Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_b_ob.cpp File Reference

Functions

void __ct__12daB_OB_HIO_cFv ()
 
static void anm_init__FP10b_ob_classifUcf ()
 
static void HeadCallBack__FP8J3DJointi ()
 
static void TailCallBack__FP8J3DJointi ()
 
static void FinACallBack__FP8J3DJointi ()
 
static void FinBCallBack__FP8J3DJointi ()
 
static void FinCCallBack__FP8J3DJointi ()
 
static void sui_nodeCallBack__FP8J3DJointi ()
 
static void dark__FP12J3DModelDatas ()
 
static void daB_OB_Draw__FP10b_ob_class ()
 
void __dt__4cXyzFv ()
 
static void core_start__FP10b_ob_class ()
 
static void core_hand_move__FP10b_ob_class ()
 
static void s_bf_sub__FPvPv ()
 
static void s_bfdel_sub__FPvPv ()
 
static void s_kaisoudel_sub__FPvPv ()
 
static void bombfishset__FP10b_ob_class ()
 
void __dt__5csXyzFv ()
 
static void core_hook__FP10b_ob_class ()
 
static void core_chance__FP10b_ob_class ()
 
static void core_end__FP10b_ob_class ()
 
static void core_action__FP10b_ob_class ()
 
static void core_damage_check__FP10b_ob_class ()
 
static void fish_damage_check__FP10b_ob_class ()
 
static void pl_check__FP10b_ob_classfs ()
 
static void fish_normal__FP10b_ob_class ()
 
static void fish_vacume__FP10b_ob_class ()
 
static void fish_end__FP10b_ob_class ()
 
static void dmcalc__FP10b_ob_class ()
 
static void fish_move__FP10b_ob_class ()
 
static void cam_3d_morf__FP10b_ob_classf ()
 
static void s_hasidel_sub__FPvPv ()
 
static void demo_camera__FP10b_ob_class ()
 
static void dComIfGp_particle_getEmitter__FUl ()
 
static void dComIfGp_particle_set__FUlUsPC4cXyzPC5csXyzPC4cXyz ()
 
void checkSkipEdge__14dEvt_control_cFv ()
 
static void cM_scos__Fs ()
 
static void JMAFastSqrt__Ff ()
 
static void cM_ssin__Fs ()
 
static void daB_OB_Execute__FP10b_ob_class ()
 
static bool daB_OB_IsDelete__FP10b_ob_class ()
 
static void daB_OB_Delete__FP10b_ob_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
void __dt__12J3DFrameCtrlFv ()
 
static void daB_OB_Create__FP10fopAc_ac_c ()
 
void __ct__10b_ob_classFv ()
 
void __dt__7ob_ke_sFv ()
 
void __ct__7ob_ke_sFv ()
 
void __dt__12dBgS_ObjAcchFv ()
 
void __dt__12dBgS_AcchCirFv ()
 
void __dt__8cM3dGSphFv ()
 
void __dt__8cM3dGAabFv ()
 
void __dt__10dCcD_GSttsFv ()
 
void __ct__5csXyzFv ()
 
void __ct__4cXyzFv ()
 
void __dt__9ob_part_sFv ()
 
void __ct__9ob_part_sFv ()
 
void __dt__10cCcD_GSttsFv ()
 
void __dt__12daB_OB_HIO_cFv ()
 
void __sinit_d_a_b_ob_cpp ()
 
static void func_8061A88C ()
 
static void func_8061A894 ()
 
void cancelOriginalDemo__9daPy_py_cFv ()
 
static void dComIfGp_event_reset__Fv ()
 
static void dComIfGs_onStageBossEnemy__Fv ()
 
void multVecZero__14mDoMtx_stack_cFP3Vec ()
 
void getAnmMtx__8J3DModelFi ()
 
void __apl__4cXyzFRC3Vec ()
 
void __as__5csXyzFRC5csXyz ()
 
void __as__4cXyzFRC4cXyz ()
 
void changeDemoMode__9daPy_py_cFUliis ()
 
void changeOriginalDemo__9daPy_py_cFv ()
 
static void daPy_getPlayerActorClass__Fv ()
 
void onCondition__11dEvt_info_cFUs ()
 
void checkCommandDemoAccrpt__11dEvt_info_cFv ()
 
static void dComIfGp_getCamera__Fi ()
 
static void dComIfGp_getPlayerCameraID__Fi ()
 
static void dComIfGp_getPlayer__Fi ()
 
void setCurrentPos__16obj_ystone_classF4cXyz ()
 
void __ct__4cXyzFRC4cXyz ()
 
void becomeDeleteEmitter__14JPABaseEmitterFv ()
 
void __ct__5csXyzFRC5csXyz ()
 
void fabsf__3stdFf ()
 
static void dComIfGp_particle_set__FUsPC4cXyzPC5csXyzPC4cXyz ()
 
void setPlaySpeed__13mDoExt_morf_cFf ()
 
void startCheckSkipEdge__14dEvt_control_cFPv ()
 
static void dComIfGp_getEvent__Fv ()
 
static void mDoAud_seStart__FUlPC3VecUlSc ()
 
void set__4cXyzFfff ()
 
void __ct__10JAISoundIDFUl (JAISoundID *this_, u32 param_0)
 
void abs__4cXyzCFv ()
 
void isStop__13mDoExt_morf_cFv ()
 
static void dComIfGp_getVibration__Fv ()
 
void __ct__4cXyzFfff ()
 
void onBlure__13mDoGph_gInf_cFv ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotS__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void mDoMtx_MtxToRot__FPA4_CfP5csXyz ()
 
void push__14mDoMtx_stack_cFv ()
 
void pop__14mDoMtx_stack_cFv ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void scaleM__14mDoMtx_stack_cFfff ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ()
 
