Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __ct__10fopAc_ac_cFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__12J3DFrameCtrlFv | ( | ) |
void __dt__14daObjSwBallB_cFv | ( | ) |
void __dt__17dEvLib_callback_cFv | ( | ) |
void * __nw__FUl | ( | ) |
void __ptmf_scall | ( | ) |
void _delete__14daObjSwBallB_cFv | ( | ) |
void _restgpr_22 | ( | ) |
void _restgpr_26 | ( | ) |
void _restgpr_28 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_22 | ( | ) |
void _savegpr_26 | ( | ) |
void _savegpr_28 | ( | ) |
void _savegpr_29 | ( | ) |
void actionRun__14daObjSwBallB_cFv | ( | ) |
void actionStop__14daObjSwBallB_cFv | ( | ) |
void checkArea_sub__14daObjSwBallB_cFP10fopAc_ac_c | ( | ) |
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void cLib_chaseF__FPfff | ( | ) |
void cLib_targetAngleY__FPC3VecPC3Vec | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80CF59D0 | , |
& | l_color | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF59D4 | , |
& | l_event_bitA | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF59E0 | , |
& | l_event_bitB | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF59EC | , |
& | lit_3752 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF59F0 | , |
& | lit_3753 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF59F4 | , |
& | lit_3754 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF59F8 | , |
& | lit_3755 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF5A08 | , |
& | lit_3969 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF5A0C | , |
& | lit_4178 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80CF5A10 | , |
& | lit_4276 | ||
) |
void Create__14daObjSwBallB_cFv | ( | ) |
void create__14daObjSwBallB_cFv | ( | ) |
void CreateHeap__14daObjSwBallB_cFv | ( | ) |
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void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGp_getReverb__Fi | ( | ) |
void dLib_checkActorInRectangle__FP10fopAc_ac_cP10fopAc_ac_cPC4cXyzPC4cXyz | ( | ) |
void draw__14daObjSwBallB_cFv | ( | ) |
void entry__13mDoExt_btkAnmFP16J3DMaterialTablef | ( | ) |
bool eventEnd__17dEvLib_callback_cFv | ( | ) |
bool eventRun__17dEvLib_callback_cFv | ( | ) |
bool eventStart__17dEvLib_callback_cFv | ( | ) |
void eventUpdate__17dEvLib_callback_cFv | ( | ) |
void execute__14daObjSwBallB_cFv | ( | ) |
void fopAc_IsActor__FPv | ( | ) |
void fopAcIt_Judge__FPFPvPv_PvPv | ( | ) |
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl | ( | ) |
void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
void fpcEx_Search__FPFPvPv_PvPv | ( | ) |
void fpcSch_JudgeByID__FPvPv | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void init__12J3DFrameCtrlFs | ( | ) |
void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss | ( | ) |
void initBaseMtx__14daObjSwBallB_cFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_btkAnmRemove__FP12J3DModelData | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_XrotS__FPA4_fs | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void offSwitch__10dSv_info_cFii | ( | ) |
void onEventBit__11dSv_event_cFUs | ( | ) |
void onSwitch__10dSv_info_cFii | ( | ) |
void orderEvent__17dEvLib_callback_cFiii | ( | ) |
void play__14mDoExt_baseAnmFv | ( | ) |
void PutCrrPos__14daObjSwBallB_cFv | ( | ) |
void search_ball__14daObjSwBallB_cFv | ( | ) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void setBaseMtx__14daObjSwBallB_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
void transM__14mDoMtx_stack_cFfff | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
u8 now__14mDoMtx_stack_c[48] |