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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | Action { ACT_TK_WAIT , ACT_TK_FIND , ACT_TK_ATTACK , ACT_TK_PATHSWIM = 0x5 , ACT_TK_S_DAMAGE = 0x9 , ACT_TK_DAMAGE } |
| enum | Animation { ANM_TK_APPEAR = 0x4 , ANM_TK_ATTACK , ANM_TK_DAMAGE , ANM_TK_HIDE , ANM_TK_KYORO2 , ANM_TK_SWIM , ANM_TK_WAIT01 } |
| enum | Mode { MODE_TK_NONE , MODE_TK_APPEAR , MODE_TK_ATTACK , MODE_TK_DAMAGE , MODE_TK_HIDE , MODE_TK_KYORO2 = 0xA , MODE_TK_SWIM , MODE_TK_WAIT01 } |
Functions | |
| static void | anm_init (e_tk_class *i_this, int i_index, f32 i_morf, u8 i_attr, f32 i_rate) |
| static int | daE_TK_Draw (e_tk_class *i_this) |
| static int | other_bg_check (e_tk_class *i_this, fopAc_ac_c *i_ac) |
| static int | pl_y_check (e_tk_class *i_this) |
Variables | |
| static bool | hio_set |
| static daE_TK_HIO_c | l_HIO |
| enum Action |
| enum Animation |
| enum Mode |
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