![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Enumerations | |
| enum | grA_Base_RES_File_ID { BCK_GRA_A_F_GETUPTALK = 0x5 , BCK_GRA_A_FH_GETUP , BCK_GRA_F_CHEERFUL , BCK_GRA_F_CHEERFUL_T , BCK_GRA_F_GRUMPY , BCK_GRA_F_GRUMPY_T , BCK_GRA_F_RECOVER , BCK_GRA_F_TALK_A , BCK_GRA_F_TALK_B , BCK_GRA_F_WAIT_A , BCK_GRA_RECOVER , BCK_GRA_ROTATE , BCK_GRA_STEP , BCK_GRA_TALK_A , BCK_GRA_TALK_B , BCK_GRA_TO_STONE_NORMAL , BCK_GRA_WAIT_A , BCK_GRA_WALK_A , BTK_GRA_A = 0x19 , BTP_GRA_A = 0x1C , BTP_RA_A_F_GETUPTALK , BTP_RA_A_FH_GETUP , BTP_RA_F_CHEERFUL_T , BTP_RA_F_GRUMPY_T } |
| enum | grA_Mdl_RES_File_ID { BMDR_GRA_A = 0x3 } |
| enum | RES_Name { NONE , GRA_BASE , GRA_MDL } |
| enum | FaceMotion { FACE_TALK_A , FACE_WAIT_A = 4 } |
| enum | Motion { MOT_WAIT_A , MOT_TALK_A = 0x3 , MOT_TALK_B } |
Variables | |
| static int | l_bmdData [1][2] |
| static daNpcT_evtData_c | l_evtList [3] |
| static char * | l_resNameList [3] |
| static s8 | l_loadResPtrn0 [3] = {2, 1, -1} |
| static s8 * | l_loadResPtrnList [1] = {l_loadResPtrn0} |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [8] |
| static daNpcT_motionAnmData_c | l_motionAnmData [3] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [20] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [20] |
| enum FaceMotion |
| enum grA_Base_RES_File_ID |
| enum grA_Mdl_RES_File_ID |
| enum Motion |
| enum RES_Name |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |