Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_inobone.cpp File Reference

Functions

static void bornTgCallBack (fopAc_ac_c *i_tgActor, dCcD_GObjInf *i_tgObjInf, fopAc_ac_c *i_atActor, dCcD_GObjInf *i_atObjInf)
 
static void bornCoCallBack (fopAc_ac_c *i_coActorA, dCcD_GObjInf *i_coObjInfA, fopAc_ac_c *i_coActorB, dCcD_GObjInf *i_coObjInfB)
 
static void * s_boar_sub (void *i_actor, void *i_data)
 
static void CheckCreateHeap (fopAc_ac_c *i_this)
 
static int daObjIBone_Draw (daObjIBone_c *i_this)
 
static int daObjIBone_Execute (daObjIBone_c *i_this)
 
static int daObjIBone_Delete (daObjIBone_c *i_this)
 
static int daObjIBone_Create (fopAc_ac_c *i_this)
 

Variables

static const dCcD_SrcCyl l_cyl_src
 
static const dCcD_SrcCyl l_cyl_src2
 
static const char * l_arcName = "Obj_Ibone"
 
static const char * l_bmdName = "A_InoBone.bmd"
 
static const char * l_effbmdName = "BreakBoarBone.bmd"
 
static actor_method_class l_daObjIBone_Method
 
actor_process_profile_definition g_profile_Obj_InoBone
 

Function Documentation

◆ bornCoCallBack()

static void bornCoCallBack ( fopAc_ac_c * i_coActorA,
dCcD_GObjInf * i_coObjInfA,
fopAc_ac_c * i_coActorB,
dCcD_GObjInf * i_coObjInfB )
static

◆ bornTgCallBack()

static void bornTgCallBack ( fopAc_ac_c * i_tgActor,
dCcD_GObjInf * i_tgObjInf,
fopAc_ac_c * i_atActor,
dCcD_GObjInf * i_atObjInf )
static

◆ CheckCreateHeap()

static void CheckCreateHeap ( fopAc_ac_c * i_this)
static

◆ daObjIBone_Create()

static int daObjIBone_Create ( fopAc_ac_c * i_this)
static

◆ daObjIBone_Delete()

static int daObjIBone_Delete ( daObjIBone_c * i_this)
static

◆ daObjIBone_Draw()

static int daObjIBone_Draw ( daObjIBone_c * i_this)
static

◆ daObjIBone_Execute()

static int daObjIBone_Execute ( daObjIBone_c * i_this)
static

◆ s_boar_sub()

static void * s_boar_sub ( void * i_actor,
void * i_data )
static

Variable Documentation

◆ g_profile_Obj_InoBone

actor_process_profile_definition g_profile_Obj_InoBone
extern
Initial value:
= {
7,
sizeof(daObjIBone_c),
0,
0,
729,
0x00040100,
}
Boar Bone.
Definition d_a_obj_inobone.h:15
static actor_method_class l_daObjIBone_Method
Definition d_a_obj_inobone.cpp:276
@ PROC_Obj_InoBone
Definition d_procname.h:360
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

const char* l_arcName = "Obj_Ibone"
static

◆ l_bmdName

const char* l_bmdName = "A_InoBone.bmd"
static

◆ l_cyl_src

const dCcD_SrcCyl l_cyl_src
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x1f}, {0xd8fafdff, 0x11}, 0x79}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x6},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
140.0f,
70.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_cyl_src2

const dCcD_SrcCyl l_cyl_src2
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x1f}, {0x2000, 0x11}, 0x78}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x3},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
140.0f,
70.0f
}
}

◆ l_daObjIBone_Method

actor_method_class l_daObjIBone_Method
static
Initial value:
= {
}
static int daObjIBone_Draw(daObjIBone_c *i_this)
Definition d_a_obj_inobone.cpp:260
static int daObjIBone_Execute(daObjIBone_c *i_this)
Definition d_a_obj_inobone.cpp:264
static int daObjIBone_Create(fopAc_ac_c *i_this)
Definition d_a_obj_inobone.cpp:272
static int daObjIBone_Delete(daObjIBone_c *i_this)
Definition d_a_obj_inobone.cpp:268
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_effbmdName

const char* l_effbmdName = "BreakBoarBone.bmd"
static