Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_door_spiral.cpp File Reference

Variables

actor_process_profile_definition g_profile_SPIRAL_DOOR
 

Variable Documentation

◆ g_profile_SPIRAL_DOOR

actor_process_profile_definition g_profile_SPIRAL_DOOR
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
0x6b0,
0,
0,
301,
NULL,
0x44000,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_SPIRAL_DOOR
Definition d_procname.h:562
@ fopAc_CULLBOX_6_e
Definition f_op_actor.h:59
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8