Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __construct_array | ( | ) |
void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__10dMsgFlow_cFv | ( | ) |
void __ct__10fopAc_ac_cFv | ( | ) |
void __ct__10Z2CreatureFv | ( | ) |
void __ct__11cBgS_GndChkFv | ( | ) |
void __ct__11dBgS_GndChkFv | ( | ) |
void __ct__11dBgS_LinChkFv | ( | ) |
void __ct__12dBgS_AcchCirFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __ct__16daNpc_SoldierB_cFv | ( | ) |
void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl | ( | ) |
void __ct__18daNpcF_ActorMngr_cFv | ( | ) |
void __ct__4cXyzFv | ( | ) |
void __ct__5csXyzFv | ( | ) |
void __ct__8daNpcF_cFv | ( | ) |
void __ct__9dBgS_AcchFv | ( | ) |
void __destroy_arr | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10cCcD_GSttsFv | ( | ) |
Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU
void __dt__10dCcD_GSttsFv | ( | ) |
void __dt__10dMsgFlow_cFv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__10Z2CreatureFv | ( | ) |
void __dt__11cBgS_GndChkFv | ( | ) |
void __dt__11dBgS_GndChkFv | ( | ) |
void __dt__11dBgS_LinChkFv | ( | ) |
void __dt__12dBgS_AcchCirFv | ( | ) |
void __dt__12dBgS_ObjAcchFv | ( | ) |
void __dt__12dCcD_GObjInfFv | ( | ) |
void __dt__12J3DFrameCtrlFv | ( | ) |
void __dt__13cBgS_PolyInfoFv | ( | ) |
void __dt__15daNpcF_Lookat_cFv | ( | ) |
void __dt__16daNpc_SoldierB_cFv | ( | ) |
void __dt__18daNpcF_ActorMngr_cFv | ( | ) |
void __dt__22daNpc_SoldierB_Param_cFv | ( | ) |
void __dt__5csXyzFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCirFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void __dt__8daNpcF_cFv | ( | ) |
void __dt__9dBgS_AcchFv | ( | ) |
void __mi__4cXyzCFRC3Vec | ( | ) |
void * __nw__FUl | ( | ) |
void __ptmf_cmpr | ( | ) |
void __ptmf_scall | ( | ) |
void __ptmf_test | ( | ) |
void __register_global_object | ( | ) |
void __sinit_d_a_npc_soldierB_cpp | ( | ) |
void _restgpr_24 | ( | ) |
void _restgpr_26 | ( | ) |
void _restgpr_27 | ( | ) |
void _restgpr_28 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_24 | ( | ) |
void _savegpr_26 | ( | ) |
void _savegpr_27 | ( | ) |
void _savegpr_28 | ( | ) |
void _savegpr_29 | ( | ) |
void addReal__21dDlst_shadowControl_cFUlP8J3DModel | ( | ) |
void adjustShapeAngle__8daNpcF_cFv | ( | ) |
void calc__15daNpcF_Lookat_cFP10fopAc_ac_cPA4_fPP5csXyziii | ( | ) |
void chkAction__16daNpc_SoldierB_cFM16daNpc_SoldierB_cFPCvPvPv_i | ( | ) |
void ChkPresentEnd__16dEvent_manager_cFv | ( | ) |
void cLib_addCalc2__FPffff | ( | ) |
void cLib_chaseS__FPsss | ( | ) |
void cLib_targetAngleX__FPC4cXyzPC4cXyz | ( | ) |
void cLib_targetAngleY__FPC3VecPC3Vec | ( | ) |
void cM_atan2s__Fff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80AF5AD4 | , |
&daNpc_SoldierB_Param_c::m | |||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B40 | , |
& | lit_4399 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B44 | , |
& | lit_4400 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B48 | , |
& | lit_4401 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B4C | , |
& | lit_4402 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B50 | , |
& | lit_4453 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B54 | , |
& | lit_4454 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B58 | , |
