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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_maki.cpp File Reference

Functions

int daObj_Maki_Draw (obj_maki_class *i_this)
 
int daObj_Maki_Execute (obj_maki_class *i_this)
 
int daObj_Maki_IsDelete (obj_maki_class *i_this)
 
int daObj_Maki_Delete (obj_maki_class *i_this)
 
int useHeapInit (fopAc_ac_c *i_this)
 
cPhs__Step daObj_Maki_Create (fopAc_ac_c *i_this)
 

Variables

u8 lbl_567_bss_8
 
daObj_Maki_HIO_c l_HIO
 
actor_method_class l_daObj_Maki_Method
 
actor_process_profile_definition g_profile_OBJ_MAKI
 

Function Documentation

◆ daObj_Maki_Create()

cPhs__Step daObj_Maki_Create ( fopAc_ac_c * i_this)

◆ daObj_Maki_Delete()

int daObj_Maki_Delete ( obj_maki_class * i_this)

◆ daObj_Maki_Draw()

int daObj_Maki_Draw ( obj_maki_class * i_this)

◆ daObj_Maki_Execute()

int daObj_Maki_Execute ( obj_maki_class * i_this)

◆ daObj_Maki_IsDelete()

int daObj_Maki_IsDelete ( obj_maki_class * i_this)

◆ useHeapInit()

int useHeapInit ( fopAc_ac_c * i_this)

Variable Documentation

◆ g_profile_OBJ_MAKI

actor_process_profile_definition g_profile_OBJ_MAKI
extern
Initial value:
= {
3,
sizeof(obj_maki_class),
0,
0,
50,
0x00040100,
}
Stick Bundle?
Definition d_a_obj_maki.h:19
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:73
actor_method_class l_daObj_Maki_Method
Definition d_a_obj_maki.cpp:248
@ PROC_OBJ_MAKI
Definition d_procname.h:48
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daObj_Maki_Method

actor_method_class l_daObj_Maki_Method
Initial value:
= {
}
int daObj_Maki_IsDelete(obj_maki_class *i_this)
Definition d_a_obj_maki.cpp:133
int daObj_Maki_Execute(obj_maki_class *i_this)
Definition d_a_obj_maki.cpp:44
int daObj_Maki_Delete(obj_maki_class *i_this)
Definition d_a_obj_maki.cpp:140
int daObj_Maki_Draw(obj_maki_class *i_this)
Definition d_a_obj_maki.cpp:29
cPhs__Step daObj_Maki_Create(fopAc_ac_c *i_this)
Definition d_a_obj_maki.cpp:189
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

◆ lbl_567_bss_8

u8 lbl_567_bss_8