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ()
 
void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ()
 
void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void __ct__14mDoExt_McaMorfFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiiPvUlUl ()
 
void setAnm__14mDoExt_McaMorfFP15J3DAnmTransformiffffPv ()
 
void play__14mDoExt_McaMorfFP3VecUlSc ()
 
void entryDL__14mDoExt_McaMorfFv ()
 
void modelCalc__14mDoExt_McaMorfFv ()
 
void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ()
 
void entryDL__16mDoExt_McaMorfSOFv ()
 
void modelCalc__16mDoExt_McaMorfSOFv ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void cDmrNowMidnaTalk__Fv ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAc_IsActor__FPv ()
 
void fopAcIt_Judge__FPFPvPv_PvPv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc ()
 
void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_searchActorAngleX__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_searchActorDistance__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_orderPotentialEvent__FP10fopAc_ac_cUsUsUs ()
 
void fopAcM_createItemForBoss__FPC4cXyziiPC5csXyzPC4cXyzffi ()
 
void fopAcM_createWarpHole__FPC4cXyzPC5csXyziUcUcUc ()
 
void fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc ()
 
void fopAcM_otherBgCheck__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopMsgM_messageSetDemo__FUl ()
 
void fpcEx_Search__FPFPvPv_PvPv ()
 
void fpcSch_JudgeForPName__FPvPv ()
 
void fpcSch_JudgeByID__FPvPv ()
 
void dStage_changeScene__FifUlScsi ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void dComIfGs_onOneZoneSwitch__Fii ()
 
void dComIfGs_offOneZoneSwitch__Fii ()
 
void dComIfGs_isOneZoneSwitch__Fii ()
 
void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ()
 
void onDungeonItem__12dSv_memBit_cFi ()
 
void isDungeonItem__12dSv_memBit_cCFi ()
 
void onSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void reset__14dEvt_control_cFv ()
 
void dEv_noFinishSkipProc__FPvi ()
 
void setSkipProc__14dEvt_control_cFPvPFPvi_ii ()
 
void getEmitter__Q213dPa_control_c7level_cFUl ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void StartShock__12dVibration_cFii4cXyz ()
 
void StartQuake__12dVibration_cFii4cXyz ()
 
void StopQuake__12dVibration_cFi ()
 
void __ct__12dBgS_AcchCirFv ()
 
void SetWall__12dBgS_AcchCirFff ()
 
void __dt__9dBgS_AcchFv ()
 
void __ct__9dBgS_AcchFv ()
 
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ()
 
void CrrPos__9dBgS_AcchFR4dBgS ()
 
void SetObj__16dBgS_PolyPassChkFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void Move__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void __dt__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitObj__12dCcD_GObjInfFv ()
 
void Set__8dCcD_SphFRC11dCcD_SrcSph ()
 
void def_se_set__FP10Z2CreatureP8cCcD_ObjUlP10fopAc_ac_c ()
 
void cc_at_check__FP10fopAc_ac_cP11dCcU_AtInfo ()
 
void Start__9dCamera_cFv ()
 
void Stop__9dCamera_cFv ()
 
void SetTrimSize__9dCamera_cFl ()
 
void Set__9dCamera_cF4cXyz4cXyzsf ()
 
void Reset__9dCamera_cF4cXyz4cXyz ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void dKy_custom_colset__FUcUcf ()
 
void dKy_BossLight_set__FP4cXyzP8_GXColorfUc ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void __pl__4cXyzCFRC3Vec ()
 
void __mi__4cXyzCFRC3Vec ()
 
void __ml__4cXyzCFf ()
 
void __ct__5csXyzFsss ()
 
void cM_atan2s__Fff ()
 
void cM_rndF__Ff ()
 
void cM_rndFX__Ff ()
 
void __dt__13cBgS_PolyInfoFv ()
 
void __dt__8cM3dGCirFv ()
 
void SetC__8cM3dGSphFRC4cXyz ()
 
void SetR__8cM3dGSphFf ()
 
void cLib_addCalc2__FPffff ()
 
void cLib_addCalc0__FPfff ()
 
void cLib_addCalcAngleS2__FPssss ()
 
void MtxPosition__FP4cXyzP4cXyz ()
 
void func_802807E0 ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void bgmStart__8Z2SeqMgrFUlUll ()
 
void bgmStop__8Z2SeqMgrFUll ()
 
void subBgmStart__8Z2SeqMgrFUl ()
 
void bgmStreamPrepare__8Z2SeqMgrFUl ()
 
void bgmStreamPlay__8Z2SeqMgrFv ()
 
void changeBgmStatus__8Z2SeqMgrFl ()
 
void stopAnime__10Z2CreatureFv ()
 
void __ct__15Z2CreatureEnemyFv ()
 
void init__15Z2CreatureEnemyFP3VecP3VecUcUc ()
 
void __ct__12Z2CreatureOIFv ()
 
void init__12Z2CreatureOIFP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3Vec ()
 
void startTentacleSoundLevel__12Z2CreatureOIF10JAISoundIDUcfUlSc ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void init__12J3DFrameCtrlFs ()
 
void checkPass__12J3DFrameCtrlFf ()
 
void __destroy_arr ()
 
void __construct_array ()
 
void __cvt_fp2unsigned ()
 
void _savegpr_15 ()
 
void _savegpr_21 ()
 
void _savegpr_22 ()
 
void _savegpr_24 ()
 
void _savegpr_25 ()
 
void _savegpr_26 ()
 
void _savegpr_27 ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_15 ()
 
void _restgpr_21 ()
 
void _restgpr_22 ()
 
void _restgpr_24 ()
 
void _restgpr_25 ()
 
void _restgpr_26 ()
 
void _restgpr_27 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
static void anm_init (b_ob_class *i_this, int i_anmID, f32 i_morf, u8 i_mode, f32 i_speed)
 
static int HeadCallBack (J3DJoint *i_joint, int param_1)
 
static int TailCallBack (J3DJoint *i_joint, int param_1)
 
static int FinACallBack (J3DJoint *i_joint, int param_1)
 
