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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Variables | |
u8 const | m__19daNpc_Zelda_Param_c [140] |
char const *const | d_a_npc_zelda__stringBase0 |
void * | mCutNameList__13daNpc_Zelda_c |
u8 | mCutList__13daNpc_Zelda_c [12] |
u8 const | __ptmf_null [12+4] |
void * | __vt__8dCcD_Cyl [36] |
void * | __vt__9dCcD_Stts [11] |
u8 | mCcDCyl__8daNpcT_c [68] |
void * | __vt__8daNpcT_c [49] |
void * | __vt__15daNpcT_MatAnm_c [4+1] |
void * | __vt__12cCcD_CylAttr [25] |
void * | __vt__14cCcD_ShapeAttr [22] |
void * | __vt__9cCcD_Stts [8] |
void * | __vt__14J3DMaterialAnm [4] |
u8 | now__14mDoMtx_stack_c [48] |
u8 | sincosTable___5JMath [65536] |
static SECTION_DEAD char const *const | stringBase_80B780C4 = "" |
static SECTION_DEAD char const *const | stringBase_80B780C5 = "NO_RESPONSE" |
static SECTION_DEAD char const *const | stringBase_80B780D1 = "Zelda" |
static SECTION_DATA u8 | cNullVec__6Z2Calc [12] |
static SECTION_DATA u32 | lit_1787 [1+4] |
static SECTION_DATA u8 | l_bmdData [8] |
static SECTION_DATA void * | l_evtList [4] |
static SECTION_DATA void * | l_resNameList [2] |
static SECTION_DATA u16 | l_loadResPtrn0 [1+1] |
static SECTION_DATA void * | l_loadResPtrnList [2] |
static SECTION_DATA u8 | l_faceMotionAnmData [84] |
static SECTION_DATA u8 | l_motionAnmData [56] |
static SECTION_DATA u8 | l_faceMotionSequenceData [48] |
static SECTION_DATA u8 | l_motionSequenceData [32] |
static SECTION_DATA void * | lit_4555 [3] |
static SECTION_DATA void * | lit_4631 [3] |
static SECTION_DATA void * | lit_4636 [3] |
static SECTION_DATA void * | lit_4865 [3] |
static actor_method_class | daNpc_Zelda_MethodTable |
actor_process_profile_definition | g_profile_NPC_ZELDA |
SECTION_DATA void * | __vt__11J3DTexNoAnm [3] |
SECTION_DATA void * | __vt__12J3DFrameCtrl [3] |
SECTION_DATA void * | __vt__12dBgS_ObjAcch [9] |
SECTION_DATA void * | __vt__12dBgS_AcchCir [3] |
SECTION_DATA void * | __vt__10cCcD_GStts [3] |
SECTION_DATA void * | __vt__10dCcD_GStts [3] |
SECTION_DATA void * | __vt__22daNpcT_MotionSeqMngr_c [3] |
SECTION_DATA void * | __vt__18daNpcT_ActorMngr_c [3] |
SECTION_DATA void * | __vt__15daNpcT_JntAnm_c [3] |
SECTION_DATA void * | __vt__8cM3dGAab [3] |
SECTION_DATA void * | __vt__8cM3dGCyl [3] |
SECTION_DATA void * | __vt__13daNpc_Zelda_c [49] |
static SECTION_RODATA u8 const | heapSize [8] |
static SECTION_RODATA f32 const | lit_4032 = -200.0f |
static SECTION_RODATA f32 const | lit_4033 = -100.0f |
static SECTION_RODATA f32 const | lit_4034 = 200.0f |
static SECTION_RODATA f32 const | lit_4035 = 300.0f |
static SECTION_RODATA f32 const | lit_4036 = -1000000000.0f |
static SECTION_RODATA u8 const | lit_4190 [4] |
static SECTION_RODATA f32 const | lit_4191 = 65536.0f |
static SECTION_RODATA f32 const | lit_4192 = 1.0f / 5.0f |
static SECTION_RODATA f32 const | lit_4342 = 1.0f |
static SECTION_RODATA f32 const | lit_4402 = 100.0f |
static SECTION_RODATA f32 const | lit_4551 = -1.0f |
static SECTION_RODATA f32 const | lit_4744 = 10.0f |
static SECTION_RODATA f32 const | lit_4745 = -30.0f |
static SECTION_RODATA u32 const | lit_4746 = 0x38C90FDB |
static SECTION_RODATA f32 const | lit_4747 = 170.0f |
static SECTION_RODATA u8 const | lit_4749 [8] |
static SECTION_RODATA u8 const | lit_4807 [8] |
static SECTION_RODATA u8 const | lit_4808 [8] |
static SECTION_RODATA u8 const | lit_4809 [8] |
static SECTION_RODATA f32 const | lit_4853 = 20.0f |
static SECTION_RODATA f32 const | lit_4854 = 160.0f |
static SECTION_RODATA f32 const | lit_4855 = 44.0f |
SECTION_DATA void * | __vt__19daNpc_Zelda_Param_c [3] |
static u8 | lit_3811 [12] |
static u8 | l_HIO [4] |
void __construct_array | ( | ) |
void __ct__10dCcD_GSttsFv | ( | ) |
void __ct__10dMsgFlow_cFv | ( | ) |
void __ct__10fopAc_ac_cFv | ( | ) |
void __ct__10Z2CreatureFv | ( | ) |
void __ct__11cBgS_GndChkFv | ( | ) |
void __ct__11dBgS_GndChkFv | ( | ) |
void __ct__11dBgS_LinChkFv | ( | ) |
void __ct__11J3DTexNoAnmFv | ( | ) |
void __ct__12dBgS_AcchCirFv | ( | ) |
void __ct__12dCcD_GObjInfFv | ( | ) |
void __ct__12J3DTexMtxAnmFv | ( | ) |
void __ct__13daNpc_Zelda_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc | ( | ) |
void __ct__14J3DMatColorAnmFv | ( | ) |
void __ct__14J3DTevColorAnmFv | ( | ) |
void __ct__15J3DTevKColorAnmFv | ( | ) |
void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl | ( | ) |
void __ct__4cXyzFv | ( | ) |
void __ct__5csXyzFv | ( | ) |
void __ct__8daNpcT_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc | ( | ) |
void __ct__9dBgS_AcchFv | ( | ) |
void __destroy_arr | ( | ) |
void __dl__FPv | ( | ) |
void __dt__10cCcD_GSttsFv | ( | ) |
Vtables for daObjHBombkoya_c mostly match, but __dt__17dEvLib_callback_cFv keeps getting generated above after daObjHBombkoya_create1st instead of down here. If that can be fixed, it should fix all vtable issues for this TU
void __dt__10dCcD_GSttsFv | ( | ) |
void __dt__10dMsgFlow_cFv | ( | ) |
void __dt__10fopAc_ac_cFv | ( | ) |
void __dt__10Z2CreatureFv | ( | ) |
void __dt__11cBgS_GndChkFv | ( | ) |
void __dt__11dBgS_GndChkFv | ( | ) |
void __dt__11dBgS_LinChkFv | ( | ) |
void __dt__11J3DTexNoAnmFv | ( | ) |
void __dt__12dBgS_AcchCirFv | ( | ) |
void __dt__12dBgS_ObjAcchFv | ( | ) |
void __dt__12dCcD_GObjInfFv | ( | ) |
void __dt__12J3DFrameCtrlFv | ( | ) |
void __dt__12J3DTexMtxAnmFv | ( | ) |
void __dt__13cBgS_PolyInfoFv | ( | ) |
void __dt__13daNpc_Zelda_cFv | ( | ) |
void __dt__14J3DMatColorAnmFv | ( | ) |
void __dt__14J3DTevColorAnmFv | ( | ) |
void __dt__15daNpcT_JntAnm_cFv | ( | ) |
void __dt__15J3DTevKColorAnmFv | ( | ) |
void __dt__18daNpcT_ActorMngr_cFv | ( | ) |
