Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv3Candle.cpp File Reference

Functions

static int daLv3Candle_Draw (daLv3Candle_c *i_this)
 
static int daLv3Candle_Execute (daLv3Candle_c *i_this)
 
static int daLv3Candle_Delete (daLv3Candle_c *i_this)
 
static int daLv3Candle_Create (fopAc_ac_c *i_this)
 

Variables

static daLv3Candle_HIO_c l_HIO
 
static charl_resNameIdx [] = {"L3candl", "L3candl2"}
 
static u32 const l_bmdIdx [] = {0x03, 0x03}
 
static actor_method_class l_daLv3Candle_Method
 
actor_process_profile_definition g_profile_Obj_Lv3Candle
 

Function Documentation

◆ daLv3Candle_Create()

static int daLv3Candle_Create ( fopAc_ac_c i_this)
static

◆ daLv3Candle_Delete()

static int daLv3Candle_Delete ( daLv3Candle_c i_this)
static

◆ daLv3Candle_Draw()

static int daLv3Candle_Draw ( daLv3Candle_c i_this)
static

◆ daLv3Candle_Execute()

static int daLv3Candle_Execute ( daLv3Candle_c i_this)
static

Variable Documentation

◆ g_profile_Obj_Lv3Candle

actor_process_profile_definition g_profile_Obj_Lv3Candle
extern
Initial value:
= {
7,
&g_fpcLf_Method.mBase,
sizeof(daLv3Candle_c),
0,
0,
620,
0x60000,
}
Lakebed Temple Torch.
Definition d_a_obj_lv3Candle.h:17
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daLv3Candle_Method
Definition d_a_obj_lv3Candle.cpp:239
@ PROC_Obj_Lv3Candle
Definition d_procname.h:375
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_bmdIdx

u32 const l_bmdIdx[] = {0x03, 0x03}
static

◆ l_daLv3Candle_Method

actor_method_class l_daLv3Candle_Method
static
Initial value:
= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
static int daLv3Candle_Execute(daLv3Candle_c *i_this)
Definition d_a_obj_lv3Candle.cpp:223
static int daLv3Candle_Create(fopAc_ac_c *i_this)
Definition d_a_obj_lv3Candle.cpp:234
static int daLv3Candle_Delete(daLv3Candle_c *i_this)
Definition d_a_obj_lv3Candle.cpp:228
static int daLv3Candle_Draw(daLv3Candle_c *i_this)
Definition d_a_obj_lv3Candle.cpp:218
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

◆ l_resNameIdx

char* l_resNameIdx[] = {"L3candl", "L3candl2"}
static