Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_wflag.cpp File Reference

Functions

static int daObj_Wflag_Draw (obj_wflag_class *i_this)
 
static void tail_control (fopAc_ac_c *param_1, wf_tail_s *param_2)
 
static void tail_mtxset (wf_tail_s *i_tail)
 
static int daObj_Wflag_Execute (obj_wflag_class *i_this)
 
static int daObj_Wflag_IsDelete (obj_wflag_class *i_this)
 
static int daObj_Wflag_Delete (obj_wflag_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_actor)
 
static int daObj_Wflag_Create (fopAc_ac_c *i_this)
 

Variables

static f32 pd [19]
 
static actor_method_class l_daObj_Wflag_Method
 
actor_process_profile_definition g_profile_OBJ_WFLAG
 

Function Documentation

◆ daObj_Wflag_Create()

static int daObj_Wflag_Create ( fopAc_ac_c i_this)
static

◆ daObj_Wflag_Delete()

static int daObj_Wflag_Delete ( obj_wflag_class i_this)
static

◆ daObj_Wflag_Draw()

static int daObj_Wflag_Draw ( obj_wflag_class i_this)
static

◆ daObj_Wflag_Execute()

static int daObj_Wflag_Execute ( obj_wflag_class i_this)
static

◆ daObj_Wflag_IsDelete()

static int daObj_Wflag_IsDelete ( obj_wflag_class i_this)
static

◆ tail_control()

static void tail_control ( fopAc_ac_c param_1,
wf_tail_s param_2 
)
static

◆ tail_mtxset()

static void tail_mtxset ( wf_tail_s i_tail)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c i_actor)
static

Variable Documentation

◆ g_profile_OBJ_WFLAG

actor_process_profile_definition g_profile_OBJ_WFLAG
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(obj_wflag_class),
0,
0,
53,
0x40000,
}
???
Definition d_a_obj_wflag.h:27
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Wflag_Method
Definition d_a_obj_wflag.cpp:218
@ PROC_OBJ_WFLAG
Definition d_procname.h:286
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Wflag_Method

actor_method_class l_daObj_Wflag_Method
static
Initial value:
= {
}
static int daObj_Wflag_IsDelete(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:142
static int daObj_Wflag_Draw(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:10
static int daObj_Wflag_Delete(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:147
static int daObj_Wflag_Create(fopAc_ac_c *i_this)
Definition d_a_obj_wflag.cpp:198
static int daObj_Wflag_Execute(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:95
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ pd

f32 pd[19]
static
Initial value:
= {1.0f, 0.9f, 0.8f, 0.7f, 0.6f, 0.5f, 0.4f, 0.3f, 0.2f, 0.2f,
0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f}