Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_maro.cpp File Reference

Functions

daNpc_Maro_c::actionFunc dummy_lit_4085 ()
 
int dummy_lit_6272 (int arg)
 
static int daNpc_Maro_Create (void *i_this)
 
static int daNpc_Maro_Delete (void *i_this)
 
static int daNpc_Maro_Execute (void *i_this)
 
static int daNpc_Maro_Draw (void *i_this)
 
static int daNpc_Maro_IsDelete (void *i_this)
 

Variables

static int l_bmdData [2][2]
 
daNpcT_evtData_c l_evtList [15]
 
static char * l_resNameList [10]
 
static s8 l_loadResPtrn0 [3] = {1, 3, -1}
 
static s8 l_loadResPtrn1 [3] = {1, 2, -1}
 
static s8 l_loadResPtrn2 [4] = {1, 3, 4, -1}
 
static s8 l_loadResPtrn3 [5] = {1, 2, 3, 4, -1}
 
static s8l_loadResPtrnList [17]
 
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData [10]
 
static daNpcT_motionAnmData_c l_motionAnmData [10]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData [40]
 
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData [36]
 
static daNpc_Maro_Param_c l_HIO
 
static actor_method_class daNpc_Maro_MethodTable
 
actor_process_profile_definition g_profile_NPC_MARO
 

Function Documentation

◆ daNpc_Maro_Create()

static int daNpc_Maro_Create ( void * i_this)
static

◆ daNpc_Maro_Delete()

static int daNpc_Maro_Delete ( void * i_this)
static

◆ daNpc_Maro_Draw()

static int daNpc_Maro_Draw ( void * i_this)
static

◆ daNpc_Maro_Execute()

static int daNpc_Maro_Execute ( void * i_this)
static

◆ daNpc_Maro_IsDelete()

static int daNpc_Maro_IsDelete ( void * i_this)
static

◆ dummy_lit_4085()

daNpc_Maro_c::actionFunc dummy_lit_4085 ( )

◆ dummy_lit_6272()

int dummy_lit_6272 ( int arg)

Variable Documentation

◆ daNpc_Maro_MethodTable

actor_method_class daNpc_Maro_MethodTable
static
Initial value:
= {
}
static int daNpc_Maro_Delete(void *i_this)
Definition d_a_npc_maro.cpp:3368
static int daNpc_Maro_Create(void *i_this)
Definition d_a_npc_maro.cpp:3364
static int daNpc_Maro_Execute(void *i_this)
Definition d_a_npc_maro.cpp:3372
static int daNpc_Maro_IsDelete(void *i_this)
Definition d_a_npc_maro.cpp:3380
static int daNpc_Maro_Draw(void *i_this)
Definition d_a_npc_maro.cpp:3376
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_NPC_MARO

actor_process_profile_definition g_profile_NPC_MARO
extern
Initial value:
= {
7,
sizeof(daNpc_Maro_c),
0,
0,
353,
0x00040107,
}
Malo.
Definition d_a_npc_maro.h:16
static actor_method_class daNpc_Maro_MethodTable
Definition d_a_npc_maro.cpp:3386
@ PROC_NPC_MARO
Definition d_procname.h:617
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_NPC_e
Definition f_op_actor.h:42
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_bmdData

int l_bmdData[2][2]
static
Initial value:
= {
{11, 1}, {5, 2},
}

◆ l_evtList

daNpcT_evtData_c l_evtList[15]
Initial value:
= {
{"", 0},
{"DEFAULT_GETITEM", 0},
{"NO_RESPONSE", 0},
{"CONVERSATION_ABOUT_WOODSWD1", 9},
{"CONVERSATION_ABOUT_WOODSWD2", 9},
{"CONVERSATION_WITH_MARO1", 6},
{"CONVERSATION_WITH_MARO2", 6},
{"DEMO13_STB", 0},
{"SURPRISE", 3},
{"BREAK_ARROWTUTORIAL", 7},
{"CONTINUE_ARROWTUTORIAL", 7},
{"END_ARROWTUTORIAL", 7},
{"CLEAR_ARROWTUTORIAL", 7},
{"NOT_GONNA_LET_3", 6},
{"TALK_TO_KAKASHI", 3},
}

◆ l_faceMotionAnmData

daNpcT_faceMotionAnmData_c l_faceMotionAnmData[10]
static
Initial value:
= {
{-1, 0, 0, 17, 2, 1, 1},
{6, 0, 1, 18, 0, 1, 0},
{7, 0, 3, 22, 0, 3, 0},
{8, 0, 3, 23, 0, 3, 0},
{6, 0, 3, 21, 0, 3, 0},
{6, 0, 4, 10, 0, 4, 0},
{6, 0, 5, 10, 0, 5, 0},
{9, 2, 3, 24, 2, 3, 0},
{7, 2, 4, 11, 2, 4, 0},
{7, 2, 5, 11, 2, 5, 0},
}

◆ l_faceMotionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[40]
static
Initial value:
= {
{1, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {4, -1, 1}, {7, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{2, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {5, -1, 1}, {8, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{6, -1, 1}, {9, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {3, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{7, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {8, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
}

◆ l_HIO

daNpc_Maro_Param_c l_HIO
static

◆ l_loadResPtrn0

s8 l_loadResPtrn0[3] = {1, 3, -1}
static

◆ l_loadResPtrn1

s8 l_loadResPtrn1[3] = {1, 2, -1}
static

◆ l_loadResPtrn2

s8 l_loadResPtrn2[4] = {1, 3, 4, -1}
static

◆ l_loadResPtrn3

s8 l_loadResPtrn3[5] = {1, 2, 3, 4, -1}
static

◆ l_loadResPtrnList

s8* l_loadResPtrnList[17]
static
Initial value:
= {
}
static s8 l_loadResPtrn3[5]
Definition d_a_npc_maro.cpp:66
static s8 l_loadResPtrn0[3]
Definition d_a_npc_maro.cpp:60
static s8 l_loadResPtrn2[4]
Definition d_a_npc_maro.cpp:64
static s8 l_loadResPtrn1[3]
Definition d_a_npc_maro.cpp:62

◆ l_motionAnmData

daNpcT_motionAnmData_c l_motionAnmData[10]
static
Initial value:
= {
{8, 2, 1, 14, 0, 1, 1, 0},
{5, 2, 4, 14, 0, 1, 1, 0},
{5, 2, 5, 14, 0, 1, 1, 0},
{12, 0, 3, 14, 0, 1, 1, 0},
{13, 0, 3, 17, 0, 3, 0, 0},
{14, 0, 3, 18, 0, 3, 0, 0},
{4, 0, 5, 14, 0, 1, 1, 0},
{11, 2, 3, 14, 0, 1, 1, 0},
{7, 0, 1, 14, 0, 1, 1, 0},
{10, 2, 3, 14, 0, 1, 1, 0},
}

◆ l_motionSequenceData

daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[36]
static
Initial value:
= {
{0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {3, -1, 1}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{1, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {6, -1, 1}, {2, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{7, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {4, -1, 1}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{5, -1, 1}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {8, 4, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
}

◆ l_resNameList

char* l_resNameList[10]
static
Initial value:
= {
"",
"Maro",
"Maro_TW",
"Maro1",
"Maro2",
"Maro3",
"Taro1",
"Taro2",
"Len1",
"Besu1",
}