Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_andsw2.cpp File Reference

Functions

static int daAndsw2_actionOnAll (daAndsw2_c *i_this)
 
static int daAndsw2_actionTimer (daAndsw2_c *i_this)
 
static int daAndsw2_actionOrder (daAndsw2_c *i_this)
 
static int daAndsw2_actionEvent (daAndsw2_c *i_this)
 
static int daAndsw2_actionOff (daAndsw2_c *i_this)
 
static int daAndsw2_actionWait (daAndsw2_c *i_this)
 
static int daAndsw2_Execute (daAndsw2_c *i_this)
 
static int daAndsw2_Delete (daAndsw2_c *i_this)
 
static int daAndsw2_Create (fopAc_ac_c *i_this)
 

Variables

static actor_method_class l_daAndsw2_Method
 
actor_process_profile_definition g_profile_ANDSW2
 

Function Documentation

◆ daAndsw2_actionEvent()

static int daAndsw2_actionEvent ( daAndsw2_c i_this)
static

◆ daAndsw2_actionOff()

static int daAndsw2_actionOff ( daAndsw2_c i_this)
static

◆ daAndsw2_actionOnAll()

static int daAndsw2_actionOnAll ( daAndsw2_c i_this)
static

◆ daAndsw2_actionOrder()

static int daAndsw2_actionOrder ( daAndsw2_c i_this)
static

◆ daAndsw2_actionTimer()

static int daAndsw2_actionTimer ( daAndsw2_c i_this)
static

◆ daAndsw2_actionWait()

static int daAndsw2_actionWait ( daAndsw2_c i_this)
static

◆ daAndsw2_Create()

static int daAndsw2_Create ( fopAc_ac_c i_this)
static

◆ daAndsw2_Delete()

static int daAndsw2_Delete ( daAndsw2_c i_this)
static

◆ daAndsw2_Execute()

static int daAndsw2_Execute ( daAndsw2_c i_this)
static

Variable Documentation

◆ g_profile_ANDSW2

actor_process_profile_definition g_profile_ANDSW2
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daAndsw2_c),
0,
0,
303,
0x44000,
}
Definition d_a_andsw2.h:14
static actor_method_class l_daAndsw2_Method
Definition d_a_andsw2.cpp:359
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
@ PROC_ANDSW2
Definition d_procname.h:566
@ fopAc_CULLBOX_6_e
Definition f_op_actor.h:59
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daAndsw2_Method

actor_method_class l_daAndsw2_Method
static
Initial value:
= {
}
static int daAndsw2_Create(fopAc_ac_c *i_this)
Definition d_a_andsw2.cpp:353
static int daAndsw2_Delete(daAndsw2_c *i_this)
Definition d_a_andsw2.cpp:347
static int daAndsw2_Execute(daAndsw2_c *i_this)
Definition d_a_andsw2.cpp:342
int(* process_method_func)(void *)
Definition f_pc_method.h:7