Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv3WaterB.cpp File Reference

Functions

static int daObj_Lv3waterB_Draw (obj_lv3WaterB_class *i_this)
 
static void action (obj_lv3WaterB_class *i_this)
 
static int daObj_Lv3waterB_Execute (obj_lv3WaterB_class *i_this)
 
static int daObj_Lv3waterB_IsDelete (obj_lv3WaterB_class *i_this)
 
static int daObj_Lv3waterB_Delete (obj_lv3WaterB_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daObj_Lv3waterB_Create (fopAc_ac_c *i_this)
 

Variables

static actor_method_class l_daObj_Lv3waterB_Method
 
actor_process_profile_definition g_profile_OBJ_LV3WATERB
 

Function Documentation

◆ action()

static void action ( obj_lv3WaterB_class * i_this)
static

◆ daObj_Lv3waterB_Create()

static int daObj_Lv3waterB_Create ( fopAc_ac_c * i_this)
static

◆ daObj_Lv3waterB_Delete()

static int daObj_Lv3waterB_Delete ( obj_lv3WaterB_class * i_this)
static

◆ daObj_Lv3waterB_Draw()

static int daObj_Lv3waterB_Draw ( obj_lv3WaterB_class * i_this)
static

d_a_obj_lv3WaterB.cpp Morpheel Arena Water

◆ daObj_Lv3waterB_Execute()

static int daObj_Lv3waterB_Execute ( obj_lv3WaterB_class * i_this)
static

◆ daObj_Lv3waterB_IsDelete()

static int daObj_Lv3waterB_IsDelete ( obj_lv3WaterB_class * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_OBJ_LV3WATERB

actor_process_profile_definition g_profile_OBJ_LV3WATERB
extern
Initial value:
= {
3,
0,
0,
618,
0x44000,
}
Lakebed Temple Water (Boss)
Definition d_a_obj_lv3WaterB.h:20
static actor_method_class l_daObj_Lv3waterB_Method
Definition d_a_obj_lv3WaterB.cpp:201
@ PROC_OBJ_LV3WATERB
Definition d_procname.h:224
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daObj_Lv3waterB_Method

actor_method_class l_daObj_Lv3waterB_Method
static
Initial value:
= {
}
static int daObj_Lv3waterB_Execute(obj_lv3WaterB_class *i_this)
Definition d_a_obj_lv3WaterB.cpp:83
static int daObj_Lv3waterB_Delete(obj_lv3WaterB_class *i_this)
Definition d_a_obj_lv3WaterB.cpp:92
static int daObj_Lv3waterB_IsDelete(obj_lv3WaterB_class *i_this)
Definition d_a_obj_lv3WaterB.cpp:88
static int daObj_Lv3waterB_Create(fopAc_ac_c *i_this)
Definition d_a_obj_lv3WaterB.cpp:160
static int daObj_Lv3waterB_Draw(obj_lv3WaterB_class *i_this)
Definition d_a_obj_lv3WaterB.cpp:13
int(* process_method_func)(void *)
Definition f_pc_method.h:7