Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
static cXyz | get_rail_ratio_pos (dPath *i_path, int i_pointIdx, f32 param_2, s16 *param_3, s16 *param_4) |
static dPath * | set_path_info (fopAc_ac_c *i_actor) |
static dPath * | get_Extent_pos_start_get (kytag10_class *i_this, dPath *i_path, cXyz *, f32, int *param_4) |
static dPath * | get_Extent_pos_end_get (kytag10_class *i_this, dPath *i_path, cXyz *, f32, int *param_4) |
static void | sparks_move (kytag10_class *i_this) |
static int | daKytag10_Draw (kytag10_class *i_this) |
static int | daKytag10_Execute (kytag10_class *i_this) |
static int | daKytag10_IsDelete (kytag10_class *i_this) |
static int | daKytag10_Delete (kytag10_class *i_this) |
static int | daKytag10_Create (fopAc_ac_c *i_this) |
Variables | |
static actor_method_class | l_daKytag10_Method |
actor_process_profile_definition | g_profile_KYTAG10 |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
d_a_kytag10.cpp Sparks Particle Emitter on a Path
|
static |
|
static |
|
extern |
|
static |