Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_smw_stone.cpp File Reference

Functions

static int daSmWStone_c_createHeap (fopAc_ac_c *i_this)
 
static cPhs__Step daSmWStone_create (daSmWStone_c *i_this)
 
static int daSmWStone_Delete (daSmWStone_c *i_this)
 
static int daSmWStone_execute (daSmWStone_c *i_this)
 
static int daSmWStone_draw (daSmWStone_c *i_this)
 

Variables

static charl_arcName = "WStoneF"
 
static u8 const lit_3776 [12]
 
static actor_method_class daSmWStone_METHODS
 
actor_process_profile_definition g_profile_Obj_SmWStone
 

Detailed Description

Object - Sacred Meadow Howling Stone

Function Documentation

◆ daSmWStone_c_createHeap()

static int daSmWStone_c_createHeap ( fopAc_ac_c i_this)
static

◆ daSmWStone_create()

static cPhs__Step daSmWStone_create ( daSmWStone_c i_this)
static

◆ daSmWStone_Delete()

static int daSmWStone_Delete ( daSmWStone_c i_this)
static

◆ daSmWStone_draw()

static int daSmWStone_draw ( daSmWStone_c i_this)
static

◆ daSmWStone_execute()

static int daSmWStone_execute ( daSmWStone_c i_this)
static

Variable Documentation

◆ daSmWStone_METHODS

actor_method_class daSmWStone_METHODS
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daSmWStone_execute(daSmWStone_c *i_this)
Definition d_a_obj_smw_stone.cpp:199
static int daSmWStone_Delete(daSmWStone_c *i_this)
Definition d_a_obj_smw_stone.cpp:194
static cPhs__Step daSmWStone_create(daSmWStone_c *i_this)
Definition d_a_obj_smw_stone.cpp:187
static int daSmWStone_draw(daSmWStone_c *i_this)
Definition d_a_obj_smw_stone.cpp:205
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_profile_Obj_SmWStone

actor_process_profile_definition g_profile_Obj_SmWStone
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daSmWStone_c),
0,
0,
735,
0x00044100,
}
Howling Stone.
Definition d_a_obj_smw_stone.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daSmWStone_METHODS
Definition d_a_obj_smw_stone.cpp:210
@ PROC_Obj_SmWStone
Definition d_procname.h:402
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_ENV_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

char* l_arcName = "WStoneF"
static

◆ lit_3776

u8 const lit_3776[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}