Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_kk.cpp File Reference

Classes

class  daE_KK_HIO_c
 

Enumerations

enum  daE_KK_Action {
  ACTION_WAIT , ACTION_ICICLEWAIT , ACTION_WALK , ACTION_SPEARTHROW ,
  ACTION_BACKWALK , ACTION_YOROKE , ACTION_GUARD , ACTION_DAMAGE ,
  ACTION_ATTACK , ACTION_WEAPONMOVE , ACTION_DEAD
}
 

Functions

static int daE_KK_Draw (daE_KK_c *i_this)
 
static int daE_KK_Execute (daE_KK_c *i_this)
 
static int daE_KK_IsDelete (daE_KK_c *i_this)
 
static int daE_KK_Delete (daE_KK_c *i_this)
 
static int useHeapInit (fopAc_ac_c *i_this)
 
static int daE_KK_Create (daE_KK_c *i_this)
 

Variables

static u8 hio_set
 
static daE_KK_HIO_c l_HIO
 
static actor_method_class l_daE_KK_Method
 
actor_process_profile_definition g_profile_E_KK
 

Enumeration Type Documentation

◆ daE_KK_Action

Enumerator
ACTION_WAIT 
ACTION_ICICLEWAIT 
ACTION_WALK 
ACTION_SPEARTHROW 
ACTION_BACKWALK 
ACTION_YOROKE 
ACTION_GUARD 
ACTION_DAMAGE 
ACTION_ATTACK 
ACTION_WEAPONMOVE 
ACTION_DEAD 

Function Documentation

◆ daE_KK_Create()

static int daE_KK_Create ( daE_KK_c * i_this)
static

◆ daE_KK_Delete()

static int daE_KK_Delete ( daE_KK_c * i_this)
static

◆ daE_KK_Draw()

static int daE_KK_Draw ( daE_KK_c * i_this)
static

◆ daE_KK_Execute()

static int daE_KK_Execute ( daE_KK_c * i_this)
static

◆ daE_KK_IsDelete()

static int daE_KK_IsDelete ( daE_KK_c * i_this)
static

◆ useHeapInit()

static int useHeapInit ( fopAc_ac_c * i_this)
static

Variable Documentation

◆ g_profile_E_KK

Initial value:
= {
7,
sizeof(daE_KK_c),
0,
0,
171,
0x00040120,
}
Chilfos (Koori no Kenshi)
Definition d_a_e_kk.h:19
static actor_method_class l_daE_KK_Method
Definition d_a_e_kk.cpp:1489
@ PROC_E_KK
Definition d_procname.h:489
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ENEMY_e
Definition f_op_actor.h:43
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ hio_set

u8 hio_set
static

◆ l_daE_KK_Method

actor_method_class l_daE_KK_Method
static
Initial value:
= {
}
static int daE_KK_IsDelete(daE_KK_c *i_this)
Definition d_a_e_kk.cpp:1304
static int daE_KK_Delete(daE_KK_c *i_this)
Definition d_a_e_kk.cpp:1323
static int daE_KK_Draw(daE_KK_c *i_this)
Definition d_a_e_kk.cpp:163
static int daE_KK_Execute(daE_KK_c *i_this)
Definition d_a_e_kk.cpp:1300
static int daE_KK_Create(daE_KK_c *i_this)
Definition d_a_e_kk.cpp:1485
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ l_HIO

daE_KK_HIO_c l_HIO
static