Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_fw.cpp File Reference

Functions

void __ct__14daObj_Fw_HIO_cFv ()
 
static void ride_call_back__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c ()
 
static void daObj_Fw_Draw__FP12obj_fw_class ()
 
static void water_check__FP12obj_fw_class ()
 
static void fw_float__FP12obj_fw_class ()
 
static void action__FP12obj_fw_class ()
 
static void daObj_Fw_Execute__FP12obj_fw_class ()
 
static bool daObj_Fw_IsDelete__FP12obj_fw_class ()
 
static void daObj_Fw_Delete__FP12obj_fw_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daObj_Fw_Create__FP10fopAc_ac_c ()
 
void __dt__14daObj_Fw_HIO_cFv ()
 
void __sinit_d_a_obj_fw_cpp ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void scaleM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_SetMin__FP10fopAc_ac_cfff ()
 
void fopAcM_SetMax__FP10fopAc_ac_cfff ()
 
void fopAcM_effHamonSet__FPUlPC4cXyzff ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isDungeonItem__12dSv_memBit_cCFi ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void Release__4cBgSFP9dBgW_Base ()
 
void GroundCross__4cBgSFP11cBgS_GndChk ()
 
void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ()
 
void dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__18dBgS_ObjGndChk_SplFv ()
 
void __dt__18dBgS_ObjGndChk_SplFv ()
 
void Set__4cBgWFP6cBgD_tUlPA3_A4_f ()
 
void __ct__4dBgWFv ()
 
void Move__4dBgWFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cM_atan2s__Fff ()
 
void cM_rndF__Ff ()
 
void SetPos__11cBgS_GndChkFPC3Vec ()
 
void cLib_addCalc2__FPffff ()
 
void cLib_addCalc0__FPfff ()
 
void cLib_addCalcAngleS2__FPssss ()
 
void deleteObject__14Z2SoundObjBaseFv ()
 
void __ct__16Z2SoundObjSimpleFv ()
 
void__nw__FUl ()
 
void __dl__FPv ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80BF2B48, &lit_3647)
 
 COMPILER_STRIP_GATE (0x80BF2B4C, &lit_3667)
 
 COMPILER_STRIP_GATE (0x80BF2B50, &lit_3668)
 
 COMPILER_STRIP_GATE (0x80BF2B54, &lit_3669)
 
static void ride_call_back (dBgW *param_0, fopAc_ac_c *param_1, fopAc_ac_c *param_2)
 
static void daObj_Fw_Draw (obj_fw_class *param_0)
 
 COMPILER_STRIP_GATE (0x80BF2B58, &lit_3694)
 
static void water_check (obj_fw_class *param_0)
 
 COMPILER_STRIP_GATE (0x80BF2B5C, &lit_3740)
 
 COMPILER_STRIP_GATE (0x80BF2B60, &lit_3741)
 
 COMPILER_STRIP_GATE (0x80BF2B64, &lit_3742)
 
 COMPILER_STRIP_GATE (0x80BF2B68, &lit_3743)
 
 COMPILER_STRIP_GATE (0x80BF2B6C, &lit_3744)
 
 COMPILER_STRIP_GATE (0x80BF2B70, &lit_3745)
 
 COMPILER_STRIP_GATE (0x80BF2B74, &lit_3746)
 
 COMPILER_STRIP_GATE (0x80BF2B78, &lit_3747)
 
 COMPILER_STRIP_GATE (0x80BF2B7C, &lit_3748)
 
 COMPILER_STRIP_GATE (0x80BF2B80, &lit_3749)
 
 COMPILER_STRIP_GATE (0x80BF2B84, &lit_3750)
 
 COMPILER_STRIP_GATE (0x80BF2B88, &lit_3751)
 
static void fw_float (obj_fw_class *param_0)
 
 COMPILER_STRIP_GATE (0x80BF2B8C, &lit_3802)
 
static void action (obj_fw_class *param_0)
 
static void daObj_Fw_Execute (obj_fw_class *param_0)
 
static bool daObj_Fw_IsDelete (obj_fw_class *param_0)
 
static void daObj_Fw_Delete (obj_fw_class *param_0)
 
static void useHeapInit (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80BF2B90, &lit_3918)
 
 COMPILER_STRIP_GATE (0x80BF2B94, &lit_3919)
 
 COMPILER_STRIP_GATE (0x80BF2B98, &lit_3920)
 
 COMPILER_STRIP_GATE (0x80BF2B9C, &lit_3921)
 
 COMPILER_STRIP_GATE (0x80BF2BA0, &lit_3922)
 
static void daObj_Fw_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x80BF2AF8, __sinit_d_a_obj_fw_cpp)
 

Variables

char const *const d_a_obj_fw__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 sincosTable___5JMath [65536]
 
static SECTION_RODATA f32 const lit_3647 = 1.0f
 
static SECTION_DATA u8 bmdd [8]
 
static SECTION_DATA u8 dzbd [8]
 
static actor_method_class l_daObj_Fw_Method
 
actor_process_profile_definition g_profile_OBJ_FW
 
SECTION_DATA void__vt__14daObj_Fw_HIO_c [3]
 
static SECTION_RODATA f32 const lit_3667 = -50.0f
 
static SECTION_RODATA u8 const lit_3668 [4]
 
static SECTION_RODATA f32 const lit_3669 = 10.0f
 
static u8 data_80BF2C20 [4]
 
static u8 lit_3642 [12]
 
static u8 l_HIO [12]
 
static SECTION_RODATA f32 const lit_3694 = 500.0f
 
static SECTION_RODATA f32 const lit_3740 = 0.25f
 
static SECTION_RODATA f32 const lit_3741 = 3.5f
 
static SECTION_RODATA f32 const lit_3742 = 1.0f / 20.0f
 
static SECTION_RODATA f32 const lit_3743 = -300.0f
 
static SECTION_RODATA f32 const lit_3744 = 3.0f / 100.0f
 
static SECTION_RODATA f32 const lit_3745 = 1.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3746 = 300.0f
 
static SECTION_RODATA f32 const lit_3747 = 2.0f
 
static SECTION_RODATA f32 const lit_3748 = 20.0f
 
static SECTION_RODATA f32 const lit_3749 = 1.0f / 5.0f
 
static SECTION_RODATA f32 const lit_3750 = -20.0f
 
static SECTION_RODATA f32 const lit_3751 = 3.0f
 
static SECTION_RODATA f32 const lit_3802 = 15.0f
 
static SECTION_DEAD char const *const stringBase_80BF2BA4 = "RYUW00"
 
static SECTION_RODATA f32 const lit_3918 = -1000.0f
 
static SECTION_RODATA f32 const lit_3919 = -600.0f
 
static SECTION_RODATA f32 const lit_3920 = 1000.0f
 
static SECTION_RODATA f32 const lit_3921 = 600.0f
 
static SECTION_RODATA f32 const lit_3922 = 65536.0f
 

Function Documentation

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__14daObj_Fw_HIO_cFv()

void __ct__14daObj_Fw_HIO_cFv ( )

◆ __ct__16Z2SoundObjSimpleFv()

void __ct__16Z2SoundObjSimpleFv ( )

◆ __ct__18dBgS_ObjGndChk_SplFv()

void __ct__18dBgS_ObjGndChk_SplFv ( )

◆ __ct__4dBgWFv()

void __ct__4dBgWFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__14daObj_Fw_HIO_cFv()

void __dt__14daObj_Fw_HIO_cFv ( )

◆ __dt__18dBgS_ObjGndChk_SplFv()

void __dt__18dBgS_ObjGndChk_SplFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_obj_fw_cpp()

void __sinit_d_a_obj_fw_cpp ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ action()

static void action ( obj_fw_class param_0)
static

◆ action__FP12obj_fw_class()

static void action__FP12obj_fw_class ( )
static

◆ cLib_addCalc0__FPfff()

void cLib_addCalc0__FPfff ( )

◆ cLib_addCalc2__FPffff()

void cLib_addCalc2__FPffff ( )

◆ cLib_addCalcAngleS2__FPssss()

void cLib_addCalcAngleS2__FPssss ( )

◆ cM_atan2s__Fff()

void cM_atan2s__Fff ( )

◆ cM_rndF__Ff()

void cM_rndF__Ff ( )

◆ COMPILER_STRIP_GATE() [1/23]

COMPILER_STRIP_GATE ( 0x80BF2B48  ,
lit_3647 
)

◆ COMPILER_STRIP_GATE() [2/23]

COMPILER_STRIP_GATE ( 0x80BF2B4C  ,
lit_3667 
)

◆ COMPILER_STRIP_GATE() [3/23]

COMPILER_STRIP_GATE ( 0x80BF2B50  ,
lit_3668 
)

◆ COMPILER_STRIP_GATE() [4/23]

COMPILER_STRIP_GATE ( 0x80BF2B54  ,
lit_3669 
)

◆ COMPILER_STRIP_GATE() [5/23]

COMPILER_STRIP_GATE ( 0x80BF2B58  ,
lit_3694 
)

◆ COMPILER_STRIP_GATE() [6/23]

COMPILER_STRIP_GATE ( 0x80BF2B5C  ,
lit_3740 
)

◆ COMPILER_STRIP_GATE() [7/23]

COMPILER_STRIP_GATE ( 0x80BF2B60  ,
lit_3741 
)

◆ COMPILER_STRIP_GATE() [8/23]

COMPILER_STRIP_GATE ( 0x80BF2B64  ,
lit_3742 
)

