆ l_initHIO

u8 l_initHIO
static

◆ lit_1009

u8 lit_1009[1+3]
static

◆ lit_1010

u8 lit_1010[1+3]
static

◆ lit_1012

u8 lit_1012[1+3]
static

◆ lit_1014

u8 lit_1014[1+3]
static

◆ lit_1052

u8 lit_1052[1+3]
static

◆ lit_1053

u8 lit_1053[1+3]
static

◆ lit_1055

u8 lit_1055[1+3]
static

◆ lit_1057

u8 lit_1057[1+3]
static

◆ lit_1094

u8 lit_1094[1+3]
static

◆ lit_1095

u8 lit_1095[1+3]
static

◆ lit_1097

u8 lit_1097[1+3]
static

◆ lit_1099

u8 lit_1099[1+3]
static

◆ lit_1104

u8 lit_1104[1+3]
static

◆ lit_1105

u8 lit_1105[1+3]
static

◆ lit_1107

u8 lit_1107[1+3]
static

◆ lit_1109

u8 lit_1109[1+3]
static

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}