Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_nougu.cpp File Reference

Functions

static int daObj_Nougu_Create (void *i_this)
 
static int daObj_Nougu_Delete (void *i_this)
 
static int daObj_Nougu_Execute (void *i_this)
 
static int daObj_Nougu_Draw (void *i_this)
 
static int daObj_Nougu_IsDelete (void *i_this)
 

Variables

static char * l_resName = "Jagar4"
 
static daObj_Nougu_Param_c l_HIO
 
static actor_method_class daObj_Nougu_MethodTable
 
actor_process_profile_definition g_profile_OBJ_NOUGU
 

Function Documentation

◆ daObj_Nougu_Create()

static int daObj_Nougu_Create ( void * i_this)
static

◆ daObj_Nougu_Delete()

static int daObj_Nougu_Delete ( void * i_this)
static

◆ daObj_Nougu_Draw()

static int daObj_Nougu_Draw ( void * i_this)
static

◆ daObj_Nougu_Execute()

static int daObj_Nougu_Execute ( void * i_this)
static

◆ daObj_Nougu_IsDelete()

static int daObj_Nougu_IsDelete ( void * i_this)
static

Variable Documentation

◆ daObj_Nougu_MethodTable

actor_method_class daObj_Nougu_MethodTable
static
Initial value:
= {
}
static int daObj_Nougu_IsDelete(void *i_this)
Definition d_a_obj_nougu.cpp:198
static int daObj_Nougu_Execute(void *i_this)
Definition d_a_obj_nougu.cpp:190
static int daObj_Nougu_Draw(void *i_this)
Definition d_a_obj_nougu.cpp:194
static int daObj_Nougu_Create(void *i_this)
Definition d_a_obj_nougu.cpp:182
static int daObj_Nougu_Delete(void *i_this)
Definition d_a_obj_nougu.cpp:186
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_OBJ_NOUGU

actor_process_profile_definition g_profile_OBJ_NOUGU
extern
Initial value:
= {
7,
sizeof(daObj_Nougu_c),
0,
0,
84,
0x00044100,
}
Farm Tools.
Definition d_a_obj_nougu.h:16
static actor_method_class daObj_Nougu_MethodTable
Definition d_a_obj_nougu.cpp:204
@ PROC_OBJ_NOUGU
Definition d_procname.h:312
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_HIO

daObj_Nougu_Param_c l_HIO
static

◆ l_resName

char* l_resName = "Jagar4"
static