Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_dan.cpp File Reference

Functions

static int useHeapInit (fopAc_ac_c *i_this)
 
static cPhs__Step daObjDAN_Create (fopAc_ac_c *i_this)
 
static int daObjDAN_Delete (daObjDAN_c *i_this)
 
static f32 dummy ()
 
static int daObjDAN_Draw (daObjDAN_c *i_this)
 
static int daObjDAN_Execute (daObjDAN_c *i_this)
 
static int daObjDAN_IsDelete (daObjDAN_c *i_this)
 

Variables

static bool hioInit
 
static daObj_DanHIO_c l_HIO
 
static u8 const l_dan_itemno [2] = {fpcNm_ITEM_M_DANGOMUSHI, fpcNm_ITEM_F_DANGOMUSHI}
 
static u16 const l_musiya_num [2]
 
static actor_method_class l_daObjDAN_Method
 
actor_process_profile_definition g_profile_Obj_Dan
 

Detailed Description

Insect - Pillbug

Function Documentation

◆ daObjDAN_Create()

static cPhs__Step daObjDAN_Create ( fopAc_ac_c * i_this)
static

◆ daObjDAN_Delete()

static int daObjDAN_Delete ( daObjDAN_c * i_this)
static

◆ daObjDAN_Draw()

static int daObjDAN_Draw ( daObjDAN_c * i_this)
static

◆ daObjDAN_Execute()

static int daObjDAN_Execute ( daObjDAN_c * i_this)
static

◆ daObjDAN_IsDelete()

static int daObjDAN_IsDelete ( daObjDAN_c * i_this)
static

◆ dummy()

static f32 dummy ( )
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_Obj_Dan

actor_process_profile_definition g_profile_Obj_Dan
extern
Initial value:
= {
7,
sizeof(daObjDAN_c),
0,
0,
0x1E1,
0xC0120,
}
Insect - Pillbug.
Definition d_a_obj_dan.h:19
static actor_method_class l_daObjDAN_Method
Definition d_a_obj_dan.cpp:596
@ PROC_Obj_Dan
Definition d_procname.h:333
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ hioInit

bool hioInit
static

◆ l_dan_itemno

u8 const l_dan_itemno[2] = {fpcNm_ITEM_M_DANGOMUSHI, fpcNm_ITEM_F_DANGOMUSHI}
static

◆ l_daObjDAN_Method

actor_method_class l_daObjDAN_Method
static
Initial value:
= {
}
static int daObjDAN_Delete(daObjDAN_c *i_this)
Definition d_a_obj_dan.cpp:113
static int daObjDAN_Draw(daObjDAN_c *i_this)
Definition d_a_obj_dan.cpp:461
static int daObjDAN_IsDelete(daObjDAN_c *i_this)
Definition d_a_obj_dan.cpp:592
static cPhs__Step daObjDAN_Create(fopAc_ac_c *i_this)
Definition d_a_obj_dan.cpp:109
static int daObjDAN_Execute(daObjDAN_c *i_this)
Definition d_a_obj_dan.cpp:465
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daObj_DanHIO_c l_HIO
static

◆ l_musiya_num

u16 const l_musiya_num[2]
static
Initial value:
= {
0x019B,
0x019C,
}