Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_e_yc.cpp File Reference

Functions

static void anm_init (e_yc_class *i_this, int i_anmID, f32 i_morf, u8 i_attr, f32 i_rate)
 
static int daE_YC_Draw (e_yc_class *i_this)
 
static void damage_check (e_yc_class *i_this)
 
static void e_yc_fly (e_yc_class *i_this)
 
static void e_yc_f_fly (e_yc_class *i_this)
 
static void e_yc_hovering (e_yc_class *i_this)
 
static void e_yc_attack (e_yc_class *i_this)
 
static void e_yc_wolfbite (e_yc_class *i_this)
 
static void anm_se_set (e_yc_class *i_this)
 
static void action (e_yc_class *i_this)
 
static int daE_YC_Execute (e_yc_class *i_this)
 
static int daE_YC_IsDelete (e_yc_class *i_this)
 
static int daE_YC_Delete (e_yc_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static cPhs__Step daE_YC_Create (fopAc_ac_c *i_this)
 

Variables

static f32 S_area_dis
 
static bool hioInit
 
static daE_YC_HIO_c l_HIO
 
static actor_method_class l_daE_YC_Method
 
actor_process_profile_definition g_profile_E_YC
 

Function Documentation

◆ action()

static void action ( e_yc_class * i_this)
static

◆ anm_init()

static void anm_init ( e_yc_class * i_this,
int i_anmID,
f32 i_morf,
u8 i_attr,
f32 i_rate )
static

◆ anm_se_set()

static void anm_se_set ( e_yc_class * i_this)
static

◆ daE_YC_Create()

static cPhs__Step daE_YC_Create ( fopAc_ac_c * i_this)
static

◆ daE_YC_Delete()

static int daE_YC_Delete ( e_yc_class * i_this)
static

◆ daE_YC_Draw()

static int daE_YC_Draw ( e_yc_class * i_this)
static

◆ daE_YC_Execute()

static int daE_YC_Execute ( e_yc_class * i_this)
static

◆ daE_YC_IsDelete()

static int daE_YC_IsDelete ( e_yc_class * i_this)
static

◆ damage_check()

static void damage_check ( e_yc_class * i_this)
static

◆ e_yc_attack()

static void e_yc_attack ( e_yc_class * i_this)
static

◆ e_yc_f_fly()

static void e_yc_f_fly ( e_yc_class * i_this)
static

◆ e_yc_fly()

static void e_yc_fly ( e_yc_class * i_this)
static

◆ e_yc_hovering()

static void e_yc_hovering ( e_yc_class * i_this)
static

◆ e_yc_wolfbite()

static void e_yc_wolfbite ( e_yc_class * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_E_YC

actor_process_profile_definition g_profile_E_YC
extern
Initial value:
= {
4,
sizeof(e_yc_class),
0,
0,
0xBB,
0x40100,
}
Twilight Kargorok.
Definition d_a_e_yc.h:19
static actor_method_class l_daE_YC_Method
Definition d_a_e_yc.cpp:829
@ PROC_E_YC
Definition d_procname.h:254
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ENEMY_e
Definition f_op_actor.h:40
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ hioInit

bool hioInit
static

◆ l_daE_YC_Method

actor_method_class l_daE_YC_Method
static
Initial value:
= {
}
static int daE_YC_Draw(e_yc_class *i_this)
Definition d_a_e_yc.cpp:35
static int daE_YC_Execute(e_yc_class *i_this)
Definition d_a_e_yc.cpp:615
static cPhs__Step daE_YC_Create(fopAc_ac_c *i_this)
Definition d_a_e_yc.cpp:755
static int daE_YC_Delete(e_yc_class *i_this)
Definition d_a_e_yc.cpp:727
static int daE_YC_IsDelete(e_yc_class *i_this)
Definition d_a_e_yc.cpp:723
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daE_YC_HIO_c l_HIO
static

◆ S_area_dis

f32 S_area_dis
static

d_a_e_yc.cpp Twilit Carrier Kargarok