Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_alink.cpp File Reference

Classes

class  ni_class
 Cucco. More...
 

Enumerations

enum  daAlink_ItemProc {
  ITEM_PROC_NONE , ITEM_PROC_BOOTS_EQUIP , ITEM_PROC_SET_HVYBOOTS , ITEM_PROC_BOTTLE_DRINK ,
  ITEM_PROC_SPINNER_READY , ITEM_PROC_DUNGEON_WARP_READY , ITEM_PROC_BOTTLE_OPEN , ITEM_PROC_FISHING_FOOD ,
  ITEM_PROC_KANDELAAR_POUR , ITEM_PROC_SUBJECTIVITY , ITEM_PROC_PICK_PUT , ITEM_PROC_OFF_KANDELAAR ,
  ITEM_PROC_COMMON_CHANGE_ITEM , ITEM_PROC_BOTTLE_SWING , ITEM_PROC_NOT_USE_ITEM , ITEM_PROC_GRASS_WHISTLE
}
 

Functions

static fopAc_ac_cdaAlink_searchTagKandelaar (fopAc_ac_c *i_actor, void *i_data)
 
static void daAlink_tgHitCallback (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
static void daAlink_coHitCallback (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
static cXyz l_horseBaseAnime (-l_waitBaseAnime.x, 225.7f, 1.81f - l_waitBaseAnime.z)
 
static cXyz l_boarBaseAnime (-l_waitBaseAnime.x, 186.17f, -20.29f - l_waitBaseAnime.z)
 
static cXyz l_canoeBaseAnime (1.24279f - l_waitBaseAnime.x, 56.0f, -72.0f - l_waitBaseAnime.z)
 
static int daAlink_modelCallBack (J3DJoint *p_joint, int param_1)
 
static int daAlink_headModelCallBack (J3DJoint *i_joint, int param_1)
 
static int daAlink_wolfModelCallBack (J3DJoint *i_joint, int param_1)
 
static int daAlink_Create (fopAc_ac_c *i_this)
 
static int daAlink_Delete (daAlink_c *i_this)
 
static int daAlink_Execute (daAlink_c *i_this)
 
static int daAlink_Draw (daAlink_c *i_this)
 
static int daAlink_createHeap (fopAc_ac_c *i_this)
 
static void * daAlink_searchBouDoor (fopAc_ac_c *i_actor, void *i_data)
 
static void * daAlink_searchKolin (fopAc_ac_c *i_actor, void *i_data)
 

Variables

static const char l_wArcName [] = "Wmdl"
 
static const char l_bArcName [] = "Bmdl"
 
static const char l_kArcName [] = "Kmdl"
 
static const char l_zArcName [] = "Zmdl"
 
static const char l_mArcName [] = "Mmdl"
 
static const char l_hyShdArcName [] = "HyShd"
 
static const char l_cWShdArcName [] = "CWShd"
 
static const char l_sWShdArcName [] = "SWShd"
 
static const char l_arcName [] = "Alink"
 
static cXyz l_waitBaseAnime (1.24279f, 102.00054f, 5.0f)
 
static cXyz l_ironBallBaseAnime (-4.248938f, 89.0f, -5.267045f)
 
static cXyz l_halfAtnWaitBaseAnime (3.5f, 97.0f, -7.0f)
 
static cXyz l_rWaitBaseAnime (4.313951f, 93.94436f, -5.207283f)
 
static cXyz l_lWaitBaseAnime (-4.300988f, 93.95595f, -5.218504f)
 
static cXyz l_localHorseRidePos (-68.208984f, 41.609924f, 0.883789f)
 
static cXyz l_localBoarRidePos (0.0f, 15.0f, 0.0f)
 
static cXyz l_sumouBaseAnimeSp (0.0f, 0.0f, 32.0f - l_waitBaseAnime.z)
 
static cXyz l_wolfBaseAnime (1.0f, 88.63934f, -28.497932f)
 
static cXyz l_wolfRopeBaseAnime (0.115164f, 68.336296f, -7.667817f)
 
static u8 const lit_3757 [12]
 
