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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static int | daE_PZ_Draw (daE_PZ_c *i_this) |
static void * | s_PointSearch (void *i_actor, void *i_data) |
static int | daE_PZ_Execute (daE_PZ_c *i_this) |
static int | daE_PZ_IsDelete (daE_PZ_c *i_this) |
static int | daE_PZ_Delete (daE_PZ_c *i_this) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static int | daE_PZ_Create (daE_PZ_c *i_this) |
Variables | ||
UNK_REL_DATA | ||
UNK_REL_BSS | ||
static u8 | l_initHIO | |
static daE_PZ_HIO_c | l_HIO | |
static u8 | data_80761E28 | |
static u8 | data_80761E29 | |
static u16 | eff_seed_id [] = {0x88A3, 0x88A4} | |
static u16 | eff_summonBall_id [] = {0x8898, 0x8899, 0x889A} | |
static u16 | eff_summonBall2_id [] = {0x8913, 0x8914} | |
static u16 | eff_summonShoot2_id [] = {0x8911, 0x8912} | |
struct { | ||
s16 name | ||
u32 parameters | ||
int unk_0x8 | ||
} | BIRTH_DT [] | |
static const s16 | mDBaBa_birthAngle_dt [] | |
static const f32 | mDBaBa_birthHani_dt [] | |
static actor_method_class | l_daE_PZ_Method | |
actor_process_profile_definition | g_profile_E_PZ | |
AUDIO_INSTANCES | ||
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AUDIO_INSTANCES |
const struct { ... } BIRTH_DT[] |
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s16 name |
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int unk_0x8 |
UNK_REL_BSS |
UNK_REL_DATA |