Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_seirei.cpp File Reference

Enumerations

enum  Seirei_RES_File_ID {
  BCK_SEIA_WAIT_A = 0x6 , BCK_SEIA_WAIT_B , BMDE_SEIA = 0xA , BRK_SEIA = 0xD ,
  BTK_SEIA = 0x10
}
 
enum  Seirei1_RES_File_ID { EVT_SEIREI1_EVENT_LIST = 0x3 }
 
enum  RES_Name { NONE , SEIREI , SEIREI1 }
 
enum  Joint {
  JNT_CENTER , JNT_BACKBONE_1 , JNT_BACKBONE_2 , JNT_FL_1 ,
  JNT_FL_2 , JNT_FL_FOOT_1 , JNT_FL_FOOT_2 , JNT_FR_1 ,
  JNT_FR_2 , JNT_FR_FOOT_1 , JNT_FR_FOOT_2 , JNT_NECK ,
  JNT_HEAD , JNT_CHIN_1 , JNT_SIZUKU , JNT_WAIST ,
  JNT_BL_1 , JNT_BL_2 , JNT_BL_3 , JNT_BL_FOOT ,
  JNT_BR_1 , JNT_BR_2 , JNT_BR_3 , JNT_BR_FOOT ,
  JNT_TAIL_1 , JNT_TAIL_2 , JNT_TAIL_3 , JNT_TAIL_4
}
 
enum  Event { EVT_NONE , EVT_CONVERSATION_ABOUT_YM , EVT_DEFAULT_GETITEM , EVT_NO_RESPONSE }
 
enum  Face_Motion { FACE_MOT_NONE }
 
enum  Motion { MOT_WAIT_A , MOT_WAIT_B , MOT_NONE }
 
enum  Type { TYPE_0 , TYPE_1 , TYPE_2 , TYPE_3 }
 

Functions

static int daNpc_Seirei_Create (void *a_this)
 
static int daNpc_Seirei_Delete (void *a_this)
 
static int daNpc_Seirei_Execute (void *a_this)
 
static int daNpc_Seirei_Draw (void *a_this)
 
static int daNpc_Seirei_IsDelete (void *a_this)
 

Variables

static int l_bmdData [1][2]
 
static daNpcT_evtData_c l_evtList [4]
 
static char * l_resNameList [3]
 
static s8 l_loadResPtrn0 [2]
 
static s8 l_loadResPtrn1 [2]
 
static s8l_loadResPtrnList [4]
 
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData [1]
 
static daNpcT_motionAnmData_c l_motionAnmData [2]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData [4]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData [12]
 
static u16 const id1 [7]
 
static u16 const id2 [7]
 
static daNpc_Seirei_Param_c l_HIO
 
static actor_method_class daNpc_Seirei_MethodTable
 
actor_process_profile_definition g_profile_NPC_SEIREI
 

Enumeration Type Documentation

◆ Event

enum Event
Enumerator
EVT_NONE 
EVT_CONVERSATION_ABOUT_YM 
EVT_DEFAULT_GETITEM 
EVT_NO_RESPONSE 

◆ Face_Motion

Enumerator
FACE_MOT_NONE 

◆ Joint

enum Joint
Enumerator
JNT_CENTER 
JNT_BACKBONE_1 
JNT_BACKBONE_2 
JNT_FL_1 
JNT_FL_2 
JNT_FL_FOOT_1 
JNT_FL_FOOT_2 
JNT_FR_1 
JNT_FR_2 
JNT_FR_FOOT_1 
JNT_FR_FOOT_2 
JNT_NECK 
JNT_HEAD 
JNT_CHIN_1 
JNT_SIZUKU 
JNT_WAIST 
JNT_BL_1 
JNT_BL_2 
JNT_BL_3 
JNT_BL_FOOT 
JNT_BR_1 
JNT_BR_2 
JNT_BR_3 
JNT_BR_FOOT 
JNT_TAIL_1 
JNT_TAIL_2 
JNT_TAIL_3 
JNT_TAIL_4 

◆ Motion

enum Motion
Enumerator
MOT_WAIT_A 
MOT_WAIT_B 
MOT_NONE 

◆ RES_Name

enum RES_Name
Enumerator
NONE 
SEIREI 
SEIREI1 

◆ Seirei1_RES_File_ID

Enumerator
EVT_SEIREI1_EVENT_LIST 

◆ Seirei_RES_File_ID

Enumerator
BCK_SEIA_WAIT_A 
BCK_SEIA_WAIT_B 
BMDE_SEIA 
BRK_SEIA 
BTK_SEIA 

◆ Type

enum Type
Enumerator
TYPE_0 
TYPE_1 
TYPE_2 
TYPE_3 

Function Documentation

◆ daNpc_Seirei_Create()

static int daNpc_Seirei_Create ( void * a_this)
static

◆ daNpc_Seirei_Delete()

