Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_wflag.cpp File Reference

Functions

static int daObj_Wflag_Draw (obj_wflag_class *i_this)
 
static void tail_control (fopAc_ac_c *param_1, wf_tail_s *param_2)
 
static void tail_mtxset (wf_tail_s *i_tail)
 
static int daObj_Wflag_Execute (obj_wflag_class *i_this)
 
static int daObj_Wflag_IsDelete (obj_wflag_class *i_this)
 
static int daObj_Wflag_Delete (obj_wflag_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_actor)
 
static int daObj_Wflag_Create (fopAc_ac_c *i_this)
 

Variables

static f32 pd [19]
 
static actor_method_class l_daObj_Wflag_Method
 
actor_process_profile_definition g_profile_OBJ_WFLAG
 

Function Documentation

◆ daObj_Wflag_Create()

static int daObj_Wflag_Create ( fopAc_ac_c * i_this)
static

◆ daObj_Wflag_Delete()

static int daObj_Wflag_Delete ( obj_wflag_class * i_this)
static

◆ daObj_Wflag_Draw()

static int daObj_Wflag_Draw ( obj_wflag_class * i_this)
static

◆ daObj_Wflag_Execute()

static int daObj_Wflag_Execute ( obj_wflag_class * i_this)
static

◆ daObj_Wflag_IsDelete()

static int daObj_Wflag_IsDelete ( obj_wflag_class * i_this)
static

◆ tail_control()

static void tail_control ( fopAc_ac_c * param_1,
wf_tail_s * param_2 )
static

◆ tail_mtxset()

static void tail_mtxset ( wf_tail_s * i_tail)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_actor)
static

Variable Documentation

◆ g_profile_OBJ_WFLAG

actor_process_profile_definition g_profile_OBJ_WFLAG
extern
Initial value:
= {
7,
sizeof(obj_wflag_class),
0,
0,
53,
0x40000,
}
???
Definition d_a_obj_wflag.h:27
static actor_method_class l_daObj_Wflag_Method
Definition d_a_obj_wflag.cpp:209
@ PROC_OBJ_WFLAG
Definition d_procname.h:290
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daObj_Wflag_Method

actor_method_class l_daObj_Wflag_Method
static
Initial value:
= {
}
static int daObj_Wflag_IsDelete(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:138
static int daObj_Wflag_Draw(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:11
static int daObj_Wflag_Delete(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:142
static int daObj_Wflag_Create(fopAc_ac_c *i_this)
Definition d_a_obj_wflag.cpp:190
static int daObj_Wflag_Execute(obj_wflag_class *i_this)
Definition d_a_obj_wflag.cpp:92
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ pd

f32 pd[19]
static
Initial value:
= {1.0f, 0.9f, 0.8f, 0.7f, 0.6f, 0.5f, 0.4f, 0.3f, 0.2f, 0.2f,
0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f}