Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_balloon.cpp File Reference

Functions

static int daObj_Balloon_Draw (daObj_Balloon_c *i_this)
 
static int daObj_Balloon_Execute (daObj_Balloon_c *i_this)
 
static int daObj_Balloon_IsDelete (daObj_Balloon_c *i_this)
 
static int daObj_Balloon_Delete (daObj_Balloon_c *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daObj_Balloon_Create (daObj_Balloon_c *i_this)
 

Variables

static u8 hio_set
 
static daObj_Balloon_HIO_c l_HIO
 
static actor_method_class l_daObj_Balloon_Method
 
actor_process_profile_definition g_profile_OBJ_BALLOON
 
 AUDIO_INSTANCES
 

Function Documentation

◆ daObj_Balloon_Create()

static int daObj_Balloon_Create ( daObj_Balloon_c * i_this)
static

◆ daObj_Balloon_Delete()

static int daObj_Balloon_Delete ( daObj_Balloon_c * i_this)
static

◆ daObj_Balloon_Draw()

static int daObj_Balloon_Draw ( daObj_Balloon_c * i_this)
static

◆ daObj_Balloon_Execute()

static int daObj_Balloon_Execute ( daObj_Balloon_c * i_this)
static

◆ daObj_Balloon_IsDelete()

static int daObj_Balloon_IsDelete ( daObj_Balloon_c * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ AUDIO_INSTANCES

AUDIO_INSTANCES

◆ g_profile_OBJ_BALLOON

actor_process_profile_definition g_profile_OBJ_BALLOON
Initial value:
= {
7,
sizeof(daObj_Balloon_c),
0,
0,
64,
0x40100,
}
Balloon.
Definition d_a_obj_balloon.h:18
static actor_method_class l_daObj_Balloon_Method
Definition d_a_obj_balloon.cpp:292
@ PROC_OBJ_BALLOON
Definition d_procname.h:293
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ACTOR_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ hio_set

u8 hio_set
static

◆ l_daObj_Balloon_Method

actor_method_class l_daObj_Balloon_Method
static
Initial value:
= {
}
static int daObj_Balloon_Execute(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:195
static int daObj_Balloon_Create(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:288
static int daObj_Balloon_Delete(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:212
static int daObj_Balloon_IsDelete(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:199
static int daObj_Balloon_Draw(daObj_Balloon_c *i_this)
Definition d_a_obj_balloon.cpp:47
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ l_HIO

daObj_Balloon_HIO_c l_HIO
static