Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_smtile.cpp File Reference

Functions

void __dt__14daObj_SMTile_cFv ()
 
void __dt__4cXyzFv ()
 
void create__14daObj_SMTile_cFv ()
 
void __ct__4cXyzFv ()
 
void __dt__12J3DFrameCtrlFv ()
 
void CreateHeap__14daObj_SMTile_cFv ()
 
void Delete__14daObj_SMTile_cFv ()
 
void Execute__14daObj_SMTile_cFv ()
 
void Draw__14daObj_SMTile_cFv ()
 
void createHeapCallBack__14daObj_SMTile_cFP10fopAc_ac_c ()
 
void setDstPos__14daObj_SMTile_cFv ()
 
void setPrtcls__14daObj_SMTile_cFii ()
 
void touchPrtcls__14daObj_SMTile_cFf ()
 
void setMtx__14daObj_SMTile_cFv ()
 
static void daObj_SMTile_Create__FPv ()
 
static void daObj_SMTile_Delete__FPv ()
 
static void daObj_SMTile_Execute__FPv ()
 
static void daObj_SMTile_Draw__FPv ()
 
static bool daObj_SMTile_IsDelete__FPv ()
 
void func_80CDE2A4 (void *_this, int *)
 
void __sinit_d_a_obj_smtile_cpp ()
 
void __dt__20daObj_SMTile_Param_cFv ()
 
void mDoMtx_YrotS__FPA4_fs ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void scaleM__14mDoMtx_stack_cFRC4cXyz ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ()
 
void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void getEmitter__Q213dPa_control_c7level_cFUl ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void __pl__4cXyzCFRC3Vec ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void init__12J3DFrameCtrlFs ()
 
void removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ()
 
void __destroy_arr ()
 
void __construct_array ()
 
void _savegpr_20 ()
 
void _savegpr_22 ()
 
void _savegpr_26 ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void _restgpr_20 ()
 
void _restgpr_22 ()
 
void _restgpr_26 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80CDE35C, &daObj_SMTile_Param_c::m)
 
 COMPILER_STRIP_GATE (0x80CDE364, &lit_3892)
 
 COMPILER_STRIP_GATE (0x80CDE368, &lit_3978)
 
 COMPILER_STRIP_GATE (0x80CDE36C, &lit_3979)
 
 COMPILER_STRIP_GATE (0x80CDE370, &lit_3980)
 
 COMPILER_STRIP_GATE (0x80CDE374, &lit_3982)
 
 COMPILER_STRIP_GATE (0x80CDE37C, &id)
 
 COMPILER_STRIP_GATE (0x80CDE384, &lit_4194)
 
static void daObj_SMTile_Create (void *param_0)
 
static void daObj_SMTile_Delete (void *param_0)
 
static void daObj_SMTile_Execute (void *param_0)
 
static void daObj_SMTile_Draw (void *param_0)
 
static bool daObj_SMTile_IsDelete (void *param_0)
 
 REGISTER_CTORS (0x80CDE2C0, __sinit_d_a_obj_smtile_cpp)
 

Variables

u8 const m__20daObj_SMTile_Param_c [8]
 
char const *const d_a_obj_smtile__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mStayNo__20dStage_roomControl_c [4]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_DEAD char const *const stringBase_80CDE388 = ""
 
static SECTION_DEAD char const *const stringBase_80CDE389 = "A_SMTile"
 
static SECTION_DATA u8 l_bmdData [8]
 
static SECTION_DATA voidl_resNameList [2]
 
static SECTION_DATA u8 l_tileMoveData [84]
 
static actor_method_class daObj_SMTile_MethodTable
 
actor_process_profile_definition g_profile_OBJ_SMTILE
 
SECTION_DATA void__vt__12J3DFrameCtrl [3]
 
SECTION_DATA void__vt__14daObj_SMTile_c [3]
 
static SECTION_RODATA u8 const lit_3892 [4]
 
static SECTION_RODATA f32 const lit_3978 = 1.0f
 
static SECTION_RODATA f32 const lit_3979 = -1.0f
 
static SECTION_RODATA f32 const lit_3980 = 40.0f
 
static SECTION_RODATA u8 const lit_3982 [8]
 
static SECTION_RODATA u8 const id [8]
 
static SECTION_RODATA f32 const lit_4194 = 255.0f
 
SECTION_DATA void__vt__20daObj_SMTile_Param_c [3]
 
static u8 lit_3805 [12]
 
static u8 l_HIO [4]
 

Function Documentation

◆ __construct_array()

void __construct_array ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__4cXyzFv()

void __ct__4cXyzFv ( )

