Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_fmobj.cpp File Reference

Functions

static void daObj_Fmobj_Draw__FP15obj_fmobj_class ()
 
static void daObj_Fmobj_Execute__FP15obj_fmobj_class ()
 
static bool daObj_Fmobj_IsDelete__FP15obj_fmobj_class ()
 
static void daObj_Fmobj_Delete__FP15obj_fmobj_class ()
 
static void useHeapInit__FP10fopAc_ac_c ()
 
static void daObj_Fmobj_Create__FP10fopAc_ac_c ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __ct__10fopAc_ac_cFv ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void isDungeonItem__12dSv_memBit_cCFi ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void Release__4cBgSFP9dBgW_Base ()
 
void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ()
 
void dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void Set__4cBgWFP6cBgD_tUlPA3_A4_f ()
 
void __ct__4dBgWFv ()
 
void Move__4dBgWFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cM_rndF__Ff ()
 
void__nw__FUl ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
static int daObj_Fmobj_Draw (obj_fmobj_class *i_this)
 
static int daObj_Fmobj_Execute (obj_fmobj_class *i_this)
 
static int daObj_Fmobj_IsDelete (obj_fmobj_class *i_this)
 
static int daObj_Fmobj_Delete (obj_fmobj_class *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
 COMPILER_STRIP_GATE (0x8057CF68, &lit_3743)
 
 COMPILER_STRIP_GATE (0x8057CF6C, &lit_3744)
 
 COMPILER_STRIP_GATE (0x8057CF70, &lit_3745)
 
static int daObj_Fmobj_Create (fopAc_ac_c *i_this)
 

Variables

char const *const d_a_obj_fmobj__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
static SECTION_RODATA f32 const lit_3743 = 65536.0f
 
static SECTION_RODATA u8 const lit_3744 [4]
 
static SECTION_RODATA f32 const lit_3745 = -30.0f
 
static actor_method_class l_daObj_Fmobj_Method
 
actor_process_profile_definition g_profile_OBJ_FMOBJ
 

Function Documentation

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__4dBgWFv()

void __ct__4dBgWFv ( )

◆ __nw__FUl()

void * __nw__FUl ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cM_rndF__Ff()

void cM_rndF__Ff ( )

◆ COMPILER_STRIP_GATE() [1/3]

COMPILER_STRIP_GATE ( 0x8057CF68  ,
lit_3743 
)

◆ COMPILER_STRIP_GATE() [2/3]

COMPILER_STRIP_GATE ( 0x8057CF6C  ,
lit_3744 
)

◆ COMPILER_STRIP_GATE() [3/3]

COMPILER_STRIP_GATE ( 0x8057CF70  ,
lit_3745 
)

◆ daObj_Fmobj_Create()

static int daObj_Fmobj_Create ( fopAc_ac_c i_this)
static

◆ daObj_Fmobj_Create__FP10fopAc_ac_c()

static void daObj_Fmobj_Create__FP10fopAc_ac_c ( )
static

◆ daObj_Fmobj_Delete()

static int daObj_Fmobj_Delete ( obj_fmobj_class i_this)
static

◆ daObj_Fmobj_Delete__FP15obj_fmobj_class()

static void daObj_Fmobj_Delete__FP15obj_fmobj_class ( )
static

◆ daObj_Fmobj_Draw()

static int daObj_Fmobj_Draw ( obj_fmobj_class i_this)
static

◆ daObj_Fmobj_Draw__FP15obj_fmobj_class()

static void daObj_Fmobj_Draw__FP15obj_fmobj_class ( )
static

◆ daObj_Fmobj_Execute()

static int daObj_Fmobj_Execute ( obj_fmobj_class i_this)
static

◆ daObj_Fmobj_Execute__FP15obj_fmobj_class()

static void daObj_Fmobj_Execute__FP15obj_fmobj_class ( )
static

◆ daObj_Fmobj_IsDelete()

static int daObj_Fmobj_IsDelete ( obj_fmobj_class i_this)
static

◆ daObj_Fmobj_IsDelete__FP15obj_fmobj_class()

static bool daObj_Fmobj_IsDelete__FP15obj_fmobj_class ( )
static

◆ dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_Typical__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ isDungeonItem__12dSv_memBit_cCFi()

void isDungeonItem__12dSv_memBit_cCFi ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ Move__4dBgWFv()

void Move__4dBgWFv ( )

◆ Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c()

void Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c ( )

◆ Release__4cBgSFP9dBgW_Base()

void Release__4cBgSFP9dBgW_Base ( )

◆ Set__4cBgWFP6cBgD_tUlPA3_A4_f()

void Set__4cBgWFP6cBgD_tUlPA3_A4_f ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c i_this)
static

◆ useHeapInit__FP10fopAc_ac_c()

static void useHeapInit__FP10fopAc_ac_c ( )
static

Variable Documentation

◆ d_a_obj_fmobj__stringBase0

char const* const d_a_obj_fmobj__stringBase0
extern

◆ g_profile_OBJ_FMOBJ

actor_process_profile_definition g_profile_OBJ_FMOBJ
extern
Initial value:
= {
3,
sizeof(obj_fmobj_class),
0,
0,
40,
0x40100,
}
Fyrus Object?
Definition d_a_obj_fmobj.h:16
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daObj_Fmobj_Method
Definition d_a_obj_fmobj.cpp:186
@ PROC_OBJ_FMOBJ
Definition d_procname.h:43
@ fopAc_CULLBOX_7_e
Definition f_op_actor.h:60
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Fmobj_Method

actor_method_class l_daObj_Fmobj_Method
static
Initial value:
= {
}
static int daObj_Fmobj_Delete(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:85
static int daObj_Fmobj_IsDelete(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:80
static int daObj_Fmobj_Create(fopAc_ac_c *i_this)
Definition d_a_obj_fmobj.cpp:143
static int daObj_Fmobj_Execute(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:67
static int daObj_Fmobj_Draw(obj_fmobj_class *i_this)
Definition d_a_obj_fmobj.cpp:57
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ lit_3743

SECTION_RODATA f32 const lit_3743 = 65536.0f
static

◆ lit_3744

SECTION_RODATA u8 const lit_3744[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3745

SECTION_RODATA f32 const lit_3745 = -30.0f
static

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]