Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_inobone.cpp File Reference

Functions

static void bornTgCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ()
 
static void bornCoCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ()
 
static void s_boar_sub__FPvPv ()
 
static void CheckCreateHeap__FP10fopAc_ac_c ()
 
void initBaseMtx__12daObjIBone_cFv ()
 
void setBaseMtx__12daObjIBone_cFv ()
 
void Create__12daObjIBone_cFv ()
 
void CreateHeap__12daObjIBone_cFv ()
 
void create__12daObjIBone_cFv ()
 
void __dt__8cM3dGCylFv ()
 
void __dt__8cM3dGAabFv ()
 
void execute__12daObjIBone_cFv ()
 
void setBreakEffect__12daObjIBone_cFv ()
 
void draw__12daObjIBone_cFv ()
 
void _delete__12daObjIBone_cFv ()
 
static void daObjIBone_Draw__FP12daObjIBone_c ()
 
static void daObjIBone_Execute__FP12daObjIBone_c ()
 
static void daObjIBone_Delete__FP12daObjIBone_c ()
 
static void daObjIBone_Create__FP10fopAc_ac_c ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAc_IsActor__FPv ()
 
void fopAcIt_Judge__FPFPvPv_PvPv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_createItemForDirectGet__FPC4cXyziiPC5csXyzPC4cXyzff ()
 
void fopAcM_createItem__FPC4cXyziiiPC5csXyzPC4cXyzi ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void setModel__18dPa_modelEcallBackFP14JPABaseEmitterP12J3DModelDataRC12dKy_tevstr_cUcPvUcUc ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void __ct__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void GetTgHitObjSe__12dCcD_GObjInfFv ()
 
void getHitSeID__12dCcD_GObjInfFUci ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void __ct__5csXyzFsss ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void deleteObject__14Z2SoundObjBaseFv ()
 
void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase ()
 
void __ct__16Z2SoundObjSimpleFv ()
 
void __dl__FPv ()
 
void _savegpr_26 ()
 
void _savegpr_27 ()
 
void _savegpr_29 ()
 
void _restgpr_26 ()
 
void _restgpr_27 ()
 
void _restgpr_29 ()
 
static void bornTgCallBack (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
static void bornCoCallBack (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
 COMPILER_STRIP_GATE (0x80C281A8, &lit_3693)
 
 COMPILER_STRIP_GATE (0x80C281AC, &lit_3694)
 
static void s_boar_sub (void *param_0, void *param_1)
 
static void CheckCreateHeap (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80C281B0, &lit_3738)
 
 COMPILER_STRIP_GATE (0x80C281B4, &lit_3926)
 
 COMPILER_STRIP_GATE (0x80C281B8, &particle_id)
 
 COMPILER_STRIP_GATE (0x80C281BC, &lit_3963)
 
 COMPILER_STRIP_GATE (0x80C281C0, &lit_3964)
 
static void daObjIBone_Draw (daObjIBone_c *param_0)
 
static void daObjIBone_Execute (daObjIBone_c *param_0)
 
static void daObjIBone_Delete (daObjIBone_c *param_0)
 
static void daObjIBone_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_obj_inobone__stringBase0
 
void__vt__8dCcD_Cyl [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_CylAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mEcallback__18dPa_modelEcallBack [4]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static const dCcD_SrcCyl l_cyl_src
 
static const dCcD_SrcCyl l_cyl_src2
 
static SECTION_RODATA f32 const lit_3693 = 100.0f
 
static SECTION_RODATA f32 const lit_3694 = 240.0f
 
static SECTION_RODATA f32 const lit_3738 = 27.0f / 20.0f
 
static SECTION_DEAD char const *const stringBase_80C281C4 = "Obj_Ibone"
 
static SECTION_DEAD char const *const stringBase_80C281CE = "A_InoBone.bmd"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_inobone__stringBase0
 
static SECTION_DATA voidl_bmdName = (void*)(((char*)&d_a_obj_inobone__stringBase0) + 0xA)
 
static actor_method_class l_daObjIBone_Method
 
actor_process_profile_definition g_profile_Obj_InoBone
 
SECTION_DATA void__vt__8cM3dGCyl [3]
 
SECTION_DATA void__vt__8cM3dGAab [3]
 
static SECTION_RODATA u8 const lit_3926 [4]
 
static SECTION_RODATA u8 const particle_id [2+2]
 
static SECTION_RODATA f32 const lit_3963 = 1.0f
 
static SECTION_RODATA f32 const lit_3964 = -1.0f
 
static SECTION_DEAD char const *const stringBase_80C281DC = "BreakBoarBone.bmd"
 
static SECTION_DEAD char const *const stringBase_80C281EE = "Always"
 