void __dt__19daNpc_Zelda_Param_cFv | ( | ) |
void __dt__22daNpcT_MotionSeqMngr_cFv | ( | ) |
void __dt__4cXyzFv | ( | void | ) |
void __dt__5csXyzFv | ( | ) |
void __dt__8cM3dGAabFv | ( | ) |
void __dt__8cM3dGCirFv | ( | ) |
void __dt__8cM3dGCylFv | ( | ) |
void __dt__8daNpcT_cFv | ( | ) |
void __dt__9dBgS_AcchFv | ( | ) |
void __mi__4cXyzCFRC3Vec | ( | ) |
void * __nw__FUl | ( | ) |
void __pl__4cXyzCFRC3Vec | ( | ) |
void __ptmf_cmpr | ( | ) |
void __ptmf_scall | ( | ) |
void __ptmf_test | ( | ) |
void __register_global_object | ( | ) |
void __sinit_d_a_npc_zelda_cpp | ( | ) |
void _restgpr_22 | ( | ) |
void _restgpr_27 | ( | ) |
void _restgpr_28 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_22 | ( | ) |
void _savegpr_27 | ( | ) |
void _savegpr_28 | ( | ) |
void _savegpr_29 | ( | ) |
void action__13daNpc_Zelda_cFv | ( | ) |
void afterJntAnm__13daNpc_Zelda_cFi | ( | ) |
void afterMoved__8daNpcT_cFv | ( | ) |
bool afterSetFaceMotionAnm__8daNpcT_cFiifi | ( | ) |
bool afterSetMotionAnm__8daNpcT_cFiifi | ( | ) |
void beforeMove__13daNpc_Zelda_cFv | ( | ) |
void calc__11J3DTexNoAnmCFPUs | ( | ) |
void calc__19daNpcT_DmgStagger_cFi | ( | ) |
void calcJntRad__15daNpcT_JntAnm_cFfff | ( | ) |
void changeAnm__8daNpcT_cFPiPi | ( | ) |
void changeBck__8daNpcT_cFPiPi | ( | ) |
void changeBtk__8daNpcT_cFPiPi | ( | ) |
void changeBtp__8daNpcT_cFPiPi | ( | ) |
void checkChangeEvt__13daNpc_Zelda_cFv | ( | ) |
void checkChangeJoint__13daNpc_Zelda_cFi | ( | ) |
bool checkCullDraw__8daNpcT_cFv | ( | ) |
void checkRemoveJoint__13daNpc_Zelda_cFi | ( | ) |
void chkAction__13daNpc_Zelda_cFM13daNpc_Zelda_cFPCvPvPv_i | ( | ) |
void chkActorInSight__8daNpcT_cFP10fopAc_ac_cfs | ( | ) |
void ChkPresentEnd__16dEvent_manager_cFv | ( | ) |
bool chkXYItems__8daNpcT_cFv | ( | ) |
void clrParam__8daNpcT_cFv | ( | ) |
void cM_atan2s__Fff | ( | ) |
void cM_rndF__Ff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80B77FC8 | , |
&daNpc_Zelda_Param_c::m | ) |
COMPILER_STRIP_GATE | ( | 0x80B78054 | , |
& | heapSize ) |
COMPILER_STRIP_GATE | ( | 0x80B7805C | , |
& | lit_4032 ) |
COMPILER_STRIP_GATE | ( | 0x80B78060 | , |
& | lit_4033 ) |
COMPILER_STRIP_GATE | ( | 0x80B78064 | , |
& | lit_4034 ) |
COMPILER_STRIP_GATE | ( | 0x80B78068 | , |
& | lit_4035 ) |
COMPILER_STRIP_GATE | ( | 0x80B7806C | , |
& | lit_4036 ) |
COMPILER_STRIP_GATE | ( | 0x80B78070 | , |
& | lit_4190 ) |
COMPILER_STRIP_GATE | ( | 0x80B78074 | , |
& | lit_4191 ) |
COMPILER_STRIP_GATE | ( | 0x80B78078 | , |
& | lit_4192 ) |
COMPILER_STRIP_GATE | ( | 0x80B7807C | , |
& | lit_4342 ) |
COMPILER_STRIP_GATE | ( | 0x80B78080 | , |
& | lit_4402 ) |
COMPILER_STRIP_GATE | ( | 0x80B78084 | , |
& | lit_4551 ) |
COMPILER_STRIP_GATE | ( | 0x80B78088 | , |
& | lit_4744 ) |
COMPILER_STRIP_GATE | ( | 0x80B7808C | , |
& | lit_4745 ) |
COMPILER_STRIP_GATE | ( | 0x80B78090 | , |
