Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
static void | anm_init (sq_class *i_this, int i_bck, f32 i_morf, u8 i_mode, f32 i_speed, int i_bas) |
static int | daSq_Draw (sq_class *i_this) |
static BOOL | way_bg_check (sq_class *i_this) |
static void | turn_set (sq_class *i_this) |
static void | sq_normal (sq_class *i_this) |
static void | sq_away (sq_class *i_this) |
static void | sq_carry (sq_class *i_this) |
static void | sq_fly (sq_class *i_this) |
static void | sq_message (sq_class *i_this) |
static void | action (sq_class *i_this) |
static int | message (sq_class *i_this) |
static int | daSq_Execute (sq_class *i_this) |
static int | daSq_IsDelete (sq_class *i_this) |
static int | daSq_Delete (sq_class *i_this) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static cPhs__Step | daSq_Create (fopAc_ac_c *i_this) |
Variables | |
static bool | hioInit |
static daSq_HIO_c | l_HIO |
static u32 | wait_bck [4] = {9, 10, 11, 12} |
static u32 | carry_wait_bck [3] = {9, 9, 9} |
static actor_method_class | l_daSq_Method |
actor_process_profile_definition | g_profile_SQ |
|
static |
|
static |
|
static |
|
static |
|
extern |
|
static |
d_a_sq.cpp Squirrel
|
static |
|
static |
|
static |