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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
class | dGov_HIO_c |
Typedefs | |
typedef void(dGameover_c::* | initFunc) () |
typedef void(dGameover_c::* | moveFunc) () |
Functions | |
static int | dGameover_Draw (dGameover_c *i_this) |
static int | dGameover_Execute (dGameover_c *i_this) |
static int | dGameover_IsDelete (dGameover_c *i_this) |
static int | dGameover_Delete (dGameover_c *i_this) |
static int | dGameover_Create (msg_class *i_this) |
s32 | d_GameOver_Create (u8 i_gameoverType) |
bool | d_GameOver_Delete (fpc_ProcID &i_id) |
Variables | |
static dGov_HIO_c | l_HIO |
static u8 | cNullVec__6Z2Calc [12] |
initFunc | init_process [] |
moveFunc | move_process [] |
static void * | l_dGameover_Method [5] |
void * | g_profile_GAMEOVER [10] |
typedef void(dGameover_c::* initFunc) () |
typedef void(dGameover_c::* moveFunc) () |
bool d_GameOver_Delete | ( | fpc_ProcID & | i_id | ) |
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initFunc init_process[] |
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moveFunc move_process[] |