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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static int | daBoomeang_windModelCallBack (J3DJoint *i_joint, int param_1) |
static int | daBoomerang_Draw (daBoomerang_c *i_this) |
static void | daBoomerang_lockLineCallback (fopAc_ac_c *i_actorP1, dCcD_GObjInf *param_1, fopAc_ac_c *i_actorP2, dCcD_GObjInf *param_3) |
static void | daBoomerang_moveLineCallback (fopAc_ac_c *i_actorP1, dCcD_GObjInf *param_1, fopAc_ac_c *i_actorP2, dCcD_GObjInf *param_3) |
static int | daBoomerang_Execute (daBoomerang_c *i_this) |
static int | daBoomerang_Delete (daBoomerang_c *i_this) |
static int | daBoomerang_createHeap (fopAc_ac_c *i_this) |
static int | daBoomerang_Create (fopAc_ac_c *i_this) |
Variables | |
static u8 const | lit_4078 [12] |
static u8 const | l_blurTop [12] |
static u8 const | l_blurRoot [12+6] |
static const u32 | l_lockSeFlg [BOOMERANG_LOCK_MAX] |
UNK_REL_DATA | |
UNK_REL_BSS | |
static daBoomerang_HIO_c0 | l_HIO |
static dCcD_SrcCps | l_atCpsSrc |
static dCcD_SrcCyl | l_windAtCylSrc |
static actor_method_class | l_daBoomerang_Method |
actor_process_profile_definition | g_profile_BOOMERANG |
AUDIO_INSTANCES | |
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AUDIO_INSTANCES |
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UNK_REL_BSS |
UNK_REL_DATA |