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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_pdoor.cpp File Reference

Functions

static fopAc_ac_cPPCallBack (fopAc_ac_c *i_this, fopAc_ac_c *param_2, s16 param_3, dBgW_Base::PushPullLabel param_4)
 
static int daObjPDoor_create1st (daObjPDoor_c *i_this)
 
static int daObjPDoor_MoveBGDelete (daObjPDoor_c *i_this)
 
static int daObjPDoor_MoveBGExecute (daObjPDoor_c *i_this)
 
static int daObjPDoor_MoveBGDraw (daObjPDoor_c *i_this)
 

Variables

static UNK_REL_DATA charl_arcName = "V_OsuDoor"
 
static f32 l_cull_box [6]
 
static actor_method_class daObjPDoor_METHODS
 
actor_process_profile_definition g_profile_Obj_PushDoor
 

Function Documentation

◆ daObjPDoor_create1st()

static int daObjPDoor_create1st ( daObjPDoor_c i_this)
static

◆ daObjPDoor_MoveBGDelete()

static int daObjPDoor_MoveBGDelete ( daObjPDoor_c i_this)
static

◆ daObjPDoor_MoveBGDraw()

static int daObjPDoor_MoveBGDraw ( daObjPDoor_c i_this)
static

◆ daObjPDoor_MoveBGExecute()

static int daObjPDoor_MoveBGExecute ( daObjPDoor_c i_this)
static

◆ PPCallBack()

static fopAc_ac_c * PPCallBack ( fopAc_ac_c i_this,
fopAc_ac_c param_2,
s16  param_3,
dBgW_Base::PushPullLabel  param_4 
)
static

Variable Documentation

◆ daObjPDoor_METHODS

actor_method_class daObjPDoor_METHODS
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:79
static int daObjPDoor_MoveBGDelete(daObjPDoor_c *i_this)
Definition d_a_obj_pdoor.cpp:283
static int daObjPDoor_MoveBGExecute(daObjPDoor_c *i_this)
Definition d_a_obj_pdoor.cpp:289
static int daObjPDoor_MoveBGDraw(daObjPDoor_c *i_this)
Definition d_a_obj_pdoor.cpp:294
static int daObjPDoor_create1st(daObjPDoor_c *i_this)
Definition d_a_obj_pdoor.cpp:277
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_PushDoor

actor_process_profile_definition g_profile_Obj_PushDoor
extern
Initial value:
= {
3,
sizeof(daObjPDoor_c),
0,
0,
577,
0x00040100,
}
Push Door.
Definition d_a_obj_pdoor.h:15
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:64
static actor_method_class daObjPDoor_METHODS
Definition d_a_obj_pdoor.cpp:299
@ PROC_Obj_PushDoor
Definition d_procname.h:195
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

UNK_REL_DATA char* l_arcName = "V_OsuDoor"
static

◆ l_cull_box

f32 l_cull_box[6]
static
Initial value:
= {
0.0f, 0.0f, -600.0f,
600.0f, 1000.0f, 600.0f,
}