static int FinBCallBack (J3DJoint *i_joint, int param_1)
 
static int FinCCallBack (J3DJoint *i_joint, int param_1)
 
static int sui_nodeCallBack (J3DJoint *i_joint, int param_1)
 
static void dark (J3DModelData *i_modelData, s16 i_color)
 
static int daB_OB_Draw (b_ob_class *i_this)
 
static void core_start (b_ob_class *i_this)
 
static void core_hand_move (b_ob_class *i_this)
 
static voids_bf_sub (void *i_this, void *i_data)
 
static voids_bfdel_sub (void *i_this, void *i_data)
 
static voids_kaisoudel_sub (void *i_this, void *i_data)
 
static void bombfishset (b_ob_class *i_this)
 
static void core_hook (b_ob_class *i_this)
 
static int core_chance (b_ob_class *i_this)
 
static void core_end (b_ob_class *i_this)
 
static void core_action (b_ob_class *i_this)
 
static void core_damage_check (b_ob_class *i_this)
 
static void fish_damage_check (b_ob_class *i_this)
 
static BOOL pl_check (b_ob_class *i_this, f32 i_range, s16 i_maxAngle)
 
static int fish_normal (b_ob_class *i_this)
 
static int fish_vacume (b_ob_class *i_this)
 
static int fish_end (b_ob_class *i_this)
 
static void dmcalc (b_ob_class *i_this)
 
static void fish_move (b_ob_class *i_this)
 
static void cam_3d_morf (b_ob_class *i_this, f32 i_scale)
 
static voids_hasidel_sub (void *i_this, void *i_data)
 
static void demo_camera (b_ob_class *i_this)
 
static int daB_OB_Execute (b_ob_class *i_this)
 
static int daB_OB_IsDelete (b_ob_class *i_this)
 
static int daB_OB_Delete (b_ob_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daB_OB_Create (fopAc_ac_c *i_this)
 

Variables

char const *const d_a_b_ob__stringBase0
 
void__vt__19mDoExt_3DlineMat0_c [5]
 
void__vt__8dCcD_Sph [36]
 
void__vt__9dCcD_Stts [11]
 
void__vt__12cCcD_SphAttr [25]
 
void__vt__14cCcD_ShapeAttr [22]
 
void__vt__9cCcD_Stts [8]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 mSimpleTexObj__21dDlst_shadowControl_c [32]
 
u8 mCurrentMtx__6J3DSys [48]
 
u8 sincosTable___5JMath [65536]
 
u8 struct_80450C98 [4]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static u8 lit_1109 [1+3]
 
static u8 lit_1107 [1+3]
 
static u8 lit_1105 [1+3]
 
static u8 lit_1104 [1+3]
 
static u8 lit_1099 [1+3]
 
static u8 lit_1097 [1+3]
 
static u8 lit_1095 [1+3]
 
static u8 lit_1094 [1+3]
 
static u8 lit_1057 [1+3]
 
static u8 lit_1055 [1+3]
 
static u8 lit_1053 [1+3]
 
static u8 lit_1052 [1+3]
 
static u8 lit_1014 [1+3]
 
static u8 lit_1012 [1+3]
 
static u8 lit_1010 [1+3]
 
static u8 struct_8061B4FC
 
static u8 data_8061B4FD
 
static BOOL moveSW
 
static BOOL moveSW2
 
static daB_OB_HIO_c l_HIO
 
static int pno
 
static int fin
 
static int bf_ct
 
static SECTION_DATA f32 buf_p []
 
static SECTION_DATA f32 size_p []
 
static u8 data_8061B5DC [4]
 
static u8 data_8061B5E0 [4]
 
static u8 data_8061B5E4 [4]
 
static u8 data_8061B5E8 [4]
 
static u8 data_8061B5EC [4]
 
static u8 data_8061B5F0 [4]
 
static u8 data_8061B5F4 [4]
 
static u8 data_8061B5F8 [4]
 
static u8 data_8061B5FC [4]
 
static u8 data_8061B600 [4]
 
static u8 data_8061B604 [4]
 
static u8 data_8061B608 [4]
 
static u8 data_8061B60C [4]
 
static u8 data_8061B610 [4]
 
static u8 data_8061B614 [4]
 
static u8 data_8061B618 [4]
 
static u8 data_8061B61C [4]
 
static u8 data_8061B620 [4]
 
static u8 data_8061B624 [4]
 
static u8 data_8061B628 [4]
 
static u8 data_8061B62C [4]
 
static u8 data_8061B630 [4]
 
static u8 data_8061B634 [4]
 
static u8 data_8061B638 [4]
 
static u8 data_8061B63C [4]
 
static actor_method_class l_daB_OB_Method
 
actor_process_profile_definition g_profile_B_OB
 

Function Documentation

◆ __apl__4cXyzFRC3Vec()

void __apl__4cXyzFRC3Vec ( )

◆ __as__4cXyzFRC4cXyz()

void __as__4cXyzFRC4cXyz ( )

◆ __as__5csXyzFRC5csXyz()

void __as__5csXyzFRC5csXyz ( )

◆ __construct_array()

void __construct_array ( )

◆ __ct__10b_ob_classFv()

void __ct__10b_ob_classFv ( )

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__10JAISoundIDFUl()

void __ct__10JAISoundIDFUl ( JAISoundID this_,
u32  param_0 
)

◆ __ct__12daB_OB_HIO_cFv()

void __ct__12daB_OB_HIO_cFv ( )

◆ __ct__12dBgS_AcchCirFv()

void __ct__12dBgS_AcchCirFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__12Z2CreatureOIFv()

void __ct__12Z2CreatureOIFv ( )

◆ __ct__14mDoExt_McaMorfFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiiPvUlUl()

void __ct__14mDoExt_McaMorfFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiiPvUlUl ( )

◆ __ct__15Z2CreatureEnemyFv()

void __ct__15Z2CreatureEnemyFv ( )

