Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_menu_letter.cpp File Reference

Typedefs

typedef void(dMenu_Letter_c::* initFunc) ()
 
typedef void(dMenu_Letter_c::* moveFunc) ()
 

Variables

static initFunc map_init_process []
 
static moveFunc map_move_process []
 

Typedef Documentation

◆ initFunc

typedef void(dMenu_Letter_c::* initFunc) ()

◆ moveFunc

typedef void(dMenu_Letter_c::* moveFunc) ()

Variable Documentation

◆ map_init_process

initFunc map_init_process[]
static
Initial value:
= {
}
void wait_init()
Definition d_menu_letter.cpp:384
void slide_right_init()
Definition d_menu_letter.cpp:448
void read_move_init()
Definition d_menu_letter.cpp:542
void read_close_init()
Definition d_menu_letter.cpp:679
void read_next_fadeout_init()
Definition d_menu_letter.cpp:601
void read_open_init()
Definition d_menu_letter.cpp:482
void read_next_fadein_init()
Definition d_menu_letter.cpp:636
void slide_left_init()
Definition d_menu_letter.cpp:465

◆ map_move_process

moveFunc map_move_process[]
static
Initial value:
= {
}
void read_move_move()
Definition d_menu_letter.cpp:563
void slide_right_move()
Definition d_menu_letter.cpp:457
void read_next_fadeout_move()
Definition d_menu_letter.cpp:607
void read_close_move()
Definition d_menu_letter.cpp:685
void slide_left_move()
Definition d_menu_letter.cpp:474
void read_next_fadein_move()
Definition d_menu_letter.cpp:656
void wait_move()
Definition d_menu_letter.cpp:389
void read_open_move()
Definition d_menu_letter.cpp:519