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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| static int | daNpc_Besu_Create (void *i_this) |
| static int | daNpc_Besu_Delete (void *i_this) |
| static int | daNpc_Besu_Execute (void *i_this) |
| static int | daNpc_Besu_Draw (void *i_this) |
| static int | daNpc_Besu_IsDelete (void *) |
Variables | |
| static int | l_bmdData [6][2] |
| static daNpcT_evtData_c | l_evtList [13] |
| static char * | l_resNameList [12] |
| static s8 | l_loadResPtrn0 [4] |
| static s8 | l_loadResPtrn1 [3] |
| static s8 | l_loadResPtrn2 [3] |
| static s8 | l_loadResPtrn3 [3] |
| static s8 | l_loadResPtrn4 [4] = {3, 4, 6, -1} |
| static s8 | l_loadResPtrn5 [3] |
| static s8 | l_loadResPtrn9 [7] |
| static s8 * | l_loadResPtrnList [19] |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [30] |
| static daNpcT_motionAnmData_c | l_motionAnmData [33] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [116] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [120] |
| static daNpc_Besu_Param_c | l_HIO |
| static actor_method_class | daNpc_Besu_MethodTable |
| actor_process_profile_definition | g_profile_NPC_BESU |
| enum Besu0_RES_File_ID |
| enum Besu1_RES_File_ID |
| enum Besu2_RES_File_ID |
| enum Besu3_RES_file_ID |
| enum Besu_p1_RES_File_ID |
| enum Besu_RES_File_ID |
| enum Besu_TW_RES_File_ID |
| enum Event |
| enum FaceMotion |
| enum Motion |
| enum RES_Name |
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