◆ COMPILER_STRIP_GATE() [9/23]

COMPILER_STRIP_GATE ( 0x80BF2B68  ,
lit_3743 
)

◆ COMPILER_STRIP_GATE() [10/23]

COMPILER_STRIP_GATE ( 0x80BF2B6C  ,
lit_3744 
)

◆ COMPILER_STRIP_GATE() [11/23]

COMPILER_STRIP_GATE ( 0x80BF2B70  ,
lit_3745 
)

◆ COMPILER_STRIP_GATE() [12/23]

COMPILER_STRIP_GATE ( 0x80BF2B74  ,
lit_3746 
)

◆ COMPILER_STRIP_GATE() [13/23]

COMPILER_STRIP_GATE ( 0x80BF2B78  ,
lit_3747 
)

◆ COMPILER_STRIP_GATE() [14/23]

COMPILER_STRIP_GATE ( 0x80BF2B7C  ,
lit_3748 
)

◆ COMPILER_STRIP_GATE() [15/23]

COMPILER_STRIP_GATE ( 0x80BF2B80  ,
lit_3749 
)

◆ COMPILER_STRIP_GATE() [16/23]

COMPILER_STRIP_GATE ( 0x80BF2B84  ,
lit_3750 
)

◆ COMPILER_STRIP_GATE() [17/23]

COMPILER_STRIP_GATE ( 0x80BF2B88  ,
lit_3751 
)

◆ COMPILER_STRIP_GATE() [18/23]

COMPILER_STRIP_GATE ( 0x80BF2B8C  ,
lit_3802 
)

◆ COMPILER_STRIP_GATE() [19/23]

COMPILER_STRIP_GATE ( 0x80BF2B90  ,
lit_3918 
)

◆ COMPILER_STRIP_GATE() [20/23]

COMPILER_STRIP_GATE ( 0x80BF2B94  ,
lit_3919 
)

◆ COMPILER_STRIP_GATE() [21/23]

COMPILER_STRIP_GATE ( 0x80BF2B98  ,
lit_3920 
)

◆ COMPILER_STRIP_GATE() [22/23]

COMPILER_STRIP_GATE ( 0x80BF2B9C  ,
lit_3921 
)

◆ COMPILER_STRIP_GATE() [23/23]

COMPILER_STRIP_GATE ( 0x80BF2BA0  ,
lit_3922 
)

◆ daObj_Fw_Create()

static void daObj_Fw_Create ( fopAc_ac_c param_0)
static

◆ daObj_Fw_Create__FP10fopAc_ac_c()

static void daObj_Fw_Create__FP10fopAc_ac_c ( )
static

◆ daObj_Fw_Delete()

static void daObj_Fw_Delete ( obj_fw_class param_0)
static

◆ daObj_Fw_Delete__FP12obj_fw_class()

static void daObj_Fw_Delete__FP12obj_fw_class ( )
static

◆ daObj_Fw_Draw()

static void daObj_Fw_Draw ( obj_fw_class param_0)
static

◆ daObj_Fw_Draw__FP12obj_fw_class()

static void daObj_Fw_Draw__FP12obj_fw_class ( )
static

◆ daObj_Fw_Execute()

static void daObj_Fw_Execute ( obj_fw_class param_0)
static

◆ daObj_Fw_Execute__FP12obj_fw_class()

static void daObj_Fw_Execute__FP12obj_fw_class ( )
static

◆ daObj_Fw_IsDelete()

static bool daObj_Fw_IsDelete ( obj_fw_class param_0)
static

◆ daObj_Fw_IsDelete__FP12obj_fw_class()

static bool daObj_Fw_IsDelete__FP12obj_fw_class ( )
static

◆ dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ deleteObject__14Z2SoundObjBaseFv()

void deleteObject__14Z2SoundObjBaseFv ( )

◆ fopAcM_effHamonSet__FPUlPC4cXyzff()

void fopAcM_effHamonSet__FPUlPC4cXyzff ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_SetMax__FP10fopAc_ac_cfff()

void fopAcM_SetMax__FP10fopAc_ac_cfff ( )

◆ fopAcM_SetMin__FP10fopAc_ac_cfff()

void fopAcM_SetMin__FP10fopAc_ac_cfff ( )

◆ fw_float()

static void fw_float ( obj_fw_class param_0)
static

◆ fw_float__FP12obj_fw_class()

static void fw_float__FP12obj_fw_class ( )
static

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ GroundCross__4cBgSFP11cBgS_GndChk()

void GroundCross__4cBgSFP11cBgS_GndChk ( )

◆ isDungeonItem__12dSv_memBit_cCFi()

void isDungeonItem__12dSv_memBit_cCFi ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ Move__4dBgWFv()

void Move__4dBgWFv ( )

◆ Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c()

void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80BF2AF8  ,
__sinit_d_a_obj_fw_cpp   
)

