Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_fz.cpp File Reference

Enemy - Mini Freezard. More...

Classes

class  daE_FZ_HIO_c
 

Functions

static int daE_FZ_Draw (daE_FZ_c *i_this)
 
static int daE_FZ_Execute (daE_FZ_c *i_this)
 
static int daE_FZ_IsDelete (daE_FZ_c *i_this)
 
static int daE_FZ_Delete (daE_FZ_c *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daE_FZ_Create (daE_FZ_c *i_this)
 

Variables

static u8 data_806C1BA0
 
static daE_FZ_HIO_c l_HIO
 
static actor_method_class l_daE_FZ_Method
 
actor_process_profile_definition g_profile_E_FZ
 

Detailed Description

Enemy - Mini Freezard.

Function Documentation

◆ daE_FZ_Create()

static int daE_FZ_Create ( daE_FZ_c * i_this)
static

◆ daE_FZ_Delete()

static int daE_FZ_Delete ( daE_FZ_c * i_this)
static

◆ daE_FZ_Draw()

static int daE_FZ_Draw ( daE_FZ_c * i_this)
static

◆ daE_FZ_Execute()

static int daE_FZ_Execute ( daE_FZ_c * i_this)
static

◆ daE_FZ_IsDelete()

static int daE_FZ_IsDelete ( daE_FZ_c * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ data_806C1BA0

u8 data_806C1BA0
static

◆ g_profile_E_FZ

Initial value:
= {
7,
sizeof(daE_FZ_c),
0,
0,
}
Mini Freezard.
Definition d_a_e_fz.h:43
static actor_method_class l_daE_FZ_Method
Definition d_a_e_fz.cpp:1042
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:81
@ fopAcStts_CULL_e
Definition f_op_actor.h:39
@ fopAcStts_UNK_0x40000_e
Definition f_op_actor.h:49
@ fopAcStts_UNK_0x20_e
Definition f_op_actor.h:36
@ fopAc_ENEMY_e
Definition f_op_actor.h:68
@ fpcDwPi_E_FZ_e
Definition f_pc_draw_priority.h:185
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcNm_E_FZ_e
Definition f_pc_name.h:488
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_daE_FZ_Method

actor_method_class l_daE_FZ_Method
static
Initial value:
= {
}
static int daE_FZ_Execute(daE_FZ_c *i_this)
Definition d_a_e_fz.cpp:885
static int daE_FZ_Delete(daE_FZ_c *i_this)
Definition d_a_e_fz.cpp:915
static int daE_FZ_Draw(daE_FZ_c *i_this)
Definition d_a_e_fz.cpp:109
static int daE_FZ_Create(daE_FZ_c *i_this)
Definition d_a_e_fz.cpp:1038
static int daE_FZ_IsDelete(daE_FZ_c *i_this)
Definition d_a_e_fz.cpp:897
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ l_HIO

daE_FZ_HIO_c l_HIO
static