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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static void | daE_OC_Draw (daE_OC_c *i_this) |
UNK_BSS (1109) | |
UNK_BSS (1107) | |
UNK_BSS (1105) | |
UNK_BSS (1104) | |
UNK_BSS (1099) | |
UNK_BSS (1097) | |
UNK_BSS (1095) | |
UNK_BSS (1094) | |
UNK_BSS (1057) | |
UNK_BSS (1055) | |
UNK_BSS (1053) | |
UNK_BSS (1052) | |
UNK_BSS (1014) | |
UNK_BSS (1012) | |
UNK_BSS (1010) | |
UNK_BSS (1009) | |
static void * | s_other_oc (void *arg_lhs, void *arg_rhs) |
static void * | s_obj_sub (void *arg_lhs, void *arg_rhs) |
static void * | s_demo_oc (void *arg_lhs, void *arg_rhs) |
static void | daE_OC_Execute (daE_OC_c *i_this) |
static bool | daE_OC_IsDelete (daE_OC_c *param_0) |
static void | daE_OC_Delete (daE_OC_c *i_this) |
static int | useHeapInit (fopAc_ac_c *i_this) |
static void | daE_OC_Create (daE_OC_c *i_this) |
Variables | |
UNK_REL_DATA | |
static u8 | lbl_216_bss_58 |
static daE_OC_HIO_c | l_HIO |
static actor_method_class | l_daE_OC_Method |
actor_process_profile_definition | g_profile_E_OC |
AUDIO_INSTANCES | |
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UNK_BSS | ( | 1009 | ) |
UNK_BSS | ( | 1010 | ) |
UNK_BSS | ( | 1012 | ) |
UNK_BSS | ( | 1014 | ) |
UNK_BSS | ( | 1052 | ) |
UNK_BSS | ( | 1053 | ) |
UNK_BSS | ( | 1055 | ) |
UNK_BSS | ( | 1057 | ) |
UNK_BSS | ( | 1094 | ) |
UNK_BSS | ( | 1095 | ) |
UNK_BSS | ( | 1097 | ) |
UNK_BSS | ( | 1099 | ) |
UNK_BSS | ( | 1104 | ) |
UNK_BSS | ( | 1105 | ) |
UNK_BSS | ( | 1107 | ) |
UNK_BSS | ( | 1109 | ) |
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static |
AUDIO_INSTANCES |
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extern |
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static |
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UNK_REL_DATA |