& | lit_4746 ) |
COMPILER_STRIP_GATE | ( | 0x80B78094 | , |
& | lit_4747 ) |
COMPILER_STRIP_GATE | ( | 0x80B78098 | , |
& | lit_4749 ) |
COMPILER_STRIP_GATE | ( | 0x80B780A0 | , |
& | lit_4807 ) |
COMPILER_STRIP_GATE | ( | 0x80B780A8 | , |
& | lit_4808 ) |
COMPILER_STRIP_GATE | ( | 0x80B780B0 | , |
& | lit_4809 ) |
COMPILER_STRIP_GATE | ( | 0x80B780B8 | , |
& | lit_4853 ) |
COMPILER_STRIP_GATE | ( | 0x80B780BC | , |
& | lit_4854 ) |
COMPILER_STRIP_GATE | ( | 0x80B780C0 | , |
& | lit_4855 ) |
void create__13daNpc_Zelda_cFv | ( | ) |
void CreateHeap__13daNpc_Zelda_cFv | ( | ) |
void createHeapCallBack__13daNpc_Zelda_cFP10fopAc_ac_c | ( | ) |
void CrrPos__9dBgS_AcchFR4dBgS | ( | ) |
void ctrlBtk__13daNpc_Zelda_cFv | ( | ) |
void ctrlJoint__8daNpcT_cFP8J3DJointP8J3DModel | ( | ) |
void ctrlJointCallBack__13daNpc_Zelda_cFP8J3DJointi | ( | ) |
void ctrlSubFaceMotion__8daNpcT_cFi | ( | ) |
void cutEnd__16dEvent_manager_cFi | ( | ) |
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void daNpcT_getDistTableIdx__Fii | ( | ) |
void dComIfGs_wolfeye_effect_check__Fv | ( | ) |
void decTmr__8daNpcT_cFv | ( | ) |
void Delete__13daNpc_Zelda_cFv | ( | ) |
void deleteRes__8daNpcT_cFPCScPPCc | ( | ) |
void Draw__13daNpc_Zelda_cFv | ( | ) |
void draw__8daNpcT_cFiifP11_GXColorS10fiii | ( | ) |
bool drawDbgInfo__13daNpc_Zelda_cFv | ( | ) |
void drawGhost__8daNpcT_cFv | ( | ) |
void drawOtherMdl__8daNpcT_cFv | ( | ) |
void entry__18daNpcT_ActorMngr_cFP10fopAc_ac_c | ( | ) |
void evtChange__8daNpcT_cFv | ( | ) |
void evtCutProc__13daNpc_Zelda_cFv | ( | ) |
bool evtEndProc__8daNpcT_cFv | ( | ) |
void evtOrder__8daNpcT_cFv | ( | ) |
void evtProc__8daNpcT_cFv | ( | ) |
void evtTalk__13daNpc_Zelda_cFv | ( | ) |
void Execute__13daNpc_Zelda_cFv | ( | ) |
void execute__8daNpcT_cFv | ( | ) |
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl | ( | ) |
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff | ( | ) |
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void getActorP__18daNpcT_ActorMngr_cFv | ( | ) |
bool getBackboneJointNo__13daNpc_Zelda_cFv | ( | ) |
void getEventId__10dMsgFlow_cFPi | ( | ) |
s32 getEyeballLMaterialNo__13daNpc_Zelda_cFv | ( | ) |
s32 getEyeballMaterialNo__8daNpcT_cFv | ( | ) |
s32 getEyeballRMaterialNo__13daNpc_Zelda_cFv | ( | ) |
void getFaceMotionAnm__8daNpcT_cF26daNpcT_faceMotionAnmData_c | ( | ) |
s32 getFootLJointNo__8daNpcT_cFv | ( | ) |
s32 getFootRJointNo__8daNpcT_cFv | ( | ) |
s32 getHeadJointNo__13daNpc_Zelda_cFv | ( | ) |
void getMotionAnm__8daNpcT_cF22daNpcT_motionAnmData_c | ( | ) |
void getMyActIdx__16dEvent_manager_cFiPCPCciii | ( | ) |
void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci | ( | ) |
s32 getNeckJointNo__13daNpc_Zelda_cFv | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void getTexNo__16J3DAnmTexPatternCFUsPUs | ( | ) |
