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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static void | anm_init (npc_sq_class *i_this, int i_bck, f32 i_morf, u8 i_mode, f32 i_speed) |
static int | daNpc_Sq_Draw (npc_sq_class *i_this) |
static void | npc_sq_normal (npc_sq_class *i_this) |
static void | action (npc_sq_class *i_this) |
static void | cam_3d_morf (npc_sq_class *i_this, f32 i_scale) |
static void | demo_camera (npc_sq_class *i_this) |
static int | daNpc_Sq_Execute (npc_sq_class *i_this) |
static int | daNpc_Sq_IsDelete (npc_sq_class *i_this) |
static int | daNpc_Sq_Delete (npc_sq_class *i_this) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static cPhs__Step | daNpc_Sq_Create (fopAc_ac_c *i_this) |
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static bool | hioInit |
static daNpc_Sq_HIO_c | l_HIO |
static actor_method_class | l_daNpc_Sq_Method |
actor_process_profile_definition | g_profile_NPC_SQ |
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d_a_npc_sq.cpp NPC - Squirrel
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