◆ __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl()

void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl ( )

◆ __ct__4cXyzFfff()

void __ct__4cXyzFfff ( )

◆ __ct__4cXyzFRC4cXyz()

void __ct__4cXyzFRC4cXyz ( )

◆ __ct__4cXyzFv()

void __ct__4cXyzFv ( )

◆ __ct__5csXyzFRC5csXyz()

void __ct__5csXyzFRC5csXyz ( )

◆ __ct__5csXyzFsss()

void __ct__5csXyzFsss ( )

◆ __ct__5csXyzFv()

void __ct__5csXyzFv ( )

◆ __ct__7ob_ke_sFv()

void __ct__7ob_ke_sFv ( )

◆ __ct__9dBgS_AcchFv()

void __ct__9dBgS_AcchFv ( )

◆ __ct__9ob_part_sFv()

void __ct__9ob_part_sFv ( )

◆ __cvt_fp2unsigned()

void __cvt_fp2unsigned ( )

◆ __destroy_arr()

void __destroy_arr ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10cCcD_GSttsFv()

void __dt__10cCcD_GSttsFv ( )

Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU

◆ __dt__10dCcD_GSttsFv()

void __dt__10dCcD_GSttsFv ( )

◆ __dt__12daB_OB_HIO_cFv()

void __dt__12daB_OB_HIO_cFv ( )

◆ __dt__12dBgS_AcchCirFv()

void __dt__12dBgS_AcchCirFv ( )

◆ __dt__12dBgS_ObjAcchFv()

void __dt__12dBgS_ObjAcchFv ( )

◆ __dt__12dCcD_GObjInfFv()

void __dt__12dCcD_GObjInfFv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __dt__13cBgS_PolyInfoFv()

void __dt__13cBgS_PolyInfoFv ( )

◆ __dt__4cXyzFv()

void __dt__4cXyzFv ( )

◆ __dt__5csXyzFv()

void __dt__5csXyzFv ( )

◆ __dt__7ob_ke_sFv()

void __dt__7ob_ke_sFv ( )

◆ __dt__8cM3dGAabFv()

void __dt__8cM3dGAabFv ( )

◆ __dt__8cM3dGCirFv()

void __dt__8cM3dGCirFv ( )

◆ __dt__8cM3dGSphFv()

void __dt__8cM3dGSphFv ( )

◆ __dt__9dBgS_AcchFv()

void __dt__9dBgS_AcchFv ( )

◆ __dt__9ob_part_sFv()

void __dt__9ob_part_sFv ( )

◆ __mi__4cXyzCFRC3Vec()

void __mi__4cXyzCFRC3Vec ( )

◆ __ml__4cXyzCFf()

void __ml__4cXyzCFf ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ __pl__4cXyzCFRC3Vec()

void __pl__4cXyzCFRC3Vec ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_b_ob_cpp()

void __sinit_d_a_b_ob_cpp ( )

◆ _restgpr_15()

void _restgpr_15 ( )

◆ _restgpr_21()

void _restgpr_21 ( )

◆ _restgpr_22()

void _restgpr_22 ( )

◆ _restgpr_24()

void _restgpr_24 ( )

◆ _restgpr_25()

void _restgpr_25 ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_15()

void _savegpr_15 ( )

◆ _savegpr_21()

void _savegpr_21 ( )

◆ _savegpr_22()

void _savegpr_22 ( )

◆ _savegpr_24()

void _savegpr_24 ( )

◆ _savegpr_25()

void _savegpr_25 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ abs__4cXyzCFv()

void abs__4cXyzCFv ( )

◆ anm_init()

static void anm_init ( b_ob_class i_this,
int  i_anmID,
f32  i_morf,
u8  i_mode,
f32  i_speed 
)
static

◆ anm_init__FP10b_ob_classifUcf()

static void anm_init__FP10b_ob_classifUcf ( )
static

◆ becomeDeleteEmitter__14JPABaseEmitterFv()

void becomeDeleteEmitter__14JPABaseEmitterFv ( )

◆ bgmStart__8Z2SeqMgrFUlUll()

void bgmStart__8Z2SeqMgrFUlUll ( )

◆ bgmStop__8Z2SeqMgrFUll()

void bgmStop__8Z2SeqMgrFUll ( )

◆ bgmStreamPlay__8Z2SeqMgrFv()

void bgmStreamPlay__8Z2SeqMgrFv ( )

◆ bgmStreamPrepare__8Z2SeqMgrFUl()

void bgmStreamPrepare__8Z2SeqMgrFUl ( )

◆ bombfishset()

static void bombfishset ( b_ob_class i_this)
static

◆ bombfishset__FP10b_ob_class()

static void bombfishset__FP10b_ob_class ( )
static

◆ cam_3d_morf()

static void cam_3d_morf ( b_ob_class i_this,
f32  i_scale 
)
static

◆ cam_3d_morf__FP10b_ob_classf()

static void cam_3d_morf__FP10b_ob_classf ( )
static

◆ cancelOriginalDemo__9daPy_py_cFv()

void cancelOriginalDemo__9daPy_py_cFv ( )

◆ cc_at_check__FP10fopAc_ac_cP11dCcU_AtInfo()

void cc_at_check__FP10fopAc_ac_cP11dCcU_AtInfo ( )

◆ cDmrNowMidnaTalk__Fv()

void cDmrNowMidnaTalk__Fv ( )

◆ changeBgmStatus__8Z2SeqMgrFl()

void changeBgmStatus__8Z2SeqMgrFl ( )

◆ changeDemoMode__9daPy_py_cFUliis()

void changeDemoMode__9daPy_py_cFUliis ( )

◆ changeOriginalDemo__9daPy_py_cFv()

void changeOriginalDemo__9daPy_py_cFv ( )

◆ checkCommandDemoAccrpt__11dEvt_info_cFv()

void checkCommandDemoAccrpt__11dEvt_info_cFv ( )

