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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
| class | daObj_Gm_HIO_c |
Enumerations | |
| enum | OBJ_GM_RES_File_ID { BMDR_K_KUMO_HASI00 = 0x3 , BMDR_K_KUMO_IWA00 , BMDR_K_KUMO_IWA01 , BMDR_K_KUMO_TUBO00 , BMDR_K_KUMO_TUBO01 } |
Functions | |
| static int | daObj_Gm_Draw (obj_gm_class *i_this) |
| static s16 | wall_angle_get (obj_gm_class *i_this) |
| static void | ito_pos_set (obj_gm_class *i_this) |
| static void | bg_fix (obj_gm_class *i_this) |
| static void | swing (obj_gm_class *i_this) |
| static void | drop (obj_gm_class *i_this) |
| static void | action (obj_gm_class *i_this) |
| static void * | s_tbox_sub (void *i_actor, void *i_data) |
| static void * | s_so_sub (void *i_actor, void *i_data) |
| static int | daObj_Gm_Execute (obj_gm_class *i_this) |
| static int | daObj_Gm_IsDelete (obj_gm_class *i_this) |
| static int | daObj_Gm_Delete (obj_gm_class *i_this) |
| static int | useHeapInit (fopAc_ac_c *a_this) |
| static cPhs__Step | daObj_Gm_Create (fopAc_ac_c *a_this) |
Variables | |
| static f32 | obj_size [7] |
| static f32 | weg [7] |
| static s16 | tim [7] |
| static f32 | spin_sp [7] |
| static s16 | neg [7] |
| static f32 | obj_size_maji [7] |
| static int | gm_obj_bmd [7] |
| static bool | l_initHIO |
| static daObj_Gm_HIO_c | l_HIO |
| static actor_method_class | l_daObj_Gm_Method |
| actor_process_profile_definition | g_profile_OBJ_GM |
| enum OBJ_GM_RES_File_ID |
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