Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_nagaisu.cpp File Reference

Functions

static int daObjNagaisu_c_createHeap (fopAc_ac_c *i_this)
 
static int daObjNagaisu_create (daObjNagaisu_c *i_this)
 
static int daObjNagaisu_Delete (daObjNagaisu_c *i_this)
 
static int daObjNagaisu_execute (daObjNagaisu_c *i_this)
 
static int daObjNagaisu_draw (daObjNagaisu_c *i_this)
 

Variables

static char * l_arcName = "Nagaisu"
 
static actor_method_class daObjNagaisu_METHODS
 
actor_process_profile_definition g_profile_Obj_Nagaisu
 

Function Documentation

◆ daObjNagaisu_c_createHeap()

static int daObjNagaisu_c_createHeap ( fopAc_ac_c * i_this)
static

◆ daObjNagaisu_create()

static int daObjNagaisu_create ( daObjNagaisu_c * i_this)
static

◆ daObjNagaisu_Delete()

static int daObjNagaisu_Delete ( daObjNagaisu_c * i_this)
static

◆ daObjNagaisu_draw()

static int daObjNagaisu_draw ( daObjNagaisu_c * i_this)
static

◆ daObjNagaisu_execute()

static int daObjNagaisu_execute ( daObjNagaisu_c * i_this)
static

Variable Documentation

◆ daObjNagaisu_METHODS

actor_method_class daObjNagaisu_METHODS
static
Initial value:
= {
0,
}
static int daObjNagaisu_draw(daObjNagaisu_c *i_this)
Definition d_a_obj_nagaisu.cpp:309
static int daObjNagaisu_execute(daObjNagaisu_c *i_this)
Definition d_a_obj_nagaisu.cpp:305
static int daObjNagaisu_Delete(daObjNagaisu_c *i_this)
Definition d_a_obj_nagaisu.cpp:301
static int daObjNagaisu_create(daObjNagaisu_c *i_this)
Definition d_a_obj_nagaisu.cpp:296
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_Nagaisu

actor_process_profile_definition g_profile_Obj_Nagaisu
extern
Initial value:
= {
7,
sizeof(daObjNagaisu_c),
0,
0,
739,
0x00040000,
}
Couch.
Definition d_a_obj_nagaisu.h:50
static actor_method_class daObjNagaisu_METHODS
Definition d_a_obj_nagaisu.cpp:313
@ PROC_Obj_Nagaisu
Definition d_procname.h:421
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "Nagaisu"
static