Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_kage.cpp File Reference

Functions

static void daObj_Kage_Draw__FP14obj_kage_class ()
 
static void daObj_Kage_Execute__FP14obj_kage_class ()
 
static bool daObj_Kage_IsDelete__FP14obj_kage_class ()
 
static void daObj_Kage_Delete__FP14obj_kage_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daObj_Kage_Create__FP10fopAc_ac_c ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_SetMin__FP10fopAc_ac_cfff ()
 
void fopAcM_SetMax__FP10fopAc_ac_cfff ()
 
void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cM_rndF__Ff ()
 
void cLib_addCalc2__FPffff ()
 
void __ct__16Z2SoundObjSimpleFv ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
static void daObj_Kage_Draw (obj_kage_class *param_0)
 
 COMPILER_STRIP_GATE (0x80C3195C, &lit_3854)
 
 COMPILER_STRIP_GATE (0x80C31960, &lit_3855)
 
 COMPILER_STRIP_GATE (0x80C31964, &lit_3856)
 
 COMPILER_STRIP_GATE (0x80C31968, &lit_3857)
 
 COMPILER_STRIP_GATE (0x80C3196C, &lit_3858)
 
 COMPILER_STRIP_GATE (0x80C31970, &lit_3859)
 
 COMPILER_STRIP_GATE (0x80C31974, &lit_3860)
 
 COMPILER_STRIP_GATE (0x80C31978, &lit_3861)
 
 COMPILER_STRIP_GATE (0x80C3197C, &lit_3862)
 
 COMPILER_STRIP_GATE (0x80C31980, &lit_3863)
 
 COMPILER_STRIP_GATE (0x80C31984, &lit_3864)
 
static void daObj_Kage_Execute (obj_kage_class *param_0)
 
static bool daObj_Kage_IsDelete (obj_kage_class *param_0)
 
static void daObj_Kage_Delete (obj_kage_class *param_0)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80C31988, &lit_3926)
 
 COMPILER_STRIP_GATE (0x80C3198C, &lit_3927)
 
static void daObj_Kage_Create (fopAc_ac_c *param_0)
 

Variables

char const *const d_a_obj_kage__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
static SECTION_RODATA u8 const lit_3854 [4]
 
static SECTION_RODATA f32 const lit_3855 = 0.5f
 
static SECTION_RODATA f32 const lit_3856 = 40.0f
 
static SECTION_RODATA f32 const lit_3857 = 120.0f
 
static SECTION_RODATA f32 const lit_3858 = 1.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3859 = 2.0f
 
static SECTION_RODATA f32 const lit_3860 = -120.0f
 
static SECTION_RODATA f32 const lit_3861 = 200.0f
 
static SECTION_RODATA f32 const lit_3862 = 500.0f
 
static SECTION_RODATA f32 const lit_3863 = 1.0f
 
static SECTION_RODATA f32 const lit_3864 = 10.0f
 
static SECTION_DEAD char const *const stringBase_80C31990 = "Obj_kage"
 
static SECTION_RODATA f32 const lit_3926 = 65536.0f
 
static SECTION_RODATA f32 const lit_3927 = -200.0f
 
static actor_method_class l_daObj_Kage_Method
 
actor_process_profile_definition g_profile_OBJ_KAGE
 

Function Documentation

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__16Z2SoundObjSimpleFv()

void __ct__16Z2SoundObjSimpleFv ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cLib_addCalc2__FPffff()

void cLib_addCalc2__FPffff ( )

◆ cM_rndF__Ff()

void cM_rndF__Ff ( )

◆ COMPILER_STRIP_GATE() [1/13]

COMPILER_STRIP_GATE ( 0x80C3195C  ,
lit_3854 
)

◆ COMPILER_STRIP_GATE() [2/13]

COMPILER_STRIP_GATE ( 0x80C31960  ,
lit_3855 
)

◆ COMPILER_STRIP_GATE() [3/13]

COMPILER_STRIP_GATE ( 0x80C31964  ,
lit_3856 
)

◆ COMPILER_STRIP_GATE() [4/13]

COMPILER_STRIP_GATE ( 0x80C31968  ,
lit_3857 
)

◆ COMPILER_STRIP_GATE() [5/13]

COMPILER_STRIP_GATE ( 0x80C3196C  ,
lit_3858 
)

◆ COMPILER_STRIP_GATE() [6/13]

COMPILER_STRIP_GATE ( 0x80C31970  ,
lit_3859 
)

◆ COMPILER_STRIP_GATE() [7/13]

COMPILER_STRIP_GATE ( 0x80C31974  ,
lit_3860 
)

◆ COMPILER_STRIP_GATE() [8/13]