◆ __destroy_arr()

void __destroy_arr ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__12J3DFrameCtrlFv()

void __dt__12J3DFrameCtrlFv ( )

◆ __dt__14daObj_SMTile_cFv()

void __dt__14daObj_SMTile_cFv ( )

◆ __dt__20daObj_SMTile_Param_cFv()

void __dt__20daObj_SMTile_Param_cFv ( )

◆ __dt__4cXyzFv()

void __dt__4cXyzFv ( void  )

◆ __pl__4cXyzCFRC3Vec()

void __pl__4cXyzCFRC3Vec ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_obj_smtile_cpp()

void __sinit_d_a_obj_smtile_cpp ( )

◆ _restgpr_20()

void _restgpr_20 ( )

◆ _restgpr_22()

void _restgpr_22 ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_20()

void _savegpr_20 ( )

◆ _savegpr_22()

void _savegpr_22 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ COMPILER_STRIP_GATE() [1/8]

COMPILER_STRIP_GATE ( 0x80CDE35C  ,
&daObj_SMTile_Param_c::m   
)

◆ COMPILER_STRIP_GATE() [2/8]

COMPILER_STRIP_GATE ( 0x80CDE364  ,
lit_3892 
)

◆ COMPILER_STRIP_GATE() [3/8]

COMPILER_STRIP_GATE ( 0x80CDE368  ,
lit_3978 
)

◆ COMPILER_STRIP_GATE() [4/8]

COMPILER_STRIP_GATE ( 0x80CDE36C  ,
lit_3979 
)

◆ COMPILER_STRIP_GATE() [5/8]

COMPILER_STRIP_GATE ( 0x80CDE370  ,
lit_3980 
)

◆ COMPILER_STRIP_GATE() [6/8]

COMPILER_STRIP_GATE ( 0x80CDE374  ,
lit_3982 
)

◆ COMPILER_STRIP_GATE() [7/8]

COMPILER_STRIP_GATE ( 0x80CDE37C  ,
id 
)

◆ COMPILER_STRIP_GATE() [8/8]

COMPILER_STRIP_GATE ( 0x80CDE384  ,
lit_4194 
)

◆ create__14daObj_SMTile_cFv()

void create__14daObj_SMTile_cFv ( )

◆ CreateHeap__14daObj_SMTile_cFv()

void CreateHeap__14daObj_SMTile_cFv ( )

◆ createHeapCallBack__14daObj_SMTile_cFP10fopAc_ac_c()

void createHeapCallBack__14daObj_SMTile_cFP10fopAc_ac_c ( )

◆ daObj_SMTile_Create()

static void daObj_SMTile_Create ( void param_0)
static

◆ daObj_SMTile_Create__FPv()

static void daObj_SMTile_Create__FPv ( )
static

◆ daObj_SMTile_Delete()

static void daObj_SMTile_Delete ( void param_0)
static

◆ daObj_SMTile_Delete__FPv()

static void daObj_SMTile_Delete__FPv ( )
static

◆ daObj_SMTile_Draw()

static void daObj_SMTile_Draw ( void param_0)
static

◆ daObj_SMTile_Draw__FPv()

static void daObj_SMTile_Draw__FPv ( )
static

◆ daObj_SMTile_Execute()

static void daObj_SMTile_Execute ( void param_0)
static

◆ daObj_SMTile_Execute__FPv()

static void daObj_SMTile_Execute__FPv ( )
static

◆ daObj_SMTile_IsDelete()

static bool daObj_SMTile_IsDelete ( void param_0)
static

◆ daObj_SMTile_IsDelete__FPv()

static bool daObj_SMTile_IsDelete__FPv ( )
static

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ Delete__14daObj_SMTile_cFv()

void Delete__14daObj_SMTile_cFv ( )

◆ Draw__14daObj_SMTile_cFv()

void Draw__14daObj_SMTile_cFv ( )

◆ entry__13mDoExt_brkAnmFP16J3DMaterialTablef()

void entry__13mDoExt_brkAnmFP16J3DMaterialTablef ( )

◆ Execute__14daObj_SMTile_cFv()

void Execute__14daObj_SMTile_cFv ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ func_80CDE2A4()

void func_80CDE2A4 ( void _this,
int param_0 
)

◆ getEmitter__Q213dPa_control_c7level_cFUl()

void getEmitter__Q213dPa_control_c7level_cFUl ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss()

void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotS__FPA4_fs()

void mDoMtx_YrotS__FPA4_fs ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80CDE2C0  ,
__sinit_d_a_obj_smtile_cpp   
)