◆ checkPass__12J3DFrameCtrlFf()

void checkPass__12J3DFrameCtrlFf ( )

◆ checkSkipEdge__14dEvt_control_cFv()

void checkSkipEdge__14dEvt_control_cFv ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ cLib_addCalc0__FPfff()

void cLib_addCalc0__FPfff ( )

◆ cLib_addCalc2__FPffff()

void cLib_addCalc2__FPffff ( )

◆ cLib_addCalcAngleS2__FPssss()

void cLib_addCalcAngleS2__FPssss ( )

◆ cM_atan2s__Fff()

void cM_atan2s__Fff ( )

◆ cM_rndF__Ff()

void cM_rndF__Ff ( )

◆ cM_rndFX__Ff()

void cM_rndFX__Ff ( )

◆ cM_scos__Fs()

static void cM_scos__Fs ( )
static

◆ cM_ssin__Fs()

static void cM_ssin__Fs ( )
static

◆ core_action()

static void core_action ( b_ob_class i_this)
static

◆ core_action__FP10b_ob_class()

static void core_action__FP10b_ob_class ( )
static

◆ core_chance()

static int core_chance ( b_ob_class i_this)
static

◆ core_chance__FP10b_ob_class()

static void core_chance__FP10b_ob_class ( )
static

◆ core_damage_check()

static void core_damage_check ( b_ob_class i_this)
static

◆ core_damage_check__FP10b_ob_class()

static void core_damage_check__FP10b_ob_class ( )
static

◆ core_end()

static void core_end ( b_ob_class i_this)
static

◆ core_end__FP10b_ob_class()

static void core_end__FP10b_ob_class ( )
static

◆ core_hand_move()

static void core_hand_move ( b_ob_class i_this)
static

◆ core_hand_move__FP10b_ob_class()

static void core_hand_move__FP10b_ob_class ( )
static

◆ core_hook()

static void core_hook ( b_ob_class i_this)
static

◆ core_hook__FP10b_ob_class()

static void core_hook__FP10b_ob_class ( )
static

◆ core_start()

static void core_start ( b_ob_class i_this)
static

◆ core_start__FP10b_ob_class()

static void core_start__FP10b_ob_class ( )
static

◆ CrrPos__9dBgS_AcchFR4dBgS()

void CrrPos__9dBgS_AcchFR4dBgS ( )

◆ daB_OB_Create()

static int daB_OB_Create ( fopAc_ac_c i_this)
static

◆ daB_OB_Create__FP10fopAc_ac_c()

static void daB_OB_Create__FP10fopAc_ac_c ( )
static

◆ daB_OB_Delete()

static int daB_OB_Delete ( b_ob_class i_this)
static

◆ daB_OB_Delete__FP10b_ob_class()

static void daB_OB_Delete__FP10b_ob_class ( )
static

◆ daB_OB_Draw()

static int daB_OB_Draw ( b_ob_class i_this)
static

◆ daB_OB_Draw__FP10b_ob_class()

static void daB_OB_Draw__FP10b_ob_class ( )
static

◆ daB_OB_Execute()

static int daB_OB_Execute ( b_ob_class i_this)
static

◆ daB_OB_Execute__FP10b_ob_class()

static void daB_OB_Execute__FP10b_ob_class ( )
static

◆ daB_OB_IsDelete()

static int daB_OB_IsDelete ( b_ob_class i_this)
static

◆ daB_OB_IsDelete__FP10b_ob_class()

static bool daB_OB_IsDelete__FP10b_ob_class ( )
static

◆ daPy_getPlayerActorClass__Fv()

static void daPy_getPlayerActorClass__Fv ( )
static

◆ dark()

static void dark ( J3DModelData i_modelData,
s16  i_color 
)
static

◆ dark__FP12J3DModelDatas()

static void dark__FP12J3DModelDatas ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj()

void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ( )

◆ dComIfGp_event_reset__Fv()

static void dComIfGp_event_reset__Fv ( )
static

◆ dComIfGp_getCamera__Fi()

static void dComIfGp_getCamera__Fi ( )
static

◆ dComIfGp_getEvent__Fv()

static void dComIfGp_getEvent__Fv ( )
static

◆ dComIfGp_getPlayer__Fi()

static void dComIfGp_getPlayer__Fi ( )
static

◆ dComIfGp_getPlayerCameraID__Fi()

static void dComIfGp_getPlayerCameraID__Fi ( )
static

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ dComIfGp_getVibration__Fv()

static void dComIfGp_getVibration__Fv ( )
static

◆ dComIfGp_particle_getEmitter__FUl()

static void dComIfGp_particle_getEmitter__FUl ( )
static

◆ dComIfGp_particle_set__FUlUsPC4cXyzPC5csXyzPC4cXyz()

static void dComIfGp_particle_set__FUlUsPC4cXyzPC5csXyzPC4cXyz ( )
static

◆ dComIfGp_particle_set__FUsPC4cXyzPC5csXyzPC4cXyz()

static void dComIfGp_particle_set__FUsPC4cXyzPC5csXyzPC4cXyz ( )
static

◆ dComIfGs_isOneZoneSwitch__Fii()

void dComIfGs_isOneZoneSwitch__Fii ( )

◆ dComIfGs_offOneZoneSwitch__Fii()

void dComIfGs_offOneZoneSwitch__Fii ( )

◆ dComIfGs_onOneZoneSwitch__Fii()

void dComIfGs_onOneZoneSwitch__Fii ( )

◆ dComIfGs_onStageBossEnemy__Fv()

static void dComIfGs_onStageBossEnemy__Fv ( )
static

◆ def_se_set__FP10Z2CreatureP8cCcD_ObjUlP10fopAc_ac_c()

void def_se_set__FP10Z2CreatureP8cCcD_ObjUlP10fopAc_ac_c ( )