Function Documentation

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__16Z2SoundObjSimpleFv()

void __ct__16Z2SoundObjSimpleFv ( )

◆ __ct__5csXyzFsss()

void __ct__5csXyzFsss ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCylFv()

void __dt__8cM3dGCylFv ( )

◆ _delete__12daObjIBone_cFv()

void _delete__12daObjIBone_cFv ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ bornCoCallBack()

static void bornCoCallBack ( fopAc_ac_c param_0,
dCcD_GObjInf param_1,
fopAc_ac_c param_2,
dCcD_GObjInf param_3 
)
static

◆ bornCoCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf()

static void bornCoCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ( )
static

◆ bornTgCallBack()

static void bornTgCallBack ( fopAc_ac_c param_0,
dCcD_GObjInf param_1,
fopAc_ac_c param_2,
dCcD_GObjInf param_3 
)
static

◆ bornTgCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf()

static void bornTgCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ( )
static

◆ CheckCreateHeap()

static void CheckCreateHeap ( fopAc_ac_c param_0)
static

◆ CheckCreateHeap__FP10fopAc_ac_c()

static void CheckCreateHeap__FP10fopAc_ac_c ( )
static

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ COMPILER_STRIP_GATE() [1/7]

COMPILER_STRIP_GATE ( 0x80C281A8  ,
lit_3693 
)

◆ COMPILER_STRIP_GATE() [2/7]

COMPILER_STRIP_GATE ( 0x80C281AC  ,
lit_3694 
)

◆ COMPILER_STRIP_GATE() [3/7]

COMPILER_STRIP_GATE ( 0x80C281B0  ,
lit_3738 
)

◆ COMPILER_STRIP_GATE() [4/7]

COMPILER_STRIP_GATE ( 0x80C281B4  ,
lit_3926 
)

◆ COMPILER_STRIP_GATE() [5/7]

COMPILER_STRIP_GATE ( 0x80C281B8  ,
particle_id 
)

◆ COMPILER_STRIP_GATE() [6/7]

COMPILER_STRIP_GATE ( 0x80C281BC  ,
lit_3963 
)

◆ COMPILER_STRIP_GATE() [7/7]

COMPILER_STRIP_GATE ( 0x80C281C0  ,
lit_3964 
)

◆ Create__12daObjIBone_cFv()

void Create__12daObjIBone_cFv ( )

◆ create__12daObjIBone_cFv()

void create__12daObjIBone_cFv ( )

◆ CreateHeap__12daObjIBone_cFv()

void CreateHeap__12daObjIBone_cFv ( )

◆ daObjIBone_Create()

static void daObjIBone_Create ( fopAc_ac_c param_0)
static

◆ daObjIBone_Create__FP10fopAc_ac_c()

static void daObjIBone_Create__FP10fopAc_ac_c ( )
static

◆ daObjIBone_Delete()

static void daObjIBone_Delete ( daObjIBone_c param_0)
static

◆ daObjIBone_Delete__FP12daObjIBone_c()

static void daObjIBone_Delete__FP12daObjIBone_c ( )
static

◆ daObjIBone_Draw()

static void daObjIBone_Draw ( daObjIBone_c param_0)
static

◆ daObjIBone_Draw__FP12daObjIBone_c()

static void daObjIBone_Draw__FP12daObjIBone_c ( )
static

◆ daObjIBone_Execute()

static void daObjIBone_Execute ( daObjIBone_c param_0)
static

◆ daObjIBone_Execute__FP12daObjIBone_c()

static void daObjIBone_Execute__FP12daObjIBone_c ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ deleteObject__14Z2SoundObjBaseFv()

void deleteObject__14Z2SoundObjBaseFv ( )

◆ draw__12daObjIBone_cFv()

void draw__12daObjIBone_cFv ( )

◆ execute__12daObjIBone_cFv()

void execute__12daObjIBone_cFv ( )

◆ fopAc_IsActor__FPv()

void fopAc_IsActor__FPv ( )

◆ fopAcIt_Judge__FPFPvPv_PvPv()

void fopAcIt_Judge__FPFPvPv_PvPv ( )