& | lit_4477 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B64 | , |
& | lit_4790 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B68 | , |
& | lit_4791 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B6C | , |
& | lit_4792 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B74 | , |
& | lit_4793 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B7C | , |
& | lit_4794 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B84 | , |
& | lit_4795 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B8C | , |
& | lit_4906 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B98 | , |
& | lit_4907 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5B9C | , |
& | lit_4908 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BA8 | , |
& | lit_4909 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BB4 | , |
& | lit_4910 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BBC | , |
& | lit_4911 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BC8 | , |
& | lit_4912 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BCC | , |
& | lit_4913 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BD8 | , |
& | lit_5036 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BDC | , |
& | lit_5048 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BE8 | , |
& | lit_5102 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BEC | , |
& | lit_5103 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80AF5BF0 | , |
& | lit_5104 | ||
) |
void create__16daNpc_SoldierB_cFv | ( | ) |
void CreateHeap__16daNpc_SoldierB_cFv | ( | ) |
void createHeapCallBack__16daNpc_SoldierB_cFP10fopAc_ac_c | ( | ) |
void CrrPos__9dBgS_AcchFR4dBgS | ( | ) |
bool ctrlBtk__16daNpc_SoldierB_cFv | ( | ) |
void ctrlJoint__16daNpc_SoldierB_cFP8J3DJointP8J3DModel | ( | ) |
void ctrlJointCallBack__16daNpc_SoldierB_cFP8J3DJointi | ( | ) |
void ctrlMsgAnm__8daNpcF_cFRiRiP10fopAc_ac_ci | ( | ) |
void cutEnd__16dEvent_manager_cFi | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGs_wolfeye_effect_check__Fv | ( | ) |
void Delete__16daNpc_SoldierB_cFv | ( | ) |
void dKy_darkworld_check__Fv | ( | ) |
void doEvent__16daNpc_SoldierB_cFv | ( | ) |
void doNormalAction__16daNpc_SoldierB_cFi | ( | ) |
void Draw__16daNpc_SoldierB_cFv | ( | ) |
void draw__8daNpcF_cFiifP11_GXColorS10i | ( | ) |
bool drawDbgInfo__16daNpc_SoldierB_cFv | ( | ) |
void drawOtherMdls__16daNpc_SoldierB_cFv | ( | ) |
void ECut_listenLake__16daNpc_SoldierB_cFi | ( | ) |
void endCheck__16dEvent_manager_cFs | ( | ) |
void entry__18daNpcF_ActorMngr_cFP10fopAc_ac_c | ( | ) |
void Execute__16daNpc_SoldierB_cFv | ( | ) |
void execute__8daNpcF_cFv | ( | ) |
void fopAc_IsActor__FPv | ( | ) |
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl | ( | ) |
void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void fopAcM_setEffectMtx__FPC10fopAc_ac_cPC12J3DModelData | ( | ) |
void fpcEx_Search__FPFPvPv_PvPv | ( | ) |
void getActorP__18daNpcF_ActorMngr_cFv | ( | ) |
void getDistTableIdx__8daNpcF_cFii | ( | ) |
void getIsAddvance__16dEvent_manager_cFi | ( | ) |
void getMyActIdx__16dEvent_manager_cFiPCPCciii | ( | ) |
void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci | ( | ) |
