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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| struct | PreLoadInfo |
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| static int | dScnPly_Create (scene_class *) |
| static int | dScnPly_Delete (dScnPly_c *) |
| static int | dScnPly_IsDelete (dScnPly_c) |
| static int | dScnPly_Execute (dScnPly_c *) |
| static int | dScnPly_Draw (dScnPly_c *) |
| static int | phase_00 (dScnPly_c *) |
| static int | phase_1 (dScnPly_c *) |
| static int | phase_1_0 (dScnPly_c *) |
| static int | phase_01 (dScnPly_c *) |
| static int | phase_0 (dScnPly_c *) |
| static int | phase_2 (dScnPly_c *) |
| static int | phase_3 (dScnPly_c *) |
| static int | phase_4 (dScnPly_c *) |
| static int | phase_5 (dScnPly_c *) |
| static int | phase_6 (dScnPly_c *) |
| static int | phase_compleate (void *) |
| static int | checkObjectSize (void *i_process, void *i_data) |
| static void | initUsedHeapSize () |
| static void | drawUsedHeapSize () |
| static u32 | getArchiveHeapSize (JKRHeap *i_heap, dRes_info_c *i_resInfo) |
| static u32 | getArchiveBankHeapSize (JKRHeap *i_heap) |
| static u32 | getStageHeapSize (JKRHeap *i_heap) |
| static BOOL | heapSizeCheck (const char *i_label, JKRExpHeap *i_heap, s32 i_base, BOOL param_3) |
| static BOOL | heapSizeCheck () |
Variables | |
| static request_of_phase_process_class | resPhase [1] |
| static request_of_phase_process_class | dylPhase [1] |
| static OSTime | dylPreLoadTime0 |
| static OSTime | dylPreLoadTime1 |
| static OSTime | resPreLoadTime0 |
| static OSTime | resPreLoadTime1 |
| static dScnPly_preLoad_HIO_c | g_preLoadHIO |
| static const s16 | T_JOINT_dylKeyTbl [1] |
| static const char * | T_JOINT_resName [1] = {"Always"} |
| static PreLoadInfo const | PreLoadInfoT [1] |
| static s8 | preLoadNo = -1 |
| static u8 | doPreLoad = 1 |
| static u32 | l_usedMemoryBlockSize = 0xFFFFFFFF |
| static bool | lbl_8074CADB |
| static BOOL | l_pause |
| static f32 | l_pauseFrame |
| static u8 | lbl_8074CAE4 |
| static u32 | l_sceneChangeStartTick |
| dScnPly_reg_HIO_c | g_regHIO |
| dScnPly_env_HIO_c | g_envHIO |
| dScnPly_preset_HIO_c | g_presetHIO |
| static scene_method_class | l_dScnPly_Method |
| scene_process_profile_definition | g_profile_PLAY_SCENE |
| scene_process_profile_definition | g_profile_OPENING_SCENE |
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d_s_play.cpp Main Gameplay Scene
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| dScnPly_env_HIO_c g_envHIO |
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| dScnPly_preset_HIO_c g_presetHIO |
| scene_process_profile_definition g_profile_OPENING_SCENE |
| scene_process_profile_definition g_profile_PLAY_SCENE |
| dScnPly_reg_HIO_c g_regHIO |
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