◆ fopAcM_createItem__FPC4cXyziiiPC5csXyzPC4cXyzi()

void fopAcM_createItem__FPC4cXyziiiPC5csXyzPC4cXyzi ( )

◆ fopAcM_createItemForDirectGet__FPC4cXyziiPC5csXyzPC4cXyzff()

void fopAcM_createItemForDirectGet__FPC4cXyziiPC5csXyzPC4cXyzff ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getHitSeID__12dCcD_GObjInfFUci()

void getHitSeID__12dCcD_GObjInfFUci ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ GetTgHitObjSe__12dCcD_GObjInfFv()

void GetTgHitObjSe__12dCcD_GObjInfFv ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ initBaseMtx__12daObjIBone_cFv()

void initBaseMtx__12daObjIBone_cFv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ s_boar_sub()

static void s_boar_sub ( void param_0,
void param_1 
)
static

◆ s_boar_sub__FPvPv()

static void s_boar_sub__FPvPv ( )
static

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ setBaseMtx__12daObjIBone_cFv()

void setBaseMtx__12daObjIBone_cFv ( )

◆ setBreakEffect__12daObjIBone_cFv()

void setBreakEffect__12daObjIBone_cFv ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setModel__18dPa_modelEcallBackFP14JPABaseEmitterP12J3DModelDataRC12dKy_tevstr_cUcPvUcUc()

void setModel__18dPa_modelEcallBackFP14JPABaseEmitterP12J3DModelDataRC12dKy_tevstr_cUcPvUcUc ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase()

void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__8cM3dGAab

SECTION_DATA void* __vt__8cM3dGAab[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__8cM3dGAabFv()
Definition d_a_obj_inobone.cpp:263

◆ __vt__8cM3dGCyl

SECTION_DATA void* __vt__8cM3dGCyl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__8cM3dGCylFv()
Definition d_a_obj_inobone.cpp:257

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ d_a_obj_inobone__stringBase0

char const* const d_a_obj_inobone__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_InoBone

actor_process_profile_definition g_profile_Obj_InoBone
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObjIBone_c),
0,
0,
729,
0x00040100,
}
Boar Bone.
Definition d_a_obj_inobone.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObjIBone_Method
Definition d_a_obj_inobone.cpp:210
@ PROC_Obj_InoBone
Definition d_procname.h:356
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_bmdName

SECTION_DATA void* l_bmdName = (void*)(((char*)&d_a_obj_inobone__stringBase0) + 0xA)
static

◆ l_cyl_src

const dCcD_SrcCyl l_cyl_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x1f}, {0xd8fafdff, 0x11}, 0x79}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x6},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
140.0f,
70.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_cyl_src2

const dCcD_SrcCyl l_cyl_src2
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x1f}, {0x2000, 0x11}, 0x78}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x3},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
140.0f,
70.0f
}
}

◆ l_daObjIBone_Method

actor_method_class l_daObjIBone_Method
static
Initial value:
= {
0,
}
static void daObjIBone_Delete__FP12daObjIBone_c()
static void daObjIBone_Create__FP10fopAc_ac_c()
static void daObjIBone_Draw__FP12daObjIBone_c()
static void daObjIBone_Execute__FP12daObjIBone_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3693

SECTION_RODATA f32 const lit_3693 = 100.0f
static

◆ lit_3694

SECTION_RODATA f32 const lit_3694 = 240.0f
static

◆ lit_3738

SECTION_RODATA f32 const lit_3738 = 27.0f / 20.0f
static

◆ lit_3926

SECTION_RODATA u8 const lit_3926[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3963

SECTION_RODATA f32 const lit_3963 = 1.0f
static

◆ lit_3964

SECTION_RODATA f32 const lit_3964 = -1.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mEcallback__18dPa_modelEcallBack

u8 mEcallback__18dPa_modelEcallBack[4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ particle_id

SECTION_RODATA u8 const particle_id[2+2]
static
Initial value:
= {
0x82,
0xE3,
0x00,
0x00,
}

◆ stringBase_80C281C4

SECTION_DEAD char const* const stringBase_80C281C4 = "Obj_Ibone"
static

◆ stringBase_80C281CE

SECTION_DEAD char const* const stringBase_80C281CE = "A_InoBone.bmd"
static

◆ stringBase_80C281DC

SECTION_DEAD char const* const stringBase_80C281DC = "BreakBoarBone.bmd"
static

◆ stringBase_80C281EE

SECTION_DEAD char const* const stringBase_80C281EE = "Always"
static