void getType__13daNpc_Zelda_cFv | ( | ) |
void init__10Z2CreatureFP3VecP3VecUcUc | ( | ) |
void init__12J3DFrameCtrlFs | ( | ) |
void Init__9dCcD_SttsFiiP10fopAc_ac_c | ( | ) |
void initialize__14J3DMaterialAnmFv | ( | ) |
void initialize__15daNpcT_JntAnm_cFv | ( | ) |
void initialize__15daNpcT_MatAnm_cFv | ( | ) |
void initialize__18daNpcT_ActorMngr_cFv | ( | ) |
void initialize__22daNpcT_MotionSeqMngr_cFv | ( | ) |
void initTalk__8daNpcT_cFiPP10fopAc_ac_c | ( | ) |
bool isDelete__13daNpc_Zelda_cFv | ( | ) |
void loadRes__8daNpcT_cFPCScPPCc | ( | ) |
void mDoMtx_YrotM__FPA4_fs | ( | ) |
void mDoMtx_YrotS__FPA4_fs | ( | ) |
void mDoMtx_ZrotM__FPA4_fs | ( | ) |
REGISTER_CTORS | ( | 0x80B77D70 | , |
__sinit_d_a_npc_zelda_cpp | ) |
void remove__18daNpcT_ActorMngr_cFv | ( | ) |
void reset__13daNpc_Zelda_cFv | ( | ) |
void reset__14dEvt_control_cFv | ( | ) |
void selectAction__13daNpc_Zelda_cFv | ( | ) |
void Set__4cCcSFP8cCcD_Obj | ( | ) |
void Set__8dCcD_CylFRC11dCcD_SrcCyl | ( | ) |
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz | ( | ) |
void setAction__13daNpc_Zelda_cFM13daNpc_Zelda_cFPCvPvPv_i | ( | ) |
void setAfterTalkMotion__13daNpc_Zelda_cFv | ( | ) |
void setAngle__8daNpcT_cF5csXyz | ( | ) |
void setAngle__8daNpcT_cFs | ( | ) |
void setAttnPos__13daNpc_Zelda_cFv | ( | ) |
void SetC__8cM3dGCylFRC4cXyz | ( | ) |
void setCollision__13daNpc_Zelda_cFv | ( | ) |
void setEnvTevColor__8daNpcT_cFv | ( | ) |
void setEyeAngleX__15daNpcT_JntAnm_cF4cXyzfs | ( | ) |
void setEyeAngleY__15daNpcT_JntAnm_cF4cXyzsifs | ( | ) |
void setFaceMotionAnm__8daNpcT_cFib | ( | ) |
void setFootPos__8daNpcT_cFv | ( | ) |
void setFootPrtcl__8daNpcT_cFP4cXyzff | ( | ) |
void SetH__8cM3dGCylFf | ( | ) |
void setMotionAnm__8daNpcT_cFifi | ( | ) |
void setMtx__8daNpcT_cFv | ( | ) |
void SetObj__16dBgS_PolyPassChkFv | ( | ) |
void setParam__13daNpc_Zelda_cFv | ( | ) |
void setParam__15daNpcT_JntAnm_cFP10fopAc_ac_cP8J3DModelP4cXyziiiffffffffffP4cXyz | ( | ) |
void SetR__8cM3dGCylFf | ( | ) |
void setRoomNo__8daNpcT_cFv | ( | ) |
void SetWallR__12dBgS_AcchCirFf | ( | ) |
void srchActors__13daNpc_Zelda_cFv | ( | ) |
void srchPlayerActor__8daNpcT_cFv | ( | ) |
void step__8daNpcT_cFsiiii | ( | ) |
void stopZelAnime__16mDoExt_McaMorfSOFv | ( | ) |
void talk__13daNpc_Zelda_cFPv | ( | ) |
void talkProc__8daNpcT_cFPiiPP10fopAc_ac_ci | ( | ) |
void tgHitCallBack__8daNpcT_cFP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf | ( | ) |
void twilight__8daNpcT_cFv | ( | ) |
void wait__13daNpc_Zelda_cFPv | ( | ) |
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u8 const m__19daNpc_Zelda_Param_c[140] |
u8 mCcDCyl__8daNpcT_c[68] |
u8 mCutList__13daNpc_Zelda_c[12] |
void* mCutNameList__13daNpc_Zelda_c |
u8 now__14mDoMtx_stack_c[48] |
u8 sincosTable___5JMath[65536] |
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