static char const l_worldChangeEventName [16] = "WORLD_CHANGE_IN"
 
static char const l_wolfWorldChangeEventName [21] = "WOLF_WORLD_CHANGE_IN"
 
static char const l_defaultGetEventName [16] = "DEFAULT_GETITEM"
 
static char l_peepEventName [10] = "PEEP_HOLE"
 
static f32 const l_crawlStartFrontOffset [3] = {0.0f, 30.0f, 112.0f}
 
static Vec const l_crawlFrontOffset = {0.0f, 30.0f, 80.0f}
 
static Vec const l_crawlBackOffset = {0.0f, 30.0f, -30.0f}
 
static Vec const l_crawlTopOffset = {0.0f, 30.0f, 0.0f}
 
static Vec const l_crawlFrontUpOffset = {0.0f, 80.0f, 80.0f}
 
static Vec const l_wolfLieFrontUpOffset = {0.0f, 75.0f, 100.0f}
 
static Vec const l_crawlBackUpOffset = {0.0f, 80.0f, -30.0f}
 
static Vec const l_wolfLieBackUpOffset = {0.0f, 75.0f, -70.0f}
 
static Vec const l_crawlStandUpOffset = {0.0f, 80.0f, -30.0f}
 
static Vec const l_wolfLieStandUpOffset = {0.0f, 80.0f, -70.0f}
 
static Vec const l_crawlTopUpOffset = {0.0f, 80.0f, 0.0f}
 
static Vec const l_wolfLieTopUpOffset = {0.0f, 75.0f, 0.0f}
 
static Vec const l_crawlSideOffset = {55.0f, 80.0f, 0.0f}
 
static Vec const l_wolfLieSideOffset = {55.0f, 75.0f, 0.0f}
 
static Vec const l_crawlLSideOffset = {55.0f, 0.0f, 0.0f}
 
static Vec const l_crawlRSideOffset = {-55.0f, 0.0f, 0.0f}
 
static Vec const l_crawlLSideFrontOffset = {55.0f, 5.0f, 80.0f}
 
static Vec const l_crawlRSideFrontOffset = {-55.0f, 5.0f, 80.0f}
 
static Vec const l_crawlMinSideOffset = {35.0f, 0.0f, 0.0f}
 
static Vec const l_swordTopLocalN = {100.0f, 0.0f, 0.0f}
 
static Vec const l_swordTopLocalM = {120.0f, 0.0f, 0.0f}
 
static const Vec l_ironBallChainVec = {0.0f, 0.0f, 10.0f}
 
static Vec const l_ironBallCenterVec = {0.0f, 0.0f, 42.0f}
 
static f32 const l_wolfFootOnFrame [6][4]
 
static s16 const l_insectNameList [12]
 
f32 l_jumpTop
 
static const Vec lit_5908 = { 0.0f, 0.0f, 0.0f }
 
static f32 l_autoUpHeight = 30.010000228881836f
 
static f32 l_autoDownHeight = -30.010000228881836f
 
static f32 l_ladderAnmBaseTransY = 102.00054168701172f
 
static dCcD_SrcCyl l_cylSrc
 
static dCcD_SrcSph l_sphSrc
 
static dCcD_SrcCyl l_atCylSrc
 
static dCcD_SrcCps l_atCpsSrc
 
static Vec l_jntColPos0 []
 
static Vec l_jntColPos1
 
static Vec l_jntColPos2 []
 
static Vec l_jntColPos4 []
 
static Vec l_jntColPos6 = { 8.0f, 0.0f, 0.0f }
 
static Vec l_jntColPos8 []
 
static Vec l_jntColPos9 []
 
static Vec l_jntColPos10 []
 
static Vec l_jntColPos11 []
 
static Vec l_jntColPos12 []
 
static Vec l_jntColPos13 []
 
static Vec l_jntColPos14 []
 
static Vec l_jntColPos15 []
 
static Vec l_jntColPos16 []
 
static Vec l_jntColPos17
 
static dJntColData_c l_jntColData []
 
