Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_fw.cpp File Reference

Enumerations

enum  RYUW00_RES_File_ID { BMDR_K_RYUWOOD00 = 0x4 , BMDR_K_RYUWOOD01 , DZB_K_RYUWOOD00 = 0x8 , DZB_K_RYUWOOD01 }
 
enum  Action { ACTION_FLOAT }
 

Functions

static void ride_call_back (dBgW *i_bgw, fopAc_ac_c *a_this, fopAc_ac_c *param_3)
 
static int daObj_Fw_Draw (obj_fw_class *i_this)
 
static BOOL water_check (obj_fw_class *i_this)
 
static void fw_float (obj_fw_class *i_this)
 
static void action (obj_fw_class *i_this)
 
static int daObj_Fw_Execute (obj_fw_class *i_this)
 
static int daObj_Fw_IsDelete (obj_fw_class *i_this)
 
static int daObj_Fw_Delete (obj_fw_class *i_this)
 
static int useHeapInit (fopAc_ac_c *a_this)
 
static cPhs__Step daObj_Fw_Create (fopAc_ac_c *a_this)
 

Variables

static u8 l_initHIO
 
static daObj_Fw_HIO_c l_HIO
 
static actor_method_class l_daObj_Fw_Method
 
actor_process_profile_definition g_profile_OBJ_FW
 

Enumeration Type Documentation

◆ Action

enum Action
Enumerator
ACTION_FLOAT 

◆ RYUW00_RES_File_ID

Enumerator
BMDR_K_RYUWOOD00 
BMDR_K_RYUWOOD01 
DZB_K_RYUWOOD00 
DZB_K_RYUWOOD01 

Function Documentation

◆ action()

static void action ( obj_fw_class * i_this)
static

◆ daObj_Fw_Create()

static cPhs__Step daObj_Fw_Create ( fopAc_ac_c * a_this)
static

◆ daObj_Fw_Delete()

static int daObj_Fw_Delete ( obj_fw_class * i_this)
static

◆ daObj_Fw_Draw()

static int daObj_Fw_Draw ( obj_fw_class * i_this)
static

◆ daObj_Fw_Execute()

static int daObj_Fw_Execute ( obj_fw_class * i_this)
static

◆ daObj_Fw_IsDelete()

static int daObj_Fw_IsDelete ( obj_fw_class * i_this)
static

◆ fw_float()

static void fw_float ( obj_fw_class * i_this)
static

◆ ride_call_back()

static void ride_call_back ( dBgW * i_bgw,
fopAc_ac_c * a_this,
fopAc_ac_c * param_3 )
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * a_this)
static

◆ water_check()

static BOOL water_check ( obj_fw_class * i_this)
static

Variable Documentation

◆ g_profile_OBJ_FW

actor_process_profile_definition g_profile_OBJ_FW
extern
Initial value:
= {
8,
sizeof(obj_fw_class),
0,
0,
42,
0x00044100,
}
Firewood.
Definition d_a_b_bq.cpp:65
static actor_method_class l_daObj_Fw_Method
Definition d_a_obj_fw.cpp:300
@ PROC_OBJ_FW
Definition d_procname.h:761
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daObj_Fw_Method

actor_method_class l_daObj_Fw_Method
static
Initial value:
= {
}
static cPhs__Step daObj_Fw_Create(fopAc_ac_c *a_this)
Definition d_a_obj_fw.cpp:241
static int daObj_Fw_Execute(obj_fw_class *i_this)
Definition d_a_obj_fw.cpp:163
static int daObj_Fw_Draw(obj_fw_class *i_this)
Definition d_a_obj_fw.cpp:60
static int daObj_Fw_IsDelete(obj_fw_class *i_this)
Definition d_a_obj_fw.cpp:185
static int daObj_Fw_Delete(obj_fw_class *i_this)
Definition d_a_obj_fw.cpp:189
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

daObj_Fw_HIO_c l_HIO
static

◆ l_initHIO

u8 l_initHIO
static