Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_door_shutter.cpp File Reference

Functions

static int CheckCreateHeap (fopAc_ac_c *i_this)
 
static int daDoor20_Draw (daDoor20_c *i_this)
 
static int daDoor20_Execute (daDoor20_c *i_this)
 
static int daDoor20_Delete (daDoor20_c *i_this)
 
static int daDoor20_Create (fopAc_ac_c *i_this)
 

Variables

static u8 cNullVec__6Z2Calc [12]
 
static u32 lit_1787 [1+4]
 
static char bmdName [32]
 
static u16 const l_eff_id_lv3 [5]
 
static u16 const l_eff_id_lv4 [5]
 
static chartable [19]
 
static chartate_table [4]
 
static chartate_w_table [4]
 
static charyoko_table [4]
 
static charyoko_w_table [4]
 
static charlv8_table [4]
 
static charlv8_w_table [4]
 
static charknob_table [7]
 
static charlv7_table [4]
 
static charlv7_w_table [4]
 
static charlv9_table [4]
 
static charlv9_w_table [4]
 
static charaction_table [29]
 
static actor_method_class l_daDoor20_Method
 
actor_process_profile_definition g_profile_DOOR20
 

Function Documentation

◆ CheckCreateHeap()

static int CheckCreateHeap ( fopAc_ac_c i_this)
static

◆ daDoor20_Create()

static int daDoor20_Create ( fopAc_ac_c i_this)
static

◆ daDoor20_Delete()

static int daDoor20_Delete ( daDoor20_c i_this)
static

◆ daDoor20_Draw()

static int daDoor20_Draw ( daDoor20_c i_this)
static

◆ daDoor20_Execute()

static int daDoor20_Execute ( daDoor20_c i_this)
static

Variable Documentation

◆ action_table

char* action_table[29]
static

◆ bmdName

char bmdName[32]
static

◆ cNullVec__6Z2Calc

u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ g_profile_DOOR20

actor_process_profile_definition g_profile_DOOR20
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daDoor20_c),
0,
0,
294,
0x44000,
}
Sliding Door.
Definition d_a_door_shutter.h:39
static actor_method_class l_daDoor20_Method
Definition d_a_door_shutter.cpp:2261
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_DOOR20
Definition d_procname.h:237
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ knob_table

char* knob_table[7]
static
Initial value:
= {
"DEFAULT_KNOB_DOOR_F",
"DEFAULT_KNOB_DOOR_B",
"DEFAULT_KNOB_DOOR_F_STOP",
"DEFAULT_KNOB_DOOR_B_STOP",
"DEFAULT_KNOB_DOOR_NOTOPEN_F",
"DEFAULT_KNOB_DOOR_NOTOPEN_B",
"DEFAULT_KNOB_DOOR_TALK_NOTOPEN_F",
}

◆ l_daDoor20_Method

actor_method_class l_daDoor20_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daDoor20_Execute(daDoor20_c *i_this)
Definition d_a_door_shutter.cpp:2241
static int daDoor20_Delete(daDoor20_c *i_this)
Definition d_a_door_shutter.cpp:2247
static int daDoor20_Create(fopAc_ac_c *i_this)
Definition d_a_door_shutter.cpp:2253
static int daDoor20_Draw(daDoor20_c *i_this)
Definition d_a_door_shutter.cpp:2236
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_eff_id_lv3

u16 const l_eff_id_lv3[5]
static
Initial value:
= {
0x8762,
0x8763,
0x8764,
0x8765,
0x8766,
}

◆ l_eff_id_lv4

u16 const l_eff_id_lv4[5]
static
Initial value:
= {
0x8AEB,
0x8AEC,
0x8AED,
0x8AEE,
0x8AEF,
}

◆ lit_1787

u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lv7_table

char* lv7_table[4]
static
Initial value:
= {
"DEFAULT_SHUTTER_DOOR_20",
"DEFAULT_SHUTTER_DOOR_20",
"DEFAULT_SHUTTER_DOOR_F_STOP_20",
"DEFAULT_SHUTTER_DOOR_F_STOP_20",
}

◆ lv7_w_table

char* lv7_w_table[4]
static
Initial value:
= {
"WOLF_SHUTTER_DOOR_20",
"WOLF_SHUTTER_DOOR_20",
"WOLF_SHUTTER_DOOR_F_STOP_20",
"WOLF_SHUTTER_DOOR_F_STOP_20",
}

◆ lv8_table

char* lv8_table[4]
static
Initial value:
= {
"DEFAULT_SHUTTER_DOOR_18",
"DEFAULT_SHUTTER_DOOR_18",
"DEFAULT_SHUTTER_DOOR_F_STOP_18",
"DEFAULT_SHUTTER_DOOR_F_STOP_18",
}

◆ lv8_w_table

char* lv8_w_table[4]
static
Initial value:
= {
"WOLF_SHUTTER_DOOR_18",
"WOLF_SHUTTER_DOOR_18",
"WOLF_SHUTTER_DOOR_F_STOP_18",
"WOLF_SHUTTER_DOOR_F_STOP_18",
}

◆ lv9_table

char* lv9_table[4]
static
Initial value:
= {
"DEFAULT_SHUTTER_DOOR_22",
"DEFAULT_SHUTTER_DOOR_22",
"DEFAULT_SHUTTER_DOOR_F_STOP_22",
"DEFAULT_SHUTTER_DOOR_F_STOP_22",
}

◆ lv9_w_table

char* lv9_w_table[4]
static
Initial value:
= {
"WOLF_SHUTTER_DOOR_22",
"WOLF_SHUTTER_DOOR_22",
"WOLF_SHUTTER_DOOR_F_STOP_22",
"WOLF_SHUTTER_DOOR_F_STOP_22",
}

◆ table

char* table[19]
static
Initial value:
= {
"DEFAULT_STOP_OPEN",
"DEFAULT_STOP_OPEN",
}

◆ tate_table

char* tate_table[4]
static
Initial value:
= {
"DEFAULT_SHUTTER_DOOR_10",
"DEFAULT_SHUTTER_DOOR_10",
"DEFAULT_SHUTTER_DOOR_F_STOP",
"DEFAULT_SHUTTER_DOOR_F_STOP",
}

◆ tate_w_table

char* tate_w_table[4]
static
Initial value:
= {
"WOLF_SHUTTER_DOOR_10",
"WOLF_SHUTTER_DOOR_10",
"WOLF_SHUTTER_DOOR_F_STOP",
"WOLF_SHUTTER_DOOR_F_STOP",
}

◆ yoko_table

char* yoko_table[4]
static
Initial value:
= {
"DEFAULT_SHUTTER_DOOR_14",
"DEFAULT_SHUTTER_DOOR_14",
"DEFAULT_SHUTTER_DOOR_F_STOP_14",
"DEFAULT_SHUTTER_DOOR_F_STOP_14",
}

◆ yoko_w_table

char* yoko_w_table[4]
static
Initial value:
= {
"WOLF_SHUTTER_DOOR_14",
"WOLF_SHUTTER_DOOR_14",
"WOLF_SHUTTER_DOOR_F_STOP_14",
"WOLF_SHUTTER_DOOR_F_STOP_14",
}