static Vec l_wolfJntColPos0 []
 
static Vec l_wolfJntColPos1
 
static Vec l_wolfJntColPos2 []
 
static Vec l_wolfJntColPos4 []
 
static Vec l_wolfJntColPos6 []
 
static Vec l_wolfJntColPos8 []
 
static Vec l_wolfJntColPos10 []
 
static Vec l_wolfJntColPos12 []
 
static Vec l_wolfJntColPos14 []
 
static Vec l_wolfJntColPos16 []
 
static dJntColData_c l_wolfJntColData []
 
static actor_method_class l_daAlink_Method
 
actor_process_profile_definition g_profile_ALINK
 

Enumeration Type Documentation

◆ daAlink_ItemProc

Enumerator
ITEM_PROC_NONE 
ITEM_PROC_BOOTS_EQUIP 
ITEM_PROC_SET_HVYBOOTS 
ITEM_PROC_BOTTLE_DRINK 
ITEM_PROC_SPINNER_READY 
ITEM_PROC_DUNGEON_WARP_READY 
ITEM_PROC_BOTTLE_OPEN 
ITEM_PROC_FISHING_FOOD 
ITEM_PROC_KANDELAAR_POUR 
ITEM_PROC_SUBJECTIVITY 
ITEM_PROC_PICK_PUT 
ITEM_PROC_OFF_KANDELAAR 
ITEM_PROC_COMMON_CHANGE_ITEM 
ITEM_PROC_BOTTLE_SWING 
ITEM_PROC_NOT_USE_ITEM 
ITEM_PROC_GRASS_WHISTLE 

Function Documentation

◆ daAlink_coHitCallback()

static void daAlink_coHitCallback ( fopAc_ac_c * param_0,
dCcD_GObjInf * param_1,
fopAc_ac_c * param_2,
dCcD_GObjInf * param_3 )
static

◆ daAlink_Create()

static int daAlink_Create ( fopAc_ac_c * i_this)
static

◆ daAlink_createHeap()

static int daAlink_createHeap ( fopAc_ac_c * i_this)
static

◆ daAlink_Delete()

static int daAlink_Delete ( daAlink_c * i_this)
static

◆ daAlink_Draw()

static int daAlink_Draw ( daAlink_c * i_this)
static

◆ daAlink_Execute()

static int daAlink_Execute ( daAlink_c * i_this)
static

◆ daAlink_headModelCallBack()

static int daAlink_headModelCallBack ( J3DJoint * i_joint,
int param_1 )
static

◆ daAlink_modelCallBack()

static int daAlink_modelCallBack ( J3DJoint * p_joint,
int param_1 )
static

◆ daAlink_searchBouDoor()

static void * daAlink_searchBouDoor ( fopAc_ac_c * i_actor,
void * i_data )
static

◆ daAlink_searchKolin()

static void * daAlink_searchKolin ( fopAc_ac_c * i_actor,
void * i_data )
static

◆ daAlink_searchTagKandelaar()

static fopAc_ac_c * daAlink_searchTagKandelaar ( fopAc_ac_c * i_actor,
void * i_data )
static

d_a_alink.cpp Player (Link) Actor

◆ daAlink_tgHitCallback()

static void daAlink_tgHitCallback ( fopAc_ac_c * param_0,
dCcD_GObjInf * param_1,
fopAc_ac_c * param_2,
dCcD_GObjInf * param_3 )
static

◆ daAlink_wolfModelCallBack()

static int daAlink_wolfModelCallBack ( J3DJoint * i_joint,
int param_1 )
static

◆ l_boarBaseAnime()

static cXyz l_boarBaseAnime ( -l_waitBaseAnime. x,
186. 17f,
-20.29f - l_waitBaseAnime. z )
static

◆ l_canoeBaseAnime()

static cXyz l_canoeBaseAnime ( 1.24279f - l_waitBaseAnime. x,
56. 0f,
-72.0f - l_waitBaseAnime. z )
static

◆ l_horseBaseAnime()

static cXyz l_horseBaseAnime ( -l_waitBaseAnime. x,
225. 7f,
1.81f - l_waitBaseAnime. z )
static

