Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_fmobj.cpp File Reference

Functions

static int daObj_Fmobj_Draw (obj_fmobj_class *i_this)
 
static int daObj_Fmobj_Execute (obj_fmobj_class *i_this)
 
static int daObj_Fmobj_IsDelete (obj_fmobj_class *i_this)
 
static int daObj_Fmobj_Delete (obj_fmobj_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daObj_Fmobj_Create (fopAc_ac_c *i_this)
 

Variables

static actor_method_class l_daObj_Fmobj_Method
 
actor_process_profile_definition g_profile_OBJ_FMOBJ
 

Function Documentation

◆ daObj_Fmobj_Create()

static int daObj_Fmobj_Create ( fopAc_ac_c * i_this)
static

◆ daObj_Fmobj_Delete()

static int daObj_Fmobj_Delete ( obj_fmobj_class * i_this)
static

◆ daObj_Fmobj_Draw()

static int daObj_Fmobj_Draw ( obj_fmobj_class * i_this)
static

◆ daObj_Fmobj_Execute()

static int daObj_Fmobj_Execute ( obj_fmobj_class * i_this)
static

◆ daObj_Fmobj_IsDelete()

static int daObj_Fmobj_IsDelete ( obj_fmobj_class * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_OBJ_FMOBJ

actor_process_profile_definition g_profile_OBJ_FMOBJ
extern
Initial value:
= {
3,
sizeof(obj_fmobj_class),
0,
0,
40,
0x40100,
}
Fyrus Object?
Definition d_a_obj_fmobj.h:16
static actor_method_class l_daObj_Fmobj_Method
Definition d_a_obj_fmobj.cpp:115
@ PROC_OBJ_FMOBJ
Definition d_procname.h:47
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_7_e
Definition f_op_actor.h:60
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daObj_Fmobj_Method

actor_method_class l_daObj_Fmobj_Method
static
Initial value:
= {
}
static int daObj_Fmobj_Delete(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:43
static int daObj_Fmobj_IsDelete(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:39
static int daObj_Fmobj_Create(fopAc_ac_c *i_this)
Definition d_a_obj_fmobj.cpp:74
static int daObj_Fmobj_Execute(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:26
static int daObj_Fmobj_Draw(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:16
int(* process_method_func)(void *)
Definition f_pc_method.h:7