![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
static int | daObjAvalanche_create1st (daObjAvalanche_c *i_this) |
static int | daObjAvalanche_MoveBGDelete (daObjAvalanche_c *i_this) |
static int | daObjAvalanche_MoveBGExecute (daObjAvalanche_c *i_this) |
static int | daObjAvalanche_MoveBGDraw (daObjAvalanche_c *i_this) |
Variables | |
static u32 const | l_dzb [2] |
static Vec const | l_check_pos [2] |
static u8 | cNullVec__6Z2Calc [12] |
static u32 | lit_1787 [1+4] |
static char * | l_arcName = "V_Yuki" |
static char * | l_evName = "SNOW_COLLAPSE" |
static char * | l_staffName = "Obj_ava" |
static f32 | l_cull_box [6] |
static char * | action_table [2] |
static actor_method_class | daObjAvalanche_METHODS |
actor_process_profile_definition | g_profile_Obj_Avalanche |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
extern |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |