![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Classes | |
| struct | wcs_data |
Functions | |
| static void | ASSERT_SOLDHEAP () |
| static void | dummyString () |
| dBgW * | dBgW_NewSet (cBgD_t *pbgd, u32 flags, Mtx *pbase_mtx) |
Variables | |
| static wcs_data | l_wcsbuf [84] |
| static wcs_data * | l_start |
| static int | l_wcsbuf_num |
| u8 | struct_80450F88 [8] |
|
static |
d_bg_w.cpp DZB Collision handling
******* THIS IS A BUG ******* ******* THIS IS A BUG ******* ******* THIS IS A BUG ******* cBgW will crash if the current heap is not a solid heap. Make sure to set the current heap to a solide heap. The memory allocated here will never be freed. This will cause memory leaks and certainly other bugs. Please fix immediately. The actor's name should be listed in the blue message below.
|
static |
|
static |
|
static |
|
static |
| u8 struct_80450F88 |