◆ demo_camera()

static void demo_camera ( b_ob_class i_this)
static

◆ demo_camera__FP10b_ob_class()

static void demo_camera__FP10b_ob_class ( )
static

◆ dEv_noFinishSkipProc__FPvi()

void dEv_noFinishSkipProc__FPvi ( )

◆ dKy_BossLight_set__FP4cXyzP8_GXColorfUc()

void dKy_BossLight_set__FP4cXyzP8_GXColorfUc ( )

◆ dKy_custom_colset__FUcUcf()

void dKy_custom_colset__FUcUcf ( )

◆ dmcalc()

static void dmcalc ( b_ob_class i_this)
static

◆ dmcalc__FP10b_ob_class()

static void dmcalc__FP10b_ob_class ( )
static

◆ dStage_changeScene__FifUlScsi()

void dStage_changeScene__FifUlScsi ( )

◆ entry__13mDoExt_brkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ( )

◆ entry__13mDoExt_btkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_btkAnmFP16J3DMaterialTablef ( )

◆ entryDL__14mDoExt_McaMorfFv()

void entryDL__14mDoExt_McaMorfFv ( )

◆ entryDL__16mDoExt_McaMorfSOFv()

void entryDL__16mDoExt_McaMorfSOFv ( )

◆ fabsf__3stdFf()

void fabsf__3stdFf ( )

◆ FinACallBack()

static int FinACallBack ( J3DJoint i_joint,
int  param_1 
)
static

◆ FinACallBack__FP8J3DJointi()

static void FinACallBack__FP8J3DJointi ( )
static

◆ FinBCallBack()

static int FinBCallBack ( J3DJoint i_joint,
int  param_1 
)
static

◆ FinBCallBack__FP8J3DJointi()

static void FinBCallBack__FP8J3DJointi ( )
static

◆ FinCCallBack()

static int FinCCallBack ( J3DJoint i_joint,
int  param_1 
)
static

◆ FinCCallBack__FP8J3DJointi()

static void FinCCallBack__FP8J3DJointi ( )
static

◆ fish_damage_check()

static void fish_damage_check ( b_ob_class i_this)
static

◆ fish_damage_check__FP10b_ob_class()

static void fish_damage_check__FP10b_ob_class ( )
static

◆ fish_end()

static int fish_end ( b_ob_class i_this)
static

◆ fish_end__FP10b_ob_class()

static void fish_end__FP10b_ob_class ( )
static

◆ fish_move()

static void fish_move ( b_ob_class i_this)
static

◆ fish_move__FP10b_ob_class()

static void fish_move__FP10b_ob_class ( )
static

◆ fish_normal()

static int fish_normal ( b_ob_class i_this)
static

◆ fish_normal__FP10b_ob_class()

static void fish_normal__FP10b_ob_class ( )
static

◆ fish_vacume()

static int fish_vacume ( b_ob_class i_this)
static

◆ fish_vacume__FP10b_ob_class()

static void fish_vacume__FP10b_ob_class ( )
static

◆ fopAc_IsActor__FPv()

void fopAc_IsActor__FPv ( )

◆ fopAcIt_Judge__FPFPvPv_PvPv()

void fopAcIt_Judge__FPFPvPv_PvPv ( )

◆ fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc()

void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc ( )

◆ fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i()

void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ( )

◆ fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc()

void fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc ( )

◆ fopAcM_createItemForBoss__FPC4cXyziiPC5csXyzPC4cXyzffi()

void fopAcM_createItemForBoss__FPC4cXyziiPC5csXyzPC4cXyzffi ( )

◆ fopAcM_createWarpHole__FPC4cXyzPC5csXyziUcUcUc()

void fopAcM_createWarpHole__FPC4cXyzPC5csXyziUcUcUc ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_orderPotentialEvent__FP10fopAc_ac_cUsUsUs()

void fopAcM_orderPotentialEvent__FP10fopAc_ac_cUsUsUs ( )

◆ fopAcM_otherBgCheck__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_otherBgCheck__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_searchActorAngleX__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorAngleX__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_searchActorDistance__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistance__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopMsgM_messageSetDemo__FUl()

void fopMsgM_messageSetDemo__FUl ( )

◆ fpcEx_Search__FPFPvPv_PvPv()

void fpcEx_Search__FPFPvPv_PvPv ( )

◆ fpcSch_JudgeByID__FPvPv()

void fpcSch_JudgeByID__FPvPv ( )

◆ fpcSch_JudgeForPName__FPvPv()

void fpcSch_JudgeForPName__FPvPv ( )

◆ func_802807E0()

void func_802807E0 ( )

◆ func_8061A88C()

static void func_8061A88C ( )
static

◆ func_8061A894()

static void func_8061A894 ( )
static

◆ getAnmMtx__8J3DModelFi()

void getAnmMtx__8J3DModelFi ( )

◆ getEmitter__Q213dPa_control_c7level_cFUl()

void getEmitter__Q213dPa_control_c7level_cFUl ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ GetTgHitObj__12dCcD_GObjInfFv()

void GetTgHitObj__12dCcD_GObjInfFv ( )

◆ HeadCallBack()

static int HeadCallBack ( J3DJoint i_joint,
int  param_1 
)
static

◆ HeadCallBack__FP8J3DJointi()

static void HeadCallBack__FP8J3DJointi ( )
static

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__12Z2CreatureOIFP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3Vec()

void init__12Z2CreatureOIFP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3VecP3Vec ( )

◆ init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss()

void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ( )

◆ init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss()

void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss ( )

◆ init__15Z2CreatureEnemyFP3VecP3VecUcUc()

void init__15Z2CreatureEnemyFP3VecP3VecUcUc ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ isDungeonItem__12dSv_memBit_cCFi()

void isDungeonItem__12dSv_memBit_cCFi ( )

