Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_map.cpp File Reference

Functions

u8 twoValueLineInterpolation (u8 param_0, u8 param_1, f32 param_2)
 
void getRGBA_RGB5A3 (const dMpath_RGB5A3_palDt_s &palette, u8 &r, u8 &g, u8 &b, u8 &a)
 

Function Documentation

◆ getRGBA_RGB5A3()

void getRGBA_RGB5A3 ( const dMpath_RGB5A3_palDt_s palette,
u8 r,
u8 g,
u8 b,
u8 a 
)
inline

◆ twoValueLineInterpolation()

u8 twoValueLineInterpolation ( u8  param_0,
u8  param_1,
f32  param_2 
)
inline