Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_coach_fire.cpp File Reference

Functions

static int daCoachFire_Draw (daCoachFire_c *i_this)
 
static int daCoachFire_Execute (daCoachFire_c *i_this)
 
static bool daCoachFire_IsDelete (daCoachFire_c *i_this)
 
static int daCoachFire_Delete (daCoachFire_c *i_this)
 
static int daCoachFire_Create (fopAc_ac_c *i_this)
 

Variables

static charstringBase_80658454 = "Coach"
 
static actor_method_class l_daCoachFire_Method
 
actor_process_profile_definition g_profile_COACH_FIRE
 

Function Documentation

◆ daCoachFire_Create()

static int daCoachFire_Create ( fopAc_ac_c i_this)
static

◆ daCoachFire_Delete()

static int daCoachFire_Delete ( daCoachFire_c i_this)
static

◆ daCoachFire_Draw()

static int daCoachFire_Draw ( daCoachFire_c i_this)
static

◆ daCoachFire_Execute()

static int daCoachFire_Execute ( daCoachFire_c i_this)
static

◆ daCoachFire_IsDelete()

static bool daCoachFire_IsDelete ( daCoachFire_c i_this)
static

Variable Documentation

◆ g_profile_COACH_FIRE

actor_process_profile_definition g_profile_COACH_FIRE
extern
Initial value:
= {
3,
sizeof(daCoachFire_c),
0,
0,
332,
0x00044000,
}
Coach Fire.
Definition d_a_coach_fire.h:27
static actor_method_class l_daCoachFire_Method
Definition d_a_coach_fire.cpp:180
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:64
@ PROC_COACH_FIRE
Definition d_procname.h:93
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daCoachFire_Method

actor_method_class l_daCoachFire_Method
static
Initial value:
= {
}
static int daCoachFire_Create(fopAc_ac_c *i_this)
Definition d_a_coach_fire.cpp:168
static bool daCoachFire_IsDelete(daCoachFire_c *i_this)
Definition d_a_coach_fire.cpp:152
static int daCoachFire_Delete(daCoachFire_c *i_this)
Definition d_a_coach_fire.cpp:161
static int daCoachFire_Execute(daCoachFire_c *i_this)
Definition d_a_coach_fire.cpp:147
static int daCoachFire_Draw(daCoachFire_c *i_this)
Definition d_a_coach_fire.cpp:95
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ stringBase_80658454

char* stringBase_80658454 = "Coach"
static