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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
| class | daB_OB_HIO_c |
Enumerations | |
| enum | B_oh_RES_File_ID { BCK_AL_FOIFINISH = 0x8 , BCK_AL_OICUT , BCK_AL_OICUTB , BCK_AL_OIFINISH , BCK_AL_OIHANG , BCK_AL_OIHANGMISS , BCK_AL_OIHANGWAIT , BCK_AL_OIHANGWAITB , BCK_AL_OISPIT , BCK_OH_CORE_OPEN , BCK_OI_APPEAR , BCK_OI_APPEAR02 , BCK_OI_DEAD , BCK_OI_EAT , BCK_OI_EAT02 , BCK_OI_LASTDAMAGE , BCK_OI_OPENMOUTH , BCK_OI_OPENMOUTHWAIT , BCK_OI_SWALLOW , BCK_OI_SWIMWAIT , BCK_OI_TENTACLE_END , BCK_OI_THROWUP , BCK_OI_WAIT , BMDR_EF_OISUI = 0x21 , BMDR_OI_BODY , BMDR_OI_FINA , BMDR_OI_FINB , BMDR_OI_FINC , BMDR_OI_TAIL , BMDV_OH = 0x29 , BMDV_OH_CORE , BMDV_OI_HEAD , BRK_EF_OISUI = 0x2E , BRK_OH_LOOP , BTK_AL_FOICUT = 0x32 , BTK_AL_FOICUTB , BTK_AL_FOIFINISH , BTK_EF_OISUI , BTK_OH_LOOP , BTP_AL_FOIFINISH = 0x39 } |
Functions | |
| static void | anm_init (b_ob_class *i_this, int i_anmID, f32 i_morf, u8 i_mode, f32 i_speed) |
| static int | HeadCallBack (J3DJoint *i_joint, int param_1) |
| static int | TailCallBack (J3DJoint *i_joint, int param_1) |
| static int | FinACallBack (J3DJoint *i_joint, int param_1) |
| static int | FinBCallBack (J3DJoint *i_joint, int param_1) |
| static int | FinCCallBack (J3DJoint *i_joint, int param_1) |
| static int | sui_nodeCallBack (J3DJoint *i_joint, int param_1) |
| static void | dark (J3DModelData *i_modelData, s16 i_color) |
| static int | daB_OB_Draw (b_ob_class *i_this) |
| static void | core_start (b_ob_class *i_this) |
| static void | core_hand_move (b_ob_class *i_this) |
| static void * | s_bf_sub (void *i_this, void *i_data) |
| static void * | s_bfdel_sub (void *i_this, void *i_data) |
| static void * | s_kaisoudel_sub (void *i_this, void *i_data) |
| static void | bombfishset (b_ob_class *i_this) |
| static void | core_hook (b_ob_class *i_this) |
| static int | core_chance (b_ob_class *i_this) |
| static void | core_end (b_ob_class *i_this) |
| static void | core_action (b_ob_class *i_this) |
| static void | core_damage_check (b_ob_class *i_this) |
| static void | fish_damage_check (b_ob_class *i_this) |
| static BOOL | pl_check (b_ob_class *i_this, f32 i_range, s16 i_maxAngle) |
| static int | fish_normal (b_ob_class *i_this) |
| static int | fish_vacume (b_ob_class *i_this) |
| static int | fish_end (b_ob_class *i_this) |
| static void | dmcalc (b_ob_class *i_this) |
| static void | fish_move (b_ob_class *i_this) |
| static void | cam_3d_morf (b_ob_class *i_this, f32 i_scale) |
| static void * | s_hasidel_sub (void *i_this, void *i_data) |
| static void | demo_camera (b_ob_class *i_this) |
| static int | daB_OB_Execute (b_ob_class *i_this) |
| static int | daB_OB_IsDelete (b_ob_class *i_this) |
| static int | daB_OB_Delete (b_ob_class *i_this) |
| static int | useHeapInit (fopAc_ac_c *i_this) |
| static int | daB_OB_Create (fopAc_ac_c *i_this) |
Variables | |
| static u8 | data_8061B4FD |
| static BOOL | moveSW |
| static BOOL | moveSW2 |
| static daB_OB_HIO_c | l_HIO |
| static int | pno |
| static int | fin |
| static int | bf_ct |
| static f32 | buf_p [] |
| static f32 | size_p [] |
| AUDIO_INSTANCES | |
| static actor_method_class | l_daB_OB_Method |
| actor_process_profile_definition | g_profile_B_OB |
| enum B_oh_RES_File_ID |
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| AUDIO_INSTANCES |
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