|
| enum | E_YB_RES_File_ID {
BCK_YB_ATTACK_A = 0x6
, BCK_YB_ATTACK_B
, BCK_YB_ATTACK_C
, BCK_YB_CRY
,
BCK_YB_DAMAGE
, BCK_YB_DAMAGE_DAWN
, BCK_YB_DAWN_DAMAGE
, BCK_YB_DAWN_IN
,
BCK_YB_DAWN_WAIT
, BCK_YB_DEATH
, BCK_YB_DROP
, BCK_YB_FLY_WAIT
,
BCK_YB_GUARD
, BCK_YB_RISE
, BCK_YB_SIM_IN
, BCK_YB_SIM_OUT
,
BCK_YB_SIM_TO_FLY
, BMDR_YB_TW = 0x19
, BRK_YB_WAIT = 0x1C
, DZB_YB = 0x1F
} |
| |
| enum | Action {
ACTION_WAIT
, ACTION_FLY
, ACTION_FLY_ATTACK
, ACTION_RUN_AWAY
,
ACTION_GUARD
, ACTION_SWIM
, ACTION_WATER_JUMP
, ACTION_DAMAGE
,
ACTION_DOWN
, ACTION_DEATH
, ACTION_LAKE_DEMO
, ACTION_START_DEMO
,
ACTION_BATTLE_DEMO
} |
| |
| enum | Joint {
JNT_WORLD_ROOT
, JNT_BODY1
, JNT_ARM_LB1
, JNT_ARM_LB2
,
JNT_ARM_LB3
, JNT_ARM_LC1
, JNT_ARM_LC2
, JNT_ARM_LC3
,
JNT_ARM_RB1
, JNT_ARM_RB2
, JNT_ARM_RB3
, JNT_ARM_RC1
,
JNT_ARM_RC2
, JNT_ARM_RC3
, JNT_BODY2
, JNT_BODY3
,
JNT_BODY4
, JNT_TAIL1
, JNT_TAIL2
, JNT_TUBE_LC1
,
JNT_TUBE_LC2
, JNT_TUBE_RC1
, JNT_TUBE_RC2
, JNT_TUBE_LA1
,
JNT_TUBE_LA2
, JNT_TUBE_LB1
, JNT_TUBE_LB2
, JNT_TUBE_RA1
,
JNT_TUBE_RA2
, JNT_TUBE_RB1
, JNT_TUBE_RB2
, JNT_WING_LA
,
JNT_WING_LB1
, JNT_WING_LB2
, JNT_WING_LC1
, JNT_WING_LC2
,
JNT_WING_RA
, JNT_WING_RB1
, JNT_WING_RB2
, JNT_WING_RC1
,
JNT_WING_RC2
, JNT_BUST
, JNT_ARM_LA1
, JNT_ARM_LA2
,
JNT_ARM_LA3
, JNT_ARM_LA4
, JNT_ARM_RA1
, JNT_ARM_RA2
,
JNT_ARM_RA3
, JNT_ARM_RA4
, JNT_HEAD
, JNT_JAW_L
,
JNT_JAW_R
} |
| |
| enum | Particle {
ZL2_MIDONAHAIR03_1 = 0x29D
, ZL2_MIDONAHAIR03_2
, ZL2_MIDONAHAIR01
, ZL2_SAND00_IA_1 = 0x8650
,
ZL2_MIZUTAMA02
, ZL2_HAMON_1
, ZL2_FIRE_1
, ZL2_SAND00_IA_2
,
ZL2_HAMON_2
, ZL2_BOIL
, ZL2_POLYGON_IA8 = 0x865D
, ZL2_YAMIMOYOU01
,
ZL2_ELEC_1 = 0x8630
, ZL2_ELECY_1
, ZL2_ELECY_2
, ZL2_GLOW02
,
ZL2_HAMON_3
, ZL2_HAMON_4
, ZL2_HANEBLUR64I4_1 = 0x865F
, ZL2_HANEBLUR64I4_2
,
ZL2_FIRE_2 = 0x8636
, ZL2_HAMON_5
, ZL2_WATER_EFFECT_1
, ZL2_WATER_EFFECT_2
,
ZL2_SMASH_KARI_1
, ZL2_MIZUTAMA_IA
, ZL2_FIRE_3
, ZL2_SMASH_KARI_2
,
ZL2_SMASH_KARI_3
, ZL2_SMASH_KARI_4
, ZL2_WATER_EFFECT_3
, ZL2_WATER_EFFECT_4
,
ZL2_WATER_EFFECT_5
, ZL2_LIQUIDANIM_1 = 0x8661
, ZL2_LIQUIDANIM_2 = 0x8643
, ZL2_LIQUIDANIM_3 = 0x8646
} |
| |