static int daNpc_Seirei_Delete ( void * a_this)
static

◆ daNpc_Seirei_Draw()

static int daNpc_Seirei_Draw ( void * a_this)
static

◆ daNpc_Seirei_Execute()

static int daNpc_Seirei_Execute ( void * a_this)
static

◆ daNpc_Seirei_IsDelete()

static int daNpc_Seirei_IsDelete ( void * a_this)
static

Variable Documentation

◆ daNpc_Seirei_MethodTable

actor_method_class daNpc_Seirei_MethodTable
static
Initial value:
= {
}
static int daNpc_Seirei_Execute(void *a_this)
Definition d_a_npc_seirei.cpp:778
static int daNpc_Seirei_Delete(void *a_this)
Definition d_a_npc_seirei.cpp:774
static int daNpc_Seirei_Draw(void *a_this)
Definition d_a_npc_seirei.cpp:782
static int daNpc_Seirei_IsDelete(void *a_this)
Definition d_a_npc_seirei.cpp:786
static int daNpc_Seirei_Create(void *a_this)
Definition d_a_npc_seirei.cpp:770
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_NPC_SEIREI

actor_process_profile_definition g_profile_NPC_SEIREI
extern
Initial value:
= {
7,
sizeof(daNpc_Seirei_c),
0,
0,
363,
0x00044000,
}
Light Spirit Ordona.
Definition d_a_npc_seirei.h:32
static actor_method_class daNpc_Seirei_MethodTable
Definition d_a_npc_seirei.cpp:792
@ PROC_NPC_SEIREI
Definition d_procname.h:627
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ id1

u16 const id1[7]
static
Initial value:
= {
}
@ ID_ZI_S_SEIA_SHIZUKU_F
Definition d_particle_name.h:945
@ ID_ZI_S_SEIA_SHIZUKU_C
Definition d_particle_name.h:942
@ ID_ZI_S_SEIA_SHIZUKU_E
Definition d_particle_name.h:944
@ ID_ZI_S_SEIA_SHIZUKU_D
Definition d_particle_name.h:943
@ ID_ZI_S_SEIA_SHIZUKU_A
Definition d_particle_name.h:940
@ ID_ZI_S_SEIA_SHIZUKU_B
Definition d_particle_name.h:941
@ ID_ZI_S_SEIA_SHIZUKU_G
Definition d_particle_name.h:946

◆ id2

u16 const id2[7]
static
Initial value:
= {
0xFFFF,
0xFFFF,
0xFFFF,
0xFFFF,
0xFFFF,
}
@ ID_ZF_S_SEIREI01_CIR
Definition d_particle_name.h:1048
@ ID_ZF_S_SEIREI00_SPRIT
Definition d_particle_name.h:1047

◆ l_bmdData

int l_bmdData[1][2]
static
Initial value:
= {
}
@ SEIREI
Definition d_a_npc_seirei.cpp:33
@ BMDE_SEIA
Definition d_a_npc_seirei.cpp:17

◆ l_evtList

daNpcT_evtData_c l_evtList[4]
static
Initial value:
= {
{"", 0},
{"CONVERSATION_ABOUT_YM", 2},
{"DEFAULT_GETITEM", 0},
{"NO_RESPONSE", 0},
}

◆ l_faceMotionAnmData

daNpcT_faceMotionAnmData_c l_faceMotionAnmData[1]
static
Initial value:
= {
}
@ EMode_NONE
Definition J3DAnimation.h:923
@ NONE
Definition d_a_npc_seirei.cpp:32

◆ l_faceMotionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4]
static
Initial value:
= {
{-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
}

◆ l_HIO

daNpc_Seirei_Param_c l_HIO
static

◆ l_loadResPtrn0

s8 l_loadResPtrn0[2]
static
Initial value:
= {
SEIREI, -1,
}

◆ l_loadResPtrn1

s8 l_loadResPtrn1[2]
static
Initial value:
= {
SEIREI1, -1,
}
@ SEIREI1
Definition d_a_npc_seirei.cpp:34

◆ l_loadResPtrnList

s8* l_loadResPtrnList[4]
static
Initial value:
= {
}
static s8 l_loadResPtrn0[2]
Definition d_a_npc_seirei.cpp:109
static s8 l_loadResPtrn1[2]
Definition d_a_npc_seirei.cpp:113

◆ l_motionAnmData

daNpcT_motionAnmData_c l_motionAnmData[2]
static
Initial value:
= {
}
@ EMode_LOOP
Definition J3DAnimation.h:925
@ BCK_SEIA_WAIT_B
Definition d_a_npc_seirei.cpp:14
@ BCK_SEIA_WAIT_A
Definition d_a_npc_seirei.cpp:13

◆ l_motionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[12]
static
Initial value:
= {
{0, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{1, 0, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
}

◆ l_resNameList

char* l_resNameList[3]
static
Initial value:
= {
"",
"Seirei",
"Seirei1",
}