◆ isStop__13mDoExt_morf_cFv()

void isStop__13mDoExt_morf_cFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ JMAFastSqrt__Ff()

static void JMAFastSqrt__Ff ( )
static

◆ mDoAud_seStart__FUlPC3VecUlSc()

static void mDoAud_seStart__FUlPC3VecUlSc ( )
static

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_MtxToRot__FPA4_CfP5csXyz()

void mDoMtx_MtxToRot__FPA4_CfP5csXyz ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_YrotS__FPA4_fs()

void mDoMtx_YrotS__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ modelCalc__14mDoExt_McaMorfFv()

void modelCalc__14mDoExt_McaMorfFv ( )

◆ modelCalc__16mDoExt_McaMorfSOFv()

void modelCalc__16mDoExt_McaMorfSOFv ( )

◆ Move__10dCcD_GSttsFv()

void Move__10dCcD_GSttsFv ( )

◆ MtxPosition__FP4cXyzP4cXyz()

void MtxPosition__FP4cXyzP4cXyz ( )

◆ multVecZero__14mDoMtx_stack_cFP3Vec()

void multVecZero__14mDoMtx_stack_cFP3Vec ( )

◆ onBlure__13mDoGph_gInf_cFv()

void onBlure__13mDoGph_gInf_cFv ( )

◆ onCondition__11dEvt_info_cFUs()

void onCondition__11dEvt_info_cFUs ( )

◆ onDungeonItem__12dSv_memBit_cFi()

void onDungeonItem__12dSv_memBit_cFi ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ pl_check()

static BOOL pl_check ( b_ob_class i_this,
f32  i_range,
s16  i_maxAngle 
)
static

◆ pl_check__FP10b_ob_classfs()

static void pl_check__FP10b_ob_classfs ( )
static

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ play__14mDoExt_McaMorfFP3VecUlSc()

void play__14mDoExt_McaMorfFP3VecUlSc ( )

◆ pop__14mDoMtx_stack_cFv()

void pop__14mDoMtx_stack_cFv ( )

◆ push__14mDoMtx_stack_cFv()

void push__14mDoMtx_stack_cFv ( )

◆ reset__14dEvt_control_cFv()

void reset__14dEvt_control_cFv ( )

◆ Reset__9dCamera_cF4cXyz4cXyz()

void Reset__9dCamera_cF4cXyz4cXyz ( )

◆ s_bf_sub()

static void * s_bf_sub ( void i_this,
void i_data 
)
static

◆ s_bf_sub__FPvPv()

static void s_bf_sub__FPvPv ( )
static

◆ s_bfdel_sub()

static void * s_bfdel_sub ( void i_this,
void i_data 
)
static

◆ s_bfdel_sub__FPvPv()

static void s_bfdel_sub__FPvPv ( )
static

◆ s_hasidel_sub()

static void * s_hasidel_sub ( void i_this,
void i_data 
)
static

◆ s_hasidel_sub__FPvPv()

static void s_hasidel_sub__FPvPv ( )
static

◆ s_kaisoudel_sub()

static void * s_kaisoudel_sub ( void i_this,
void i_data 
)
static

◆ s_kaisoudel_sub__FPvPv()

static void s_kaisoudel_sub__FPvPv ( )
static

◆ scaleM__14mDoMtx_stack_cFfff()

void scaleM__14mDoMtx_stack_cFfff ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ set__4cXyzFfff()

void set__4cXyzFfff ( )

◆ Set__8dCcD_SphFRC11dCcD_SrcSph()

void Set__8dCcD_SphFRC11dCcD_SrcSph ( )

◆ Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz()

void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ( )

◆ Set__9dCamera_cF4cXyz4cXyzsf()

void Set__9dCamera_cF4cXyz4cXyzsf ( )

◆ setAnm__14mDoExt_McaMorfFP15J3DAnmTransformiffffPv()

void setAnm__14mDoExt_McaMorfFP15J3DAnmTransformiffffPv ( )

◆ SetC__8cM3dGSphFRC4cXyz()

void SetC__8cM3dGSphFRC4cXyz ( )

◆ setCurrentPos__16obj_ystone_classF4cXyz()

void setCurrentPos__16obj_ystone_classF4cXyz ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetObj__16dBgS_PolyPassChkFv()

void SetObj__16dBgS_PolyPassChkFv ( )

◆ setPlaySpeed__13mDoExt_morf_cFf()

void setPlaySpeed__13mDoExt_morf_cFf ( )

◆ SetR__8cM3dGSphFf()

void SetR__8cM3dGSphFf ( )

◆ setSkipProc__14dEvt_control_cFPvPFPvi_ii()

void setSkipProc__14dEvt_control_cFPvPFPvi_ii ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ SetTrimSize__9dCamera_cFl()

void SetTrimSize__9dCamera_cFl ( )

◆ SetWall__12dBgS_AcchCirFff()

void SetWall__12dBgS_AcchCirFff ( )

◆ Start__9dCamera_cFv()

void Start__9dCamera_cFv ( )

◆ startCheckSkipEdge__14dEvt_control_cFPv()

void startCheckSkipEdge__14dEvt_control_cFPv ( )

◆ StartQuake__12dVibration_cFii4cXyz()

void StartQuake__12dVibration_cFii4cXyz ( )

◆ StartShock__12dVibration_cFii4cXyz()

void StartShock__12dVibration_cFii4cXyz ( )

◆ startTentacleSoundLevel__12Z2CreatureOIF10JAISoundIDUcfUlSc()

void startTentacleSoundLevel__12Z2CreatureOIF10JAISoundIDUcfUlSc ( )

◆ Stop__9dCamera_cFv()

void Stop__9dCamera_cFv ( )

◆ stopAnime__10Z2CreatureFv()

void stopAnime__10Z2CreatureFv ( )

◆ StopQuake__12dVibration_cFi()

void StopQuake__12dVibration_cFi ( )

◆ subBgmStart__8Z2SeqMgrFUl()

void subBgmStart__8Z2SeqMgrFUl ( )

◆ sui_nodeCallBack()

static int sui_nodeCallBack ( J3DJoint i_joint,
int  param_1 
)
static

◆ sui_nodeCallBack__FP8J3DJointi()

static void sui_nodeCallBack__FP8J3DJointi ( )
static

◆ TailCallBack()

static int TailCallBack ( J3DJoint i_joint,
int  param_1 
)
static

◆ TailCallBack__FP8J3DJointi()

static void TailCallBack__FP8J3DJointi ( )
static

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c i_this)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

Variable Documentation

◆ __vt__12cCcD_SphAttr

void* __vt__12cCcD_SphAttr[25]
extern

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__19mDoExt_3DlineMat0_c

void* __vt__19mDoExt_3DlineMat0_c[5]
extern

◆ __vt__8dCcD_Sph

void* __vt__8dCcD_Sph[36]
extern

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ bf_ct

int bf_ct
static

◆ buf_p

SECTION_DATA f32 buf_p[]
static
Initial value:
= {
0.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 8.8f,
9.6f, 10.4f, 11.2f, 12.0f, 12.6f, 13.2f, 13.8f, 14.4f, 15.0f,
}

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_b_ob__stringBase0

char const* const d_a_b_ob__stringBase0
extern

◆ data_8061B4FD

u8 data_8061B4FD
static

◆ data_8061B5DC

u8 data_8061B5DC[4]
static

◆ data_8061B5E0

u8 data_8061B5E0[4]
static

◆ data_8061B5E4

u8 data_8061B5E4[4]
static

◆ data_8061B5E8

u8 data_8061B5E8[4]
static

◆ data_8061B5EC

u8 data_8061B5EC[4]
static

◆ data_8061B5F0

u8 data_8061B5F0[4]
static

◆ data_8061B5F4

u8 data_8061B5F4[4]
static

◆ data_8061B5F8

u8 data_8061B5F8[4]
static

◆ data_8061B5FC

u8 data_8061B5FC[4]
static

◆ data_8061B600

u8 data_8061B600[4]
static

◆ data_8061B604

u8 data_8061B604[4]
static

◆ data_8061B608

u8 data_8061B608[4]
static

◆ data_8061B60C

u8 data_8061B60C[4]
static

◆ data_8061B610

u8 data_8061B610[4]
static

◆ data_8061B614

u8 data_8061B614[4]
static

◆ data_8061B618

u8 data_8061B618[4]
static

◆ data_8061B61C

u8 data_8061B61C[4]
static

◆ data_8061B620

u8 data_8061B620[4]
static

◆ data_8061B624

u8 data_8061B624[4]
static

◆ data_8061B628

u8 data_8061B628[4]
static

◆ data_8061B62C

u8 data_8061B62C[4]
static

◆ data_8061B630

u8 data_8061B630[4]
static

◆ data_8061B634

u8 data_8061B634[4]
static

◆ data_8061B638

u8 data_8061B638[4]
static

◆ data_8061B63C

u8 data_8061B63C[4]
static

◆ fin

int fin
static

◆ g_profile_B_OB

actor_process_profile_definition g_profile_B_OB
extern
Initial value:
= {
4,
sizeof(b_ob_class),
0,
0,
217,
0xC4000,
}
Morpheel (body)
Definition d_a_b_ob.h:74
static actor_method_class l_daB_OB_Method
Definition d_a_b_ob.cpp:4190
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_B_OB
Definition d_procname.h:248
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daB_OB_Method

actor_method_class l_daB_OB_Method
static
Initial value:
= {
}
static int daB_OB_Delete(b_ob_class *i_this)
Definition d_a_b_ob.cpp:3647
static int daB_OB_IsDelete(b_ob_class *i_this)
Definition d_a_b_ob.cpp:3642
static int daB_OB_Execute(b_ob_class *i_this)
Definition d_a_b_ob.cpp:3374
static int daB_OB_Create(fopAc_ac_c *i_this)
Definition d_a_b_ob.cpp:3853
static int daB_OB_Draw(b_ob_class *i_this)
Definition d_a_b_ob.cpp:626
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

◆ lit_1010

u8 lit_1010[1+3]
static

◆ lit_1012

u8 lit_1012[1+3]
static

◆ lit_1014

u8 lit_1014[1+3]
static

◆ lit_1052

u8 lit_1052[1+3]
static

◆ lit_1053

u8 lit_1053[1+3]
static

◆ lit_1055

u8 lit_1055[1+3]
static

◆ lit_1057

u8 lit_1057[1+3]
static

◆ lit_1094

u8 lit_1094[1+3]
static

◆ lit_1095

u8 lit_1095[1+3]
static

◆ lit_1097

u8 lit_1097[1+3]
static

◆ lit_1099

u8 lit_1099[1+3]
static

◆ lit_1104

u8 lit_1104[1+3]
static

◆ lit_1105

u8 lit_1105[1+3]
static

◆ lit_1107

u8 lit_1107[1+3]
static

◆ lit_1109

u8 lit_1109[1+3]
static

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mCurrentMtx__6J3DSys

u8 mCurrentMtx__6J3DSys[48]

◆ moveSW

BOOL moveSW
static

◆ moveSW2

BOOL moveSW2
static

◆ mSimpleTexObj__21dDlst_shadowControl_c

u8 mSimpleTexObj__21dDlst_shadowControl_c[32]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ pno

int pno
static

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ size_p

SECTION_DATA f32 size_p[]
static
Initial value:
= {1.0f, 1.05f, 1.075f, 1.1f, 1.1f, 1.075f, 1.05f,
1.0f, 0.9f, 0.85f, 0.8f, 0.75f, 0.7f, 0.65f,
0.6f, 0.55f, 0.5f, 0.45f, 1.0f}

◆ struct_80450C98

u8 struct_80450C98[4]
extern

◆ struct_8061B4FC

u8 struct_8061B4FC
static