Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __ct__5csXyzFsss | ( | ) |
void __dl__FPv | ( | ) |
void __dt__12J3DFrameCtrlFv | ( | ) |
void * __nw__FUl | ( | ) |
void __ptmf_scall | ( | ) |
void __register_global_object | ( | ) |
void _restgpr_22 | ( | ) |
void _restgpr_23 | ( | ) |
void _restgpr_26 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_22 | ( | ) |
void _savegpr_23 | ( | ) |
void _savegpr_26 | ( | ) |
void _savegpr_29 | ( | ) |
void action__16daObjTobyHouse_cFv | ( | ) |
void actionDead__16daObjTobyHouse_cFv | ( | ) |
void actionEvent__16daObjTobyHouse_cFv | ( | ) |
void actionOrderEvent__16daObjTobyHouse_cFv | ( | ) |
void actionWait__16daObjTobyHouse_cFv | ( | ) |
void bgmStreamPlay__8Z2SeqMgrFv | ( | ) |
void bgmStreamPrepare__8Z2SeqMgrFUl | ( | ) |
void bgmStreamStop__8Z2SeqMgrFUl | ( | ) |
void checkLODModel__16daObjTobyHouse_cFv | ( | ) |
void cLib_addCalcAngleS__FPsssss | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80D1774C | , |
& | l_bmd | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17754 | , |
& | l_dzb | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D1775C | , |
& | l_LodBmd | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17764 | , |
& | l_bck | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17770 | , |
& | lit_4046 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17774 | , |
& | lit_4047 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D1777C | , |
& | lit_4048 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17784 | , |
& | lit_4049 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D1778C | , |
& | lit_4050 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17790 | , |
& | lit_4193 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17794 | , |
& | lit_4194 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D17798 | , |
& | lit_4251 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D1779C | , |
& | lit_4287 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D177A0 | , |
& | lit_4769 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D177A4 | , |
& | lit_4770 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D177A8 | , |
& | lit_4771 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D177AC | , |
& | lit_4772 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D177B0 | , |
& | lit_4773 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D177B4 | , |
& | lit_4776 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80D177BC | , |
& | lit_4905 | ||
) |
void create1st__16daObjTobyHouse_cFv | ( | ) |
void Create__16daObjTobyHouse_cFv | ( | ) |
void CreateHeap__16daObjTobyHouse_cFv | ( | ) |
void cutEnd__16dEvent_manager_cFi | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dCam_getAngleX__FP12camera_class | ( | ) |
void dCam_getAngleY__FP12camera_class | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGp_getReverb__Fi | ( | ) |
void dComIfGs_isOneZoneSwitch__Fii | ( | ) |
void dComIfGs_offOneZoneSwitch__Fii | ( | ) |
void Delete__16daObjTobyHouse_cFv | ( | ) |
void demoProc__16daObjTobyHouse_cFv | ( | ) |
void Draw__16daObjTobyHouse_cFv | ( | ) |
void dStage_changeScene__FifUlScsi | ( | ) |
void endCheck__16dEvent_manager_cFs | ( | ) |
void entry__13mDoExt_bckAnmFP12J3DModelDataf | ( | ) |
void Execute__16daObjTobyHouse_cFPPA3_A4_f | ( | ) |
void fopAc_IsActor__FPv | ( | ) |
void fopAcIt_Judge__FPFPvPv_PvPv | ( | ) |
void fopAcM_delete__FP10fopAc_ac_c | ( | ) |
void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs | ( | ) |
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData | ( | ) |
void fpcEx_Search__FPFPvPv_PvPv | ( | ) |
void fpcSch_JudgeForPName__FPvPv | ( | ) |
void func_802807E0 | ( | ) |
void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc | ( | ) |
void getIsAddvance__16dEvent_manager_cFi | ( | ) |
void getLayerNo__14dComIfG_play_cFi | ( | ) |
void getMyActIdx__16dEvent_manager_cFiPCPCciii | ( | ) |
void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci | ( | ) |
void getMySubstanceP__16dEvent_manager_cFiPCci | ( | ) |
void getName__10JUTNameTabCFUs | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void init__12J3DFrameCtrlFs | ( | ) |
void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb | ( | ) |
void initBaseMtx__16daObjTobyHouse_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void JPAGetXYZRotateMtx__FsssPA4_f | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoExt_setupShareTexture__FP12J3DModelDataP12J3DModelData | ( | ) |
void mDoMtx_MtxToRot__FPA4_CfP5csXyz | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void mDoMtx_YrotS__FPA4_fs | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void onEventBit__11dSv_event_cFUs | ( | ) |
void play__14mDoExt_baseAnmFv | ( | ) |
void reset__14dEvt_control_cFv | ( | ) |
void sceneChange__16daObjTobyHouse_cFv | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf | ( | ) |
void setBaseMtx__16daObjTobyHouse_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void setSkipProc__14dEvt_control_cFPvPFPvi_ii | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void StartQuake__12dVibration_cFii4cXyz | ( | ) |
void StartShock__12dVibration_cFii4cXyz | ( | ) |
void StopQuake__12dVibration_cFi | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void waterCheck__11fopAcM_wt_cFPC4cXyz | ( | ) |
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 mCurrentMtx__6J3DSys[48] |
f32 mWaterY__11fopAcM_wt_c[1+1] |
u8 now__14mDoMtx_stack_c[48] |
u8 saveBitLabels__16dSv_event_flag_c[1644+4] |
u8 sincosTable___5JMath[65536] |
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