◆ Release__4cBgSFP9dBgW_Base()

void Release__4cBgSFP9dBgW_Base ( )

◆ ride_call_back()

static void ride_call_back ( dBgW param_0,
fopAc_ac_c param_1,
fopAc_ac_c param_2 
)
static

◆ ride_call_back__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c()

static void ride_call_back__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c ( )
static

◆ scaleM__14mDoMtx_stack_cFfff()

void scaleM__14mDoMtx_stack_cFfff ( )

◆ Set__4cBgWFP6cBgD_tUlPA3_A4_f()

void Set__4cBgWFP6cBgD_tUlPA3_A4_f ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetPos__11cBgS_GndChkFPC3Vec()

void SetPos__11cBgS_GndChkFPC3Vec ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ useHeapInit()

static void useHeapInit ( fopAc_ac_c param_0)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

◆ water_check()

static void water_check ( obj_fw_class param_0)
static

◆ water_check__FP12obj_fw_class()

static void water_check__FP12obj_fw_class ( )
static

Variable Documentation

◆ __vt__14daObj_Fw_HIO_c

SECTION_DATA void* __vt__14daObj_Fw_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__14daObj_Fw_HIO_cFv()

◆ bmdd

SECTION_DATA u8 bmdd[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05,
}

◆ d_a_obj_fw__stringBase0

char const* const d_a_obj_fw__stringBase0
extern

◆ data_80BF2C20

u8 data_80BF2C20[4]
static

◆ dzbd

SECTION_DATA u8 dzbd[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09,
}

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_OBJ_FW

actor_process_profile_definition g_profile_OBJ_FW
extern
Initial value:
= {
8,
&g_fpcLf_Method.mBase,
sizeof(obj_fw_class),
0,
0,
42,
0x00044100,
}
Firewood.
Definition d_a_b_bq.cpp:20
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Fw_Method
Definition d_a_obj_fw.cpp:98
@ PROC_OBJ_FW
Definition d_procname.h:757
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Fw_Method

actor_method_class l_daObj_Fw_Method
static
Initial value:
= {
}
static void daObj_Fw_Draw__FP12obj_fw_class()
static void daObj_Fw_Delete__FP12obj_fw_class()
static void daObj_Fw_Execute__FP12obj_fw_class()
static bool daObj_Fw_IsDelete__FP12obj_fw_class()
static void daObj_Fw_Create__FP10fopAc_ac_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

u8 l_HIO[12]
static

◆ lit_3642

u8 lit_3642[12]
static

◆ lit_3647

SECTION_RODATA f32 const lit_3647 = 1.0f
static

◆ lit_3667

SECTION_RODATA f32 const lit_3667 = -50.0f
static

◆ lit_3668

SECTION_RODATA u8 const lit_3668[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3669

SECTION_RODATA f32 const lit_3669 = 10.0f
static

◆ lit_3694

SECTION_RODATA f32 const lit_3694 = 500.0f
static

◆ lit_3740

SECTION_RODATA f32 const lit_3740 = 0.25f
static

◆ lit_3741

SECTION_RODATA f32 const lit_3741 = 3.5f
static

◆ lit_3742

SECTION_RODATA f32 const lit_3742 = 1.0f / 20.0f
static

◆ lit_3743

SECTION_RODATA f32 const lit_3743 = -300.0f
static

◆ lit_3744

SECTION_RODATA f32 const lit_3744 = 3.0f / 100.0f
static

◆ lit_3745

SECTION_RODATA f32 const lit_3745 = 1.0f / 10.0f
static

◆ lit_3746

SECTION_RODATA f32 const lit_3746 = 300.0f
static

◆ lit_3747

SECTION_RODATA f32 const lit_3747 = 2.0f
static

◆ lit_3748

SECTION_RODATA f32 const lit_3748 = 20.0f
static

◆ lit_3749

SECTION_RODATA f32 const lit_3749 = 1.0f / 5.0f
static

◆ lit_3750

SECTION_RODATA f32 const lit_3750 = -20.0f
static

◆ lit_3751

SECTION_RODATA f32 const lit_3751 = 3.0f
static

◆ lit_3802

SECTION_RODATA f32 const lit_3802 = 15.0f
static

◆ lit_3918

SECTION_RODATA f32 const lit_3918 = -1000.0f
static

◆ lit_3919

SECTION_RODATA f32 const lit_3919 = -600.0f
static

◆ lit_3920

SECTION_RODATA f32 const lit_3920 = 1000.0f
static

◆ lit_3921

SECTION_RODATA f32 const lit_3921 = 600.0f
static

◆ lit_3922

SECTION_RODATA f32 const lit_3922 = 65536.0f
static

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ stringBase_80BF2BA4

SECTION_DEAD char const* const stringBase_80BF2BA4 = "RYUW00"
static