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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
enum | helda_joint { JNT_CENTER , JNT_BACKBONE1 , JNT_BACKBONE2 , JNT_NECK , JNT_HEAD , JNT_CHIN , JNT_MAYU_L , JNT_MAYU_R , JNT_MOMI_L1 , JNT_MOMI_L2 , JNT_MOMI_L3 , JNT_MOMI_R1 , JNT_MOMI_R2 , JNT_MOMI_R3 , JNT_MOUTH , JNT_OSAGE1 , JNT_OSAGE2 , JNT_OSAGE3 , JNT_SHOULDER_L , JNT_ARM_L1 , JNT_ARM_L2 , JNT_HAND_L , JNT_FINGER_L1 , JNT_FINGER_L2 , JNT_THAMB_L , JNT_SHOULDER_R , JNT_ARM_R1 , JNT_ARM_R2 , JNT_HAND_R , JNT_FINGER_R1 , JNT_FINGER_R2 , JNT_THAMB_R , JNT_WAIST , JNT_CLOTH1 , JNT_CLOTH2 , JNT_CLOTH3 , JNT_LEG_L1 , JNT_LEG_L2 , JNT_FOOT_L , JNT_LEG_R1 , JNT_LEG_R2 , JNT_FOOT_R , JNT_SKIRT_BL1 , JNT_SKIRT_BL2 , JNT_SKIRT_BR1 , JNT_SKIRT_BR2 , JNT_SKIRT_FL1 , JNT_SKIRT_FL2 , JNT_SKIRT_FR1 , JNT_SKIRT_FR2 } |
enum | hzelda_action { ACTION_WAIT , ACTION_ATTACK_A , ACTION_ATTACK_B , ACTION_ATTACK_C , ACTION_DAMAGE = 5 } |
enum | hzelda_timer { TIMER_ATTACK_WAIT = 0 } |
Functions | |
static void | anm_init (e_hzelda_class *i_this, int i_resID, f32 i_morf, u8 i_attr, f32 i_speed) |
static int | nodeCallBack (J3DJoint *i_joint, int param_1) |
static int | daE_HZELDA_Draw (e_hzelda_class *i_this) |
static void * | shot_s_sub (void *i_actor, void *i_data) |
static void | e_hzelda_wait (e_hzelda_class *i_this) |
static int | e_hzelda_attack_a (e_hzelda_class *i_this) |
static void | e_hzelda_attack_b (e_hzelda_class *i_this) |
static void | ball_crash_eff_set (e_hzelda_class *i_this, f32 i_size) |
static void | e_hzelda_attack_c (e_hzelda_class *i_this) |
static void | e_hzelda_damage (e_hzelda_class *i_this) |
static void | action (e_hzelda_class *i_this) |
static BOOL | ball_bg_check (e_hzelda_class *i_this) |
static void | demo_camera (e_hzelda_class *i_this) |
static void | anm_se_set (e_hzelda_class *i_this) |
static int | daE_HZELDA_Execute (e_hzelda_class *i_this) |
static int | daE_HZELDA_IsDelete (e_hzelda_class *i_this) |
static int | daE_HZELDA_Delete (e_hzelda_class *i_this) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static int | daE_HZELDA_Create (fopAc_ac_c *i_this) |
Variables | |
static u8 | l_initHIO |
static daE_HZELDA_HIO_c | l_HIO |
static actor_method_class | l_daE_HZELDA_Method |
actor_process_profile_definition | g_profile_E_HZELDA |
enum helda_joint |
enum hzelda_action |
enum hzelda_timer |
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