Variable Documentation

◆ g_profile_ALINK

actor_process_profile_definition g_profile_ALINK
extern
Initial value:
= {
5,
sizeof(daAlink_c),
0,
0,
91,
0x60400,
}
@ PROC_ALINK
Definition d_procname.h:262
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_0_e
Definition f_op_actor.h:53
@ fopAc_PLAYER_e
Definition f_op_actor.h:39
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

const char l_arcName[] = "Alink"
static

◆ l_atCpsSrc

dCcD_SrcCps l_atCpsSrc
static
Initial value:
= {
{
{0, {{AT_TYPE_NORMAL_SWORD, 1, 0x1B}, {0, 0}, 0}},
{dCcD_SE_SWORD, 1, 0, 0, {1}},
{dCcD_SE_NONE, 0, 0, 0, {0}},
{0},
},
{{
{0.0f, 0.0f, 0.0f},
{0.0f, 0.0f, 0.0f},
20.0f,
}},
}
@ AT_TYPE_NORMAL_SWORD
Definition c_cc_d.h:35
@ dCcD_SE_SWORD
Definition d_cc_d.h:14
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ l_atCylSrc

dCcD_SrcCyl l_atCylSrc
static
Initial value:
= {
{
{0, {{AT_TYPE_NORMAL_SWORD, 2, 0x1B}, {0, 0}, 0}},
{dCcD_SE_SWORD, 3, 1, 0, {1}},
{dCcD_SE_NONE, 0, 0, 0, {0}},
{0},
},
{
{0.0f, 0.0f, 0.0f},
180.0f,
130.0f,
},
}

◆ l_autoDownHeight

f32 l_autoDownHeight = -30.010000228881836f
static

◆ l_autoUpHeight

f32 l_autoUpHeight = 30.010000228881836f
static

◆ l_bArcName

const char l_bArcName[] = "Bmdl"
static

◆ l_crawlBackOffset

Vec const l_crawlBackOffset = {0.0f, 30.0f, -30.0f}
static

◆ l_crawlBackUpOffset

Vec const l_crawlBackUpOffset = {0.0f, 80.0f, -30.0f}
static

◆ l_crawlFrontOffset

Vec const l_crawlFrontOffset = {0.0f, 30.0f, 80.0f}
static

◆ l_crawlFrontUpOffset

Vec const l_crawlFrontUpOffset = {0.0f, 80.0f, 80.0f}
static

◆ l_crawlLSideFrontOffset

Vec const l_crawlLSideFrontOffset = {55.0f, 5.0f, 80.0f}
static

◆ l_crawlLSideOffset

Vec const l_crawlLSideOffset = {55.0f, 0.0f, 0.0f}
static

◆ l_crawlMinSideOffset

Vec const l_crawlMinSideOffset = {35.0f, 0.0f, 0.0f}
static

◆ l_crawlRSideFrontOffset

Vec const l_crawlRSideFrontOffset = {-55.0f, 5.0f, 80.0f}
static

◆ l_crawlRSideOffset

Vec const l_crawlRSideOffset = {-55.0f, 0.0f, 0.0f}
static

◆ l_crawlSideOffset

Vec const l_crawlSideOffset = {55.0f, 80.0f, 0.0f}
static

◆ l_crawlStandUpOffset

Vec const l_crawlStandUpOffset = {0.0f, 80.0f, -30.0f}
static

◆ l_crawlStartFrontOffset

f32 const l_crawlStartFrontOffset[3] = {0.0f, 30.0f, 112.0f}
static

◆ l_crawlTopOffset

Vec const l_crawlTopOffset = {0.0f, 30.0f, 0.0f}
static

◆ l_crawlTopUpOffset

Vec const l_crawlTopUpOffset = {0.0f, 80.0f, 0.0f}
static

◆ l_cWShdArcName

const char l_cWShdArcName[] = "CWShd"
static

◆ l_cylSrc

dCcD_SrcCyl l_cylSrc
static
Initial value:
= {
{
{0, {{AT_TYPE_WOLF_ATTACK, 3, 0x1A}, {0xD8FFFDFF, 5}, 0x73}},
{dCcD_SE_WOLF_BITE, 3, 1, 0, {1}},
{dCcD_SE_NONE, 6, 0, 0, {0}},
{0},
},
{
{0.0f, 0.0f, 0.0f},
35.0f,
180.0f,
},
}
@ AT_TYPE_WOLF_ATTACK
Definition c_cc_d.h:65
@ dCcD_SE_WOLF_BITE
Definition d_cc_d.h:17