void getMySubstanceP__16dEvent_manager_cFiPCci | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void getTrnsfrmKeyAnmP__8daNpcF_cFPci | ( | ) |
void getTypeFromParam__16daNpc_SoldierB_cFv | ( | ) |
void hitChk2__8daNpcF_cFP8dCcD_Cylii | ( | ) |
void init__10Z2CreatureFP3VecP3VecUcUc | ( | ) |
void init__12J3DFrameCtrlFs | ( | ) |
void Init__9dCcD_SttsFiiP10fopAc_ac_c | ( | ) |
void initialize__15daNpcF_Lookat_cFv | ( | ) |
void initialize__18daNpcF_ActorMngr_cFv | ( | ) |
void initialize__8daNpcF_cFv | ( | ) |
void initTalk__8daNpcF_cFiPP10fopAc_ac_c | ( | ) |
void isDelete__16daNpc_SoldierB_cFv | ( | ) |
void lookat__16daNpc_SoldierB_cFv | ( | ) |
void main__16daNpc_SoldierB_cFv | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void mDoMtx_YrotS__FPA4_fs | ( | ) |
void mDoMtx_ZrotM__FPA4_fs | ( | ) |
void mDoMtx_ZXYrotM__FPA4_fsss | ( | ) |
void orderEvent__8daNpcF_cFiPcUsUsUcUs | ( | ) |
void playMotion__16daNpc_SoldierB_cFv | ( | ) |
void playMotionAnm__8daNpcF_cFPPPQ28daNpcF_c18daNpcF_anmPlayData | ( | ) |
REGISTER_CTORS | ( | 0x80AF59E0 | , |
__sinit_d_a_npc_soldierB_cpp | |||
) |
void reset__14dEvt_control_cFv | ( | ) |
void reset__16daNpc_SoldierB_cFv | ( | ) |
void scaleM__14mDoMtx_stack_cFRC4cXyz | ( | ) |
void selectAction__16daNpc_SoldierB_cFv | ( | ) |
void Set__4cCcSFP8cCcD_Obj | ( | ) |
void Set__8dCcD_CylFRC11dCcD_SrcCyl | ( | ) |
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz | ( | ) |
void setAction__16daNpc_SoldierB_cFM16daNpc_SoldierB_cFPCvPvPv_i | ( | ) |
void setAttnPos__16daNpc_SoldierB_cFv | ( | ) |
void SetC__8cM3dGCylFRC4cXyz | ( | ) |
void setCollisions__8daNpcF_cFv | ( | ) |
void setDamage__8daNpcF_cFiii | ( | ) |
void setEnvTevColor__8daNpcF_cFv | ( | ) |
void setExpression__8daNpcF_cFif | ( | ) |
bool setExpressionAnm__8daNpcF_cFib | ( | ) |
bool setExpressionBtp__8daNpcF_cFi | ( | ) |
void SetH__8cM3dGCylFf | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void setLookatMtx__8daNpcF_cFiPif | ( | ) |
void setLookMode__16daNpc_SoldierB_cFi | ( | ) |
void setMcaMorfAnm__8daNpcF_cFP18J3DAnmTransformKeyffiii | ( | ) |
void setMotion__16daNpc_SoldierB_cFifi | ( | ) |
void setMotionAnm__16daNpc_SoldierB_cFif | ( | ) |
void setMtx2__8daNpcF_cFv | ( | ) |
void setMtx__8daNpcF_cFv | ( | ) |
void SetObj__16dBgS_PolyPassChkFv | ( | ) |
void setParam__15daNpcF_Lookat_cFffffffffffffsP4cXyz | ( | ) |
void setParam__16daNpc_SoldierB_cFv | ( | ) |
void SetR__8cM3dGCylFf | ( | ) |
void setRoomNo__8daNpcF_cFv | ( | ) |
void SetWall__12dBgS_AcchCirFff | ( | ) |
void SetWallR__12dBgS_AcchCirFf | ( | ) |
void step__8daNpcF_cFsiii | ( | ) |
void stopZelAnime__16mDoExt_McaMorfSOFv | ( | ) |
void talk__16daNpc_SoldierB_cFPv | ( | ) |
void talkProc__8daNpcF_cFPiiPP10fopAc_ac_c | ( | ) |
void test__16daNpc_SoldierB_cFPv | ( | ) |
void tgHitCallBack__8daNpcF_cFP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf | ( | ) |
void transS__14mDoMtx_stack_cFRC4cXyz | ( | ) |
void wait__16daNpc_SoldierB_cFPv | ( | ) |
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u8 mCcDCyl__8daNpcF_c[68] |
u8 mCurrentMtx__6J3DSys[48] |
u8 mEvtCutList__16daNpc_SoldierB_c[24] |
void* mEvtCutNameList__16daNpc_SoldierB_c[2] |
u8 now__14mDoMtx_stack_c[48] |
u8 sincosTable___5JMath[65536] |
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