COMPILER_STRIP_GATE ( 0x80C31978  ,
lit_3861 
)

◆ COMPILER_STRIP_GATE() [9/13]

COMPILER_STRIP_GATE ( 0x80C3197C  ,
lit_3862 
)

◆ COMPILER_STRIP_GATE() [10/13]

COMPILER_STRIP_GATE ( 0x80C31980  ,
lit_3863 
)

◆ COMPILER_STRIP_GATE() [11/13]

COMPILER_STRIP_GATE ( 0x80C31984  ,
lit_3864 
)

◆ COMPILER_STRIP_GATE() [12/13]

COMPILER_STRIP_GATE ( 0x80C31988  ,
lit_3926 
)

◆ COMPILER_STRIP_GATE() [13/13]

COMPILER_STRIP_GATE ( 0x80C3198C  ,
lit_3927 
)

◆ daObj_Kage_Create()

static void daObj_Kage_Create ( fopAc_ac_c param_0)
static

◆ daObj_Kage_Create__FP10fopAc_ac_c()

static void daObj_Kage_Create__FP10fopAc_ac_c ( )
static

◆ daObj_Kage_Delete()

static void daObj_Kage_Delete ( obj_kage_class param_0)
static

◆ daObj_Kage_Delete__FP14obj_kage_class()

static void daObj_Kage_Delete__FP14obj_kage_class ( )
static

◆ daObj_Kage_Draw()

static void daObj_Kage_Draw ( obj_kage_class param_0)
static

◆ daObj_Kage_Draw__FP14obj_kage_class()

static void daObj_Kage_Draw__FP14obj_kage_class ( )
static

◆ daObj_Kage_Execute()

static void daObj_Kage_Execute ( obj_kage_class param_0)
static

◆ daObj_Kage_Execute__FP14obj_kage_class()

static void daObj_Kage_Execute__FP14obj_kage_class ( )
static

◆ daObj_Kage_IsDelete()

static bool daObj_Kage_IsDelete ( obj_kage_class param_0)
static

◆ daObj_Kage_IsDelete__FP14obj_kage_class()

static bool daObj_Kage_IsDelete__FP14obj_kage_class ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i()

void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_SetMax__FP10fopAc_ac_cfff()

void fopAcM_SetMax__FP10fopAc_ac_cfff ( )

◆ fopAcM_SetMin__FP10fopAc_ac_cfff()

void fopAcM_SetMin__FP10fopAc_ac_cfff ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

Variable Documentation

◆ d_a_obj_kage__stringBase0

char const* const d_a_obj_kage__stringBase0
extern

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_OBJ_KAGE

actor_process_profile_definition g_profile_OBJ_KAGE
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(obj_kage_class),
0,
0,
62,
0x00040100,
}
House - Cage.
Definition d_a_obj_kage.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Kage_Method
Definition d_a_obj_kage.cpp:194
@ PROC_OBJ_KAGE
Definition d_procname.h:287
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Kage_Method

actor_method_class l_daObj_Kage_Method
static
Initial value:
= {
}
static void daObj_Kage_Delete__FP14obj_kage_class()
static void daObj_Kage_Create__FP10fopAc_ac_c()
static void daObj_Kage_Execute__FP14obj_kage_class()
static bool daObj_Kage_IsDelete__FP14obj_kage_class()
static void daObj_Kage_Draw__FP14obj_kage_class()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3854

SECTION_RODATA u8 const lit_3854[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3855

SECTION_RODATA f32 const lit_3855 = 0.5f
static

◆ lit_3856

SECTION_RODATA f32 const lit_3856 = 40.0f
static

◆ lit_3857

SECTION_RODATA f32 const lit_3857 = 120.0f
static

◆ lit_3858

SECTION_RODATA f32 const lit_3858 = 1.0f / 10.0f
static

◆ lit_3859

SECTION_RODATA f32 const lit_3859 = 2.0f
static

◆ lit_3860

SECTION_RODATA f32 const lit_3860 = -120.0f
static

◆ lit_3861

SECTION_RODATA f32 const lit_3861 = 200.0f
static

◆ lit_3862

SECTION_RODATA f32 const lit_3862 = 500.0f
static

◆ lit_3863

SECTION_RODATA f32 const lit_3863 = 1.0f
static

◆ lit_3864

SECTION_RODATA f32 const lit_3864 = 10.0f
static

◆ lit_3926

SECTION_RODATA f32 const lit_3926 = 65536.0f
static

◆ lit_3927

SECTION_RODATA f32 const lit_3927 = -200.0f
static

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80C31990

SECTION_DEAD char const* const stringBase_80C31990 = "Obj_kage"
static