◆ l_daAlink_Method

actor_method_class l_daAlink_Method
static
Initial value:
= {
}
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_defaultGetEventName

char const l_defaultGetEventName[16] = "DEFAULT_GETITEM"
static

◆ l_halfAtnWaitBaseAnime

cXyz l_halfAtnWaitBaseAnime(3.5f, 97.0f, -7.0f) ( 3. 5f,
97. 0f,
-7. 0f )
static

◆ l_hyShdArcName

const char l_hyShdArcName[] = "HyShd"
static

◆ l_insectNameList

s16 const l_insectNameList[12]
static
Initial value:
= {
}
@ PROC_Obj_Kat
Definition d_procname.h:340
@ PROC_Obj_Nan
Definition d_procname.h:332
@ PROC_Obj_Tombo
Definition d_procname.h:339
@ PROC_Obj_Ten
Definition d_procname.h:335
@ PROC_Obj_Cho
Definition d_procname.h:330
@ PROC_Obj_Kabuto
Definition d_procname.h:329
@ PROC_Obj_Dan
Definition d_procname.h:333
@ PROC_Obj_Kuw
Definition d_procname.h:331
@ PROC_Obj_Kag
Definition d_procname.h:337
@ PROC_Obj_Kam
Definition d_procname.h:334
@ PROC_Obj_Ari
Definition d_procname.h:336
@ PROC_Obj_Batta
Definition d_procname.h:338

◆ l_ironBallBaseAnime

cXyz l_ironBallBaseAnime(-4.248938f, 89.0f, -5.267045f) ( -4. 248938f,
89. 0f,
-5. 267045f )
static

◆ l_ironBallCenterVec

Vec const l_ironBallCenterVec = {0.0f, 0.0f, 42.0f}
static

◆ l_ironBallChainVec

const Vec l_ironBallChainVec = {0.0f, 0.0f, 10.0f}
static

◆ l_jntColData

dJntColData_c l_jntColData[]
static

◆ l_jntColPos0

Vec l_jntColPos0[]
static
Initial value:
= {
{0.0f, 0.0f, 0.0f},
{44.0f, 0.0f, 0.0f}
}

◆ l_jntColPos1

Vec l_jntColPos1
static
Initial value:
= {
0.0f, -10.0f, 0.0f
}

◆ l_jntColPos10

Vec l_jntColPos10[]
static
Initial value:
= {
{0.0f, 5.0f, 0.0f},
{35.0f, 0.0f, 0.0f}
}

◆ l_jntColPos11

Vec l_jntColPos11[]
static
Initial value:
= {
{0.0f, 0.0f, 0.0f},
{48.0f, 2.0f, 0.0f}
}

◆ l_jntColPos12

Vec l_jntColPos12[]
static
Initial value:
= {
{0.0f, 0.0f, 0.0f},
{48.0f, -2.0f, 0.0f}
}

◆ l_jntColPos13

Vec l_jntColPos13[]
static
Initial value:
= {
{0.0f, 5.0f, 0.0f},
{22.0f, 0.0f, 0.0f}
}

◆ l_jntColPos14

Vec l_jntColPos14[]
static
Initial value:
= {
{0.0f, -5.0f, 0.0f},
{22.0f, 0.0f, 0.0f}
}

◆ l_jntColPos15

Vec l_jntColPos15[]
static
Initial value:
= {
{-15.0f, 0.0f, 17.0f},
{0.0f, 0.0f, 1.0f}
}

◆ l_jntColPos16

Vec l_jntColPos16[]
static
Initial value:
= {
{13.0f, 13.0f, -8.0f},
{0.0f, 1.0f, 0.0f}
}

◆ l_jntColPos17

Vec l_jntColPos17
static
Initial value:
= {
-15.0f, -10.0f, -30.0f
}

◆ l_jntColPos2

Vec l_jntColPos2[]
static
Initial value:
= {
{-5.0f, 0.0f, 0.0f},
{28.0f, 0.0f, 0.0f}
}

◆ l_jntColPos4

Vec l_jntColPos4[]
static
Initial value:
= {
{-4.0f, 0.0f, 0.0f},
{28.0f, 0.0f, 0.0f}
}

◆ l_jntColPos6

Vec l_jntColPos6 = { 8.0f, 0.0f, 0.0f }
static

◆ l_jntColPos8

Vec l_jntColPos8[]
static
Initial value:
= {
{0.0f, 0.0f, 0.0f},
{38.0f, 0.0f, 0.0f}
}

◆ l_jntColPos9

Vec l_jntColPos9[]
static
Initial value:
= {
{0.0f, -5.0f, 0.0f},
{35.0f, 0.0f, 0.0f}
}

◆ l_jumpTop

f32 l_jumpTop

◆ l_kArcName

const char l_kArcName[] = "Kmdl"
static

◆ l_ladderAnmBaseTransY

f32 l_ladderAnmBaseTransY = 102.00054168701172f
static

◆ l_localBoarRidePos

cXyz l_localBoarRidePos(0.0f, 15.0f, 0.0f) ( 0. 0f,
15. 0f,
0. 0f )
static

◆ l_localHorseRidePos

cXyz l_localHorseRidePos(-68.208984f, 41.609924f, 0.883789f) ( -68. 208984f,
41. 609924f,
0. 883789f )
static

◆ l_lWaitBaseAnime

cXyz l_lWaitBaseAnime(-4.300988f, 93.95595f, -5.218504f) ( -4. 300988f,
93. 95595f,
-5. 218504f )
static

◆ l_mArcName

const char l_mArcName[] = "Mmdl"
static

◆ l_peepEventName

char l_peepEventName[10] = "PEEP_HOLE"
static

◆ l_rWaitBaseAnime

cXyz l_rWaitBaseAnime(4.313951f, 93.94436f, -5.207283f) ( 4. 313951f,
93. 94436f,
-5. 207283f )
static

◆ l_sphSrc

dCcD_SrcSph l_sphSrc
static
Initial value:
= {
{
{0, {{AT_TYPE_NORMAL_SWORD, 3, 0x1A}, {0xD8FBFDFF, 5}, 0x73}},
{dCcD_SE_SWORD, 3, 1, 0, {1}},
{dCcD_SE_NONE, 6, 0, 0, {0}},
{0},
},
{{
{0.0f, 0.0f, 0.0f},
40.0f,
}},
}

◆ l_sumouBaseAnimeSp

cXyz l_sumouBaseAnimeSp(0.0f, 0.0f, 32.0f - l_waitBaseAnime.z) ( 0. 0f,
0. 0f,
32.0f - l_waitBaseAnime. z )
static

◆ l_swordTopLocalM

Vec const l_swordTopLocalM = {120.0f, 0.0f, 0.0f}
static

◆ l_swordTopLocalN

Vec const l_swordTopLocalN = {100.0f, 0.0f, 0.0f}
static

◆ l_sWShdArcName

const char l_sWShdArcName[] = "SWShd"
static

◆ l_waitBaseAnime

cXyz l_waitBaseAnime(1.24279f, 102.00054f, 5.0f) ( 1. 24279f,
102. 00054f,
5. 0f )
static

◆ l_wArcName

const char l_wArcName[] = "Wmdl"
static

◆ l_wolfBaseAnime

cXyz l_wolfBaseAnime(1.0f, 88.63934f, -28.497932f) ( 1. 0f,
88. 63934f,
-28. 497932f )
static

◆ l_wolfFootOnFrame

f32 const l_wolfFootOnFrame[6][4]
static
Initial value:
= {
{0.0f, 16.0f, 19.0f, 6.0f},
{10.0f, 12.0f, 7.0f, 3.0f},
{0.0f, 20.0f, 27.0f, 8.0f},
{17.0f, 0.0f, 24.0f, 11.0f},
{24.0f, 32.0f, 12.0f, 26.0f},
{56.0f, 0.0f, 44.0f, 58.0f},
}

◆ l_wolfJntColData

dJntColData_c l_wolfJntColData[]
static

◆ l_wolfJntColPos0

Vec l_wolfJntColPos0[]
static
Initial value:
= {
{-25.0f, 20.0f, 0.0f},
{80.0f, 0.0f, 0.0f}
}

◆ l_wolfJntColPos1

Vec l_wolfJntColPos1
static
Initial value:
= {
5.0f, 3.0f, 0.0f
}

◆ l_wolfJntColPos10

Vec l_wolfJntColPos10[]
static
Initial value:
= {
{0.0f, 0.0f, 0.0f},
{33.0f, -2.0f, 0.0f}
}

◆ l_wolfJntColPos12

Vec l_wolfJntColPos12[]
static
Initial value:
= {
{-5.0f, -2.0f, 0.0f},
{15.0f, 0.0f, 0.0f}
}

◆ l_wolfJntColPos14

Vec l_wolfJntColPos14[]
static
Initial value:
= {
{-4.0f, 0.0f, 0.0f},
{33.0f, 0.0f, 0.0f}
}

◆ l_wolfJntColPos16

Vec l_wolfJntColPos16[]
static
Initial value:
= {
{0.0f, -3.0f, 0.0f},
{13.0f, -3.0f, 0.0f}
}

◆ l_wolfJntColPos2

Vec l_wolfJntColPos2[]
static
Initial value:
= {
{0.0f, 0.0f, 0.0f},
{35.0f, 3.0f, 0.0f}
}

◆ l_wolfJntColPos4

Vec l_wolfJntColPos4[]
static
Initial value:
= {
{0.0f, 2.0f, 0.0f},
{30.0f, 0.0f, 0.0f}
}

◆ l_wolfJntColPos6

Vec l_wolfJntColPos6[]
static
Initial value:
= {
{0.0f, 0.0f, 0.0f},
{20.0f, 0.0f, 0.0f}
}

◆ l_wolfJntColPos8

Vec l_wolfJntColPos8[]
static
Initial value:
= {
{0.0f, -2.0f, 0.0f},
{12.0f, -2.0f, 0.0f}
}

◆ l_wolfLieBackUpOffset

Vec const l_wolfLieBackUpOffset = {0.0f, 75.0f, -70.0f}
static

◆ l_wolfLieFrontUpOffset

Vec const l_wolfLieFrontUpOffset = {0.0f, 75.0f, 100.0f}
static

◆ l_wolfLieSideOffset

Vec const l_wolfLieSideOffset = {55.0f, 75.0f, 0.0f}
static

◆ l_wolfLieStandUpOffset

Vec const l_wolfLieStandUpOffset = {0.0f, 80.0f, -70.0f}
static

◆ l_wolfLieTopUpOffset

Vec const l_wolfLieTopUpOffset = {0.0f, 75.0f, 0.0f}
static

◆ l_wolfRopeBaseAnime

cXyz l_wolfRopeBaseAnime(0.115164f, 68.336296f, -7.667817f) ( 0. 115164f,
68. 336296f,
-7. 667817f )
static

◆ l_wolfWorldChangeEventName

char const l_wolfWorldChangeEventName[21] = "WOLF_WORLD_CHANGE_IN"
static

◆ l_worldChangeEventName

char const l_worldChangeEventName[16] = "WORLD_CHANGE_IN"
static

◆ l_zArcName

const char l_zArcName[] = "Zmdl"
static

◆ lit_3757

u8 const lit_3757[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_5908

const Vec lit_5908 = { 0.0f, 0.0f, 0.0f }
static