Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_ash.cpp File Reference

Functions

static cPhs__Step daNpcAsh_Create (void *i_this)
 
static int daNpcAsh_Delete (void *i_this)
 
static int daNpcAsh_Execute (void *i_this)
 
static int daNpcAsh_Draw (void *i_this)
 
static int daNpcAsh_IsDelete (void *i_this)
 

Variables

NPC_ASH_HIO_CLASS l_HIO
 
static daNpc_GetParam2 l_bckGetParamList [18]
 
static daNpc_GetParam2 l_btpGetParamList [1]
 
static daNpc_GetParam2 l_btkGetParamList [1]
 
static int l_loadRes_ASH0 [3]
 
static int l_loadRes_ASH1 [3]
 
static int * l_loadRes_list [2]
 
static char * l_arcNames [3]
 
static char * l_evtNames [6]
 
static char * l_myName = "Ash"
 
static actor_method_class daNpcAsh_MethodTable
 
actor_process_profile_definition g_profile_NPC_ASH
 

Function Documentation

◆ daNpcAsh_Create()

static cPhs__Step daNpcAsh_Create ( void * i_this)
static

◆ daNpcAsh_Delete()

static int daNpcAsh_Delete ( void * i_this)
static

◆ daNpcAsh_Draw()

static int daNpcAsh_Draw ( void * i_this)
static

◆ daNpcAsh_Execute()

static int daNpcAsh_Execute ( void * i_this)
static

◆ daNpcAsh_IsDelete()

static int daNpcAsh_IsDelete ( void * i_this)
static

Variable Documentation

◆ daNpcAsh_MethodTable

actor_method_class daNpcAsh_MethodTable
static
Initial value:
= {
}
static cPhs__Step daNpcAsh_Create(void *i_this)
Definition d_a_npc_ash.cpp:1198
static int daNpcAsh_Delete(void *i_this)
Definition d_a_npc_ash.cpp:1202
static int daNpcAsh_Execute(void *i_this)
Definition d_a_npc_ash.cpp:1206
static int daNpcAsh_IsDelete(void *i_this)
Definition d_a_npc_ash.cpp:1214
static int daNpcAsh_Draw(void *i_this)
Definition d_a_npc_ash.cpp:1210
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_NPC_ASH

actor_process_profile_definition g_profile_NPC_ASH
extern
Initial value:
= {
7,
sizeof(daNpcAsh_c),
0,
0,
411,
0x40100,
}
Ashei.
Definition d_a_npc_ash.h:40
static actor_method_class daNpcAsh_MethodTable
Definition d_a_npc_ash.cpp:1331
@ PROC_NPC_ASH
Definition d_procname.h:673
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_NPC_e
Definition f_op_actor.h:42
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcNames

char* l_arcNames[3]
static
Initial value:
= {
"Ash",
"Ash1",
"Ash2",
}

◆ l_bckGetParamList

daNpc_GetParam2 l_bckGetParamList[18]
static
Initial value:
= {
{-1, 2, 0},
{7, 0, 0},
{12, 0, 1},
{11, 0, 1},
{8, 0, 1},
{7, 0, 1},
{9, 0, 1},
{10, 0, 1},
{8, 2, 0},
{14, 2, 1},
{15, 2, 1},
{13, 0, 1},
{4, 0, 1},
{3, 0, 1},
{5, 0, 1},
{6, 0, 1},
{5, 2, 2},
{4, 2, 2},
}

◆ l_btkGetParamList

daNpc_GetParam2 l_btkGetParamList[1]
static
Initial value:
= {
{14, 2, 0},
}

◆ l_btpGetParamList

daNpc_GetParam2 l_btpGetParamList[1]
static
Initial value:
= {
{17, 2, 0},
}

◆ l_evtNames

char* l_evtNames[6]
static
Initial value:
= {
"",
"THE_INTRODUCTION",
"RESIST_MEETING",
"RESIST_WIRETAP_ASH",
"RESIST_WIRETAP_SHAD",
"RESIST_WIRETAP_RAFREL",
}

◆ l_HIO

NPC_ASH_HIO_CLASS l_HIO

◆ l_loadRes_ASH0

int l_loadRes_ASH0[3]
static
Initial value:
= {
0,
1,
-1,
}

◆ l_loadRes_ASH1

int l_loadRes_ASH1[3]
static
Initial value:
= {
0,
2,
-1,
}

◆ l_loadRes_list

int* l_loadRes_list[2]
static
Initial value:
= {
}
static int l_loadRes_ASH1[3]
Definition d_a_npc_ash.cpp:172
static int l_loadRes_ASH0[3]
Definition d_a_npc_ash.cpp:166

◆ l_myName

char* l_myName = "Ash"
static