◆ removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey()

void removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ( )

◆ scaleM__14mDoMtx_stack_cFRC4cXyz()

void scaleM__14mDoMtx_stack_cFRC4cXyz ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ setDstPos__14daObj_SMTile_cFv()

void setDstPos__14daObj_SMTile_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setMtx__14daObj_SMTile_cFv()

void setMtx__14daObj_SMTile_cFv ( )

◆ setPrtcls__14daObj_SMTile_cFii()

void setPrtcls__14daObj_SMTile_cFii ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ touchPrtcls__14daObj_SMTile_cFf()

void touchPrtcls__14daObj_SMTile_cFf ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __vt__12J3DFrameCtrl

SECTION_DATA void* __vt__12J3DFrameCtrl[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__12J3DFrameCtrlFv()
Definition d_a_obj_smtile.cpp:188

◆ __vt__14daObj_SMTile_c

SECTION_DATA void* __vt__14daObj_SMTile_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__14daObj_SMTile_cFv()

◆ __vt__20daObj_SMTile_Param_c

SECTION_DATA void* __vt__20daObj_SMTile_Param_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__20daObj_SMTile_Param_cFv()

◆ d_a_obj_smtile__stringBase0

char const* const d_a_obj_smtile__stringBase0
extern

◆ daObj_SMTile_MethodTable

actor_method_class daObj_SMTile_MethodTable
static
Initial value:
= {
}
static bool daObj_SMTile_IsDelete__FPv()
static void daObj_SMTile_Execute__FPv()
static void daObj_SMTile_Draw__FPv()
static void daObj_SMTile_Create__FPv()
static void daObj_SMTile_Delete__FPv()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_OBJ_SMTILE

actor_process_profile_definition g_profile_OBJ_SMTILE
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daObj_SMTile_c),
0,
0,
89,
0x00044000,
}
Sacred Meadow Tile.
Definition d_a_obj_smtile.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObj_SMTile_MethodTable
Definition d_a_obj_smtile.cpp:124
@ PROC_OBJ_SMTILE
Definition d_procname.h:313
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ id

SECTION_RODATA u8 const id[8]
static
Initial value:
= {
0xFF, 0xFF, 0x86, 0xEC, 0x86, 0xED, 0x86, 0xEE,
}

◆ l_bmdData

SECTION_DATA u8 l_bmdData[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x01,
}

◆ l_HIO

u8 l_HIO[4]
static

◆ l_resNameList

SECTION_DATA void* l_resNameList[2]
static
Initial value:
= {
(void*)(((char*)&d_a_obj_smtile__stringBase0) + 0x1),
}
char const *const d_a_obj_smtile__stringBase0

◆ l_tileMoveData

SECTION_DATA u8 l_tileMoveData[84]
static
Initial value:
= {
0x01, 0x03, 0x05, 0x01, 0x01, 0x02, 0x04, 0x01, 0x01, 0x01, 0x03, 0x01, 0x01, 0x02,
0x04, 0x00, 0x00, 0x02, 0x03, 0x01, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x01,
0x00, 0xFF, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x00, 0x04, 0x00, 0x00, 0x01, 0x03, 0x00, 0xFF, 0x02, 0x03, 0xFF, 0x02, 0x04, 0x00,
0x00, 0x02, 0x03, 0x02, 0xFF, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0xFF,
0x02, 0x02, 0xFF, 0x03, 0x05, 0x02, 0xFF, 0x02, 0x04, 0x02, 0xFF, 0x01, 0x03, 0x02,
}

◆ lit_3805

u8 lit_3805[12]
static

◆ lit_3892

SECTION_RODATA u8 const lit_3892[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3978

SECTION_RODATA f32 const lit_3978 = 1.0f
static

◆ lit_3979

SECTION_RODATA f32 const lit_3979 = -1.0f
static

◆ lit_3980

SECTION_RODATA f32 const lit_3980 = 40.0f
static

◆ lit_3982

SECTION_RODATA u8 const lit_3982[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ lit_4194

SECTION_RODATA f32 const lit_4194 = 255.0f
static

◆ m__20daObj_SMTile_Param_c

u8 const m__20daObj_SMTile_Param_c[8]

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mStayNo__20dStage_roomControl_c

u8 mStayNo__20dStage_roomControl_c[4]
extern

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80CDE388

SECTION_DEAD char const* const stringBase_80CDE388 = ""
static

◆ stringBase_80CDE389

SECTION_DEAD char const* const stringBase_80CDE389 = "A_SMTile"
static