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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static fopAc_ac_c * | searchObjSwTurn (void *i_actor1, void *i_actor2) |
static int | daObjPRElvtr_create1st (daObjPRElvtr_c *i_this) |
static int | daObjPRElvtr_MoveBGDelete (daObjPRElvtr_c *i_this) |
static int | daObjPRElvtr_MoveBGExecute (daObjPRElvtr_c *i_this) |
static int | daObjPRElvtr_MoveBGDraw (daObjPRElvtr_c *i_this) |
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static char * | l_arcName = "PRElvtr" |
static const cull_box | l_cull_box |
static actor_method_class | daObjPRElvtr_METHODS |
actor_process_profile_definition | g